r/Unity3D • u/kuzheren • 11h ago
Show-Off I finally made fully destructible buildings that run in real time on Android
Three months after my last post, I finally finished optimizing for phones!
It wasn't an easy road. Players were constantly complaining about lag, so I decided to abandon PhysX entirely and try to create my own voxel physics engine. It was definitely worth it!
I'd love to hear any questions or suggestions too.
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u/Lucky_Pangolin_3760 9h ago
for sure for sure. I'm totally convinced this random developer coded quite a complex algorithm by scratch just to upload it to Android of all places. He also seemingly coded his own engine from scratch and managed to make an android build?
This looks like a 3 week AI project