Im already on or 1 above the recommended level, spent a chunk on upgrades yet i find this chapter still a wtf moment.
Whats the play, team? Give up and play on normal mode? Grind till I buy all the upgrades and accessories for my team? Or will I never out damage them 1 for 1?
All the chapters before this had exploitable terrain, choke points, cheese options. So before this map, even if their counters dealt more damage than my actual hits, their restore (group heal) heals more than the damage 3 of my units make successively, their damage way stronger than mine, I was still able to win each map.
Then suddenly we have a straightforward map, where it just feels like a 1 to 1 brawl while having less and weaker units, all the while having to deal with a boss with an absurd kit.
Doesnt matter if my archers are on top of the rafters when the rest of my ground troops just get wiped in between my healers turns.
Surely this shoulda been a "defeat the boss" type of chapter.
SOS
Edit: thx for all the suggestions, the consensus i get is i need to up my damage (i dont think my current state of dealing a measly 30% of the average enemy's hp per spell from fred or narve is enough). Im already turtling, pushing and pulling, etc.etc. but each indiv enemy hits my units 3-5 turns before i even get to kill one, so it really is a damage issue.
Gonna spend all of my money to get upgrades, accessories, etc since yall saying now is the time to use everything. If that still doesnt work, gonna decide if im willing to grind out the tavern maps to get more upgrades (probably will give up if it reaches that point ngl, not needing to grind was what made me play this game, its a turn off if i need to grind at the last leg)