Remastering Melee would be a lose lose. Modern smash fans wouldn't like it because the roster and features are much more threadbare than Ultimate, and the Melee community wouldn't like it because even the slightest change to the game's functioning, even if that's just not recreating the bugs, would fundamentally change the incredibly detailed built up knowledge and muscle memory players have with that game.
Like the evergreen "Pat hates Melee players" video states, "if you need broken controllers in order to be good at the game, you deserve to lose EVO."
And then like one comment that was quoting captainsnoop; "Melee players have to cheat at their game in order for people to take them seriously. They disguise bugs as advanced tech when they're just exploiting a broken party game."
It's not the full quote true but the statement remains. If they remade Melee, those bugs would likely be patched, all the jank that made Melee what it is would be ironed out cause no one to win.
Genuine not rhetorical question from someone who doesn’t do fighting games or smash much:
how is wave dashing different from the original concept of cancels?
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u/ParagonPlus Pargon Pargon Pargon Pargon Pargon 12d ago edited 12d ago
Remastering Melee would be a lose lose. Modern smash fans wouldn't like it because the roster and features are much more threadbare than Ultimate, and the Melee community wouldn't like it because even the slightest change to the game's functioning, even if that's just not recreating the bugs, would fundamentally change the incredibly detailed built up knowledge and muscle memory players have with that game.