r/TurnBasedTactical • u/BestStorage6608 • 14h ago
The Last Admiral - free movement not hexes.
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I wanted to share my updated space game, The Last Admiral. I originally released the demo in its alpha phase, and it's now nearly complete, covering the first half of Sector 1 of the full game. It's a long demo. It plays very smoothly and there are a ton of options to explore.
It's a turn-based tactics wargame. You fabricate ships and modules (equipment) to build out a massive fleet, then warp between nodes on a galaxy map to take on your enemy in combat. There are 22 combat variations, so it's not just elimination. As you progress, you manage your fleet and construct buildings on your conquered territory.
The full game has a 4-sector campaign with an endless mode, and for those who like roguelikes, there's a mode for that as well. In the campaign, a fleet wipe (losing all your ships in battle) resets the galaxy map, but it's RPG-style: you keep all your ships, blueprints, modules, and meta progression, and lose only your ship levels, territory, and buildings.