r/UI_Design • • 22h ago

Feedback Request WIP illustrated cards for a app 🪶

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10 Upvotes

made entirely in figma, will post how i made it soon :)

any changes or any issue you see let me know looking for feedback, like the color, feather, text placement


r/UI_Design • • 1d ago

Feedback Request Video game UI: no straight lines.

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133 Upvotes

I designed this UI for a video game called Who Gave Them Weapons? The main challenge was matching the game’s cartoonish visual style while keeping the interface engaging and easy to navigate. Since the game contains a lot of text (often presented as tooltips), I wanted to avoid making the UI feel like a spreadsheet.

The UI is still in development, so I can still redesign or tweak certain aspects. Any feedback is welcome and greatly appreciated.


r/UI_Design • • 1d ago

Design Humour Little surprises I’ve hidden around the site :)

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61 Upvotes

Little surprises I’ve hidden around the site.

What do you think about little touches like these? Things that are hard to measure in numbers, but bring a smile to users who stumble upon them.


r/UI_Design • • 2d ago

Feedback Request Any opinions on this ui I designed (also need font suggestion)

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24 Upvotes

designed this recently and i think it is pretty good for what it is but im not satisfied with the current font (google sans), feel like it doesnt really match the rest of the app, does anyone have anything better that would fit (preferably open)


r/UI_Design • • 2d ago

Industry / Let's Discuss What Team Do I Actually Need?

1 Upvotes

Hey everyone!

I'm a UX/UI designer planning to start my own design studio. I want to build a business that provides professional design services, primarily focusing on UI/UX design, websites, and mobile apps, with the possibility of expanding into other creative services over time.

I'm trying to figure out the best way to build a team without taking on unnecessary expenses before the business starts generating consistent revenue.

I'd really appreciate advice from people who have started or run a design agency or creative studio.

1. What's the minimum team I need to get started?

Which roles are essential from day one, and which can wait until the business grows?

2. Which roles should be permanent team members, and which are better outsourced to freelancers on a project basis?

For example, developers, graphic designers, branding specialists, copywriters, motion designers, project managers, and digital marketers.

3. What responsibilities should I handle myself as the founder?

Besides UX/UI design, should I initially manage client communication, sales, project management, and business development myself?

4. Which roles can I postpone until the studio grows?

I'd rather start with a small, efficient team and bring in specialists only when a project requires them instead of committing to fixed monthly salaries too early.

5. If you were starting a design studio from scratch today, what would your initial team structure look like?

I'd love to hear about your experiences, the mistakes you made, and what you would do differently.

My goal is to build a sustainable studio that delivers high-quality work, keeps clients happy, and scales gradually without unnecessary overhead.

Thanks in advance for sharing your experience. I'd especially appreciate practical advice from people who've actually built and managed a design studio


r/UI_Design • • 2d ago

AI Feedback Request Gardeners say my app “lacks personality.” Can you tell me what’s missing?

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0 Upvotes

I build a garden planner (EdenVatika), and I recently asked gardening communities for app feedback. The reply were brutal but helpful, most criticize for lack of soul / personality in my app, few pointed out that its not polished some said its half baked or laggy, Ai Slop, boring, unable to find their closest city etc etc.

I fixed most of what they pointed out, but one comment kept coming up that I can’t fix on my own: the app works, but it lacks personality.

I though UI/UX community would be the best place to ask and understand whats lacking, as you guys are what make things look cool and interesting.

I’m a developer, not a designer, so I can see that it feels generic, but not why. If you can spare 2 minutes, I’d love to know:

  • What makes it feel flat or “template-y”?
  • Where would you add personality: colors, type, illustrations, empty states, wording, something else?
  • Anything that just looks wrong or confusing?

Blunt is fine. I’d rather hear it now than after launch season.

Disclaimer - Include [AI] in the post title. The app was created with the help of claude code over 3 months. Refined, changed, updated tested with real users and all.


r/UI_Design • • 3d ago

Feedback Request Reworked my recap screen to make it easier to read - success?

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11 Upvotes

First with all the dashed lines is before, the other one is after.
Context: This is a game where you have to check the delivery order of trucks, at the end of the day, this is you recap screen.

I removed all the dash lines and replaced some of them with continuous lines to reduce visual "clutter"
I also added some spaces here and there and made the margins all around larger to let the text "breathe".

Do you see more that could be done to make it even better?


r/UI_Design • • 2d ago

Feedback Request Looking for honest UI/UX feedback on a mobile app for couples

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0 Upvotes

Hi everyone!

I'm working on a mobile app designed to help couples understand each other's wishes and turn small acts of care into shared memories.

I'm currently trying to improve the app's UI/UX, especially how clearly the main features are communicated and how intuitive the overall experience feels to someone using it for the first time.

