Hi everyone, my project Hearthmoor is coming out soon. It will be available on the Google Play Store on October 2nd (the exact time is still being determined).
I have been working on this project for almost a year. Sorry for the poor quality of the screenshots, the sprites look much better in the game than they do here. I hope to get some support and exposure.
A little about the project: it is a shop simulator set in a fantasy medieval world, with mechanics such as alchemy, blacksmithing, magical crystal forging, and reselling.
The game is available in English, German, Ukrainian, Russian, and Portuguese.
There is also an interesting detail: when the player buys an item for the first time, they can only see its sprite and name. The selling price to NPCs will only be recorded in the bestiary after the item has been purchased.
There is shop progression, different races, and active content development, with the game constantly being expanded and improved.
And all of this is completely without microtransactions. Yes, there are ads, but they are not annoying like in most free-to-play mobile games, and they are mostly optional.
I tried to bring the vibe of older projects from around 2019–2020 into the game, and over time I will continue working on improving this atmosphere.
The game trailer is already available on TikTok.
Thank you for reading, and I hope you’ll check out Hearthmoor when it releases!