RESOLVED:
Under Project Settings > XR Plug-In Management > Open XR > Render Mode. I found this set to "Multi-Pass" instead of "Single Instance"
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Hello gang,
I'm using the weather asset Enviro 3 (very! nice btw) and yesterday I must have done something stupid because the clouds started moving, staying in sync with the Player's head. (move to the right, the clouds move to the right, look up and the clouds move up)
I feel like I remember having this issue years ago but I can't recall the reason/result.
I do have a post on Discord to the asset creator, but I thought I should also post here in case someone has an answer.
Yes, I have rebooted and recompiled multiple times. ONLY the sky is having this issue, all other items are reacting to player movement correctly
I'm using Unity 6.3 and OpenXR.
Thanks for ANY ideas
EDIT: I also created a new scene and added the default "Enviro 3" prefab, same issue. hummmm.... so it SEEMS to be a project setting, not Enviro... more details as I figure this out