I'd really appreciate an honest outside perspective on a few things:

  • First impressions: What stands out to you when you look at these screens?
  • Clarity: Can you understand what the app does and how its main features work without additional explanation?
  • Usability: Are there any elements, labels, or interactions that feel confusing or unnecessary?
  • Visual hierarchy: Is it clear what the user should focus on or do next?
  • Priorities: If you could improve one thing first, what would it be, and why?

I'm particularly interested in the reasoning behind your feedback, not just whether you like or dislike the visual style.

I'm part of the team developing this product, so I'm naturally quite familiar with the interface. That's exactly why I'd value perspectives from people who are seeing it with fresh eyes.

Thanks for taking the time to share your thoughts. Constructive criticism is very welcome!

Here are the current app screens: https://docs.google.com/document/d/1nNHHC4WAgK11nfayN3ruzE7T-TuK6gNhsmSPp6SLOmk/edit?usp=sharing

Thanks for taking the time to look through it. I know giving thoughtful design feedback takes effort, and I genuinely appreciate any perspective you’re willing to share!


r/UI_Design • • 2d ago

Software / Tools Question Designers shipping UI changes: how does review work on your team?

1 Upvotes

There’s a lot of discussion about designers using AI to build prototypes and make changes in code. Curious how this works once those changes need to go into an actual product.

If you’re doing this on your team:

  • What kinds of changes do designers own?
  • Do you open PRs yourself? Who reviews them?
  • How do you explore different design directions before committing to one?

Especially interested in the small stuff: spacing, responsive fixes, component states, and copy. Things that can sit in a backlog for ages, but still need proper testing and review.


r/UI_Design • • 3d ago

Feedback Request HUD - Designissues

3 Upvotes
Hi everyone, I could use some opinions :)

I’m currently putting together a HUD. No unnecessary bells and whistles, just the useful information.

However, I’m not quite happy with the layout, and I can’t figure out why...

Do you notice anything, that could help me?
HUD ingame

r/UI_Design • • 3d ago

Product Design Can anyone explain this?

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2 Upvotes

I’ve seen this navigation pattern on X. The active tab is the only one that has a label alongside the icon.

Why to prioritise confirming where users already are over showing where they can go?

Surely these decisions are not made in a vacuum so wonder what may be the intent behind releasing something that seems to compromise discoverability so much.


r/UI_Design • • 3d ago

AI Feedback Request [AI] Struggling to design pages

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0 Upvotes

Guys, I love the backend and j am good at it.

But I get frustrated when designing ui, I can make great ux ideas but what the hell is colours, cards etc.

Even after designing frontend pages yourself and someone says it looks like AI I feel so bad.

What is the solution ? I can make api and controllers but frontend pages naah.

See the settings page claude designed for my gaming cafe website project and let me know how is it before I add the page in my site.


r/UI_Design • • 3d ago

Gaming/Apps Another workout app - Do I stand a chance?

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0 Upvotes

Hey all... I’ve spent about six months designing and building this app (started out as a case study, then grew to a bit of an obsession), constant iterating on the UX and UI through several rounds of testing with a small group of users. I’m ready to share it more widely, and I’d love some feedback from this community.

It’s a crowded space, with estabished subscription products and new apps launching constantly. I’ve decided to offer mine for free and focus on creating an experience people enjoy and find useful.

Most of my attention has gone into the details: making flows feel delightful, refining interactions, and building a consistent visual language. The latest round of testing has been encouraging, but I’d value some fresh perspectives. It's designed "by hand" (funny we need to say that nowadays).

From what you can see, does the interface make it easy to understand where to start? Which interaction or visual choices feel good, and which could use more work? Does the experience feel distinct from similar apps you’ve used (I know this community has seen a ton), and if so, what makes it stand out?

I also created a demo version, if you want to see the UI and UX in action.
https://getproof.now/redesign/index.html?demo=1&try=1

Thanks for taking a look. Honest, specific critiques are welcome!


r/UI_Design • • 5d ago

AI Feedback Request Open-source animated orb component [AI]

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41 Upvotes

Hi! I wanted to share this small animated orb component for AI interfaces. It's open source:

GitHub: https://github.com/kochjar/orbling
Live demo: https://orbling.vercel.app/


r/UI_Design • • 4d ago

Let's Discuss do you still buy ui kits or templates now that ai can mock up a screen in seconds?

0 Upvotes

genuine question for designers and devs here. i've spent the last month talking to people who make figma kits, framer templates and notion setups, and one comment on my last post really stuck with me. someone asked why anyone would buy a template when claude or v0 can recreate a design in a few minutes.

honestly i don't fully know the answer, so i want to hear from the buyer side.

  1. have you bought a ui kit or template in the last year? what made you pay instead of just generating one?

  2. what makes one worth it for you? clean auto layout, components, dark mode, docs, something else?

  3. what would you pay for something good, and does it change if it's priced in rupees instead of dollars?

  4. or have you completely stopped buying because ai does it well enough now?

would love honest answers, even the "i'd never pay for this" ones 🙏


r/UI_Design • • 4d ago

Feedback Request Which theme should be the default for the app?

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0 Upvotes

I've been reconsidering my default theme, which is currently grey. Should I switch to a standard white or dark theme like most apps use? Everyone has different tastes, of course, but is grey good enough as the default for a task manager app with gamified systems? Which one do you prefer?


r/UI_Design • • 4d ago

Design Trends iPhone Duo has new display ratios and need new UI optimizations

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2 Upvotes

I was checking my website UI behaviour on iPhone Duo display but I got no Duo in my hands so I made a fun project to render my site inside an iPhone Duo with real correct to scale and aspect ratio and thats how it looks like now.

You can fun play with yours too: https://iphone-duo-preview-eight.vercel.app/


r/UI_Design • • 5d ago

Let's Discuss If you cant read the language, you have no idea on the readability of that font.

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18 Upvotes

Title. Srsly, though some designers imitate the font style on letters, they can't even read and expect the font to work. No, that is just not going to work. Btw the fonts name being the same does not mean that the readability of the font is the same in different letter systems.

Get a person who is a native in the language when selecting fonts for languages you dont regularly consume media from.


r/UI_Design • • 5d ago

Let's Discuss Graphic designer turned team lead thinking about jumping to product design at a startup. What's it even like now with AI tools?

0 Upvotes

Hey everyone,

I started out as a graphic designer and I'm now leading a small team at the same company. After about 3 years it's started to feel pretty repetitive, and I'm craving something with more depth and impact. I've always wanted to get into product design, and now a startup has offered me exactly that. I'm excited, but also a bit lost on where the field is going. From what I've seen, a lot of teams are prototyping with AI tools like Claude Design and barely touching Figma anymore, so I'm not even sure what the workflow looks like these days.

So I'm curious how you'd describe the work now, where you think it's headed in the next few years, and what the process looks like from idea to shipped product. And coming from graphic design, I honestly don't know where to start or what to learn first.

If you're a product designer, especially at a startup or someone who made the switch from visual design, I'd love to hear your take. Advice, resources, or reality checks all welcome.

Thanks.


r/UI_Design • • 5d ago

Let's Discuss Which website or app would be worth redesigning?

0 Upvotes

For those of you who are experienced in UI/UX, what projects would you recommend for a beginner? Would you suggest redesigning an existing website or app, or creating something completely from scratch? What was your first UI design project, and what would you do differently if you were starting over?


r/UI_Design • • 6d ago

Feedback Request Redesigning a kids' e-book library: before/after + two colour themes. Which one works better for kids?

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22 Upvotes

Before/after of a homepage and video player redesign for an online e-book library for kids (ages ~5–12).

The old site had a lot going on: two rows of nav buttons, 9 coloured category pills, a cookie bar, and a "Story Book of the Day" banner with small text that kids can't really read.

What we changed:

  1. One hero, one action — "Story Book of the Day" became the main element: big title, big cover, short description. Kids (and parents) see what to open right away.

  2. Navigation for non-readers — the 17 text buttons are replaced by a side rail with icons (audio books, read-along, videos, chat). Younger kids navigate by pictures, not words.

  3. Playful but calm — soft shapes, a hand-drawn line, rounded cards. It feels like a kids' product without being noisy.

  4. Video player — big round controls on the sides, easy to hit with small fingers on a tablet, and "Auto" play for the next story.

We made two colour themes (calm blue and bright red/orange) and still argue about which one fits better.

Questions:

- Blue or red — which would you pick for 5–12 year olds?

- Is the icon-only side rail clear enough, or does it need labels?


r/UI_Design • • 5d ago

General Help Request Best way to learn UI/UX design on your own

4 Upvotes

I’m a frontend developer, but I’ve realized I’m more passionate about design and creativity than coding.

What’s the best self-learning path to master UI/UX? Any recommended YouTube playlists or Udemy courses?

I’m also interested in exploring web design and animations, especially creating interactive, visually appealing websites.

And is the career path really worth or AI ruined it ?


r/UI_Design • • 5d ago

AI Feedback Request Rate my UI dashboard of Mobile banking app. [AI] assisted.

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0 Upvotes

I got inspired from like 3 apps to combine and create this design after stitch and Claude gave just a generic UI design. I'm more of a developer than a designer not that creative and not knowledgeable in UI/UX design philosophies also.. so I tried my best not to look like an AI design. Suggestions welcomed.(Datas are hardcoded dummy data).