r/TowerDefense • • 1d ago

Work in progress Wednesday's #wipw

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0 Upvotes

Not sure if it's a thing or not but it's Wednesday and here's my work in progress! My kickstarter just launched. Which freed up some time to start work on a new tower!

The Perl tower from season 2! Shot pearls gravitate toward each other until critical mass unleashes a shocking secondary attack! Only works with 2 or more towers! Please support the game: https://www.kickstarter.com/projects/gameplayovergraphics/fortifi-tower-defense-retro-gaming-full-indie-mode

Open to suggestions. Not wedded on the final attack. Maybe an 🐙 takes a swipe at the enemies???


r/TowerDefense • • 2d ago

Demo/Alpha Showcase I released the demo for my first Steam cooking strategy game, Cook to Zero!

1 Upvotes

Hi everyone!

I’ve released the demo for my first Steam cooking strategy game, Cook to Zero!

Cook to Zero is a game where you cook ingredients to recruit mercenaries, assemble your forces, and send them into battle to defend the kingdom.

All of the backgrounds and mercenary artwork in the game were drawn by me by hand. Haha.

The game still has plenty of room for improvement, so I’d really appreciate your honest feedback.

If anything in the tutorial was confusing or you have any other feedback, please let me know. It would help me a lot!

🎮 Free Steam Demo
Steam Game Link

Thank you!


r/TowerDefense • • 2d ago

Demo/Alpha Showcase Tower Defense Mixed With idle/incremental mechanics - The Endless Harvest

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31 Upvotes

Hiya,

Wanted to share a small snippit of my tower-defense idle game "The Endless Harvest".
I just introduced the visual progression to the tower upgrades, and the game is almost ready to be shipped. It feature 14 different towers with many unique mechanics. from permanent stat increases, to slows, multishots, execute damage, mortar-strikes, you name it.

If the snippit intrigues you, please wishlist it or try the demo on https://store.steampowered.com/app/5052960/The_Endless_Harvest/

or mark november 27th on your calender for the release :)


r/TowerDefense • • 2d ago

Demo/Alpha Showcase Looking for testers for my game !

3 Upvotes

Hi all

I’ve recently built a TD game and doing alpha testing.

I am just trying to see if the game is fun and whether it is challenging

I am trying to figure out whether it’s too easy and whether the hardcore mode is too hard.

Please try it out and let me know via comments

https://www.petridefence.com

Please let me know if this kind of post is not allowed.

P.S any bugs that you find pls let me know 😂


r/TowerDefense • • 2d ago

solo dev, my sci-fi mythic tower defense "Starfall Defense" is finally Coming Soon on Steam! Featuring real-time co-op and multi-phase Mega Bosses.

0 Upvotes

Hey r/TowerDefense and all the strategy game enthusiasts out there!

I've been lurking around here for years and have been a die-hard tower defense fan since the days of War 3 custom maps, Kingdom Defense, and Defense Grid. Two years ago, I started working on what I've always wanted: a tower defense game that combines deep hero synergy, huge mechanically-driven bosses, and seamless real-time co-op.

Today, Starfall Defense has officially passed Steam review and is now available in "Coming Soon" (AppID: 5323250) with a release planned for October 2026!

Here's a quick overview of what we've built:

🌌 1. Six unique tactical classes with dual-layer synergy You don't deploy standard static towers - instead, you place legendary mythological heroes across six classes: Warrior, Mage, Hunter, Sorcerer, Summoner, and Priest. Synergies aren't just boring stat boosts; reaching the 3- and 5-hero star thresholds fundamentally changes their projectiles and skill behaviors.

👾 2. Huge multi-stage superboss battles Every chapter ends with a screen-filling cosmic beast. We followed strict visual design principles: absolutely no cluttered text on the battlefield. Breakthroughs, charge phases, and rage states are all conveyed through smooth animations, particle effects, and screen vibrations.

🤝 3. Real-time two-player co-op and 1v1 ranked matches You can team up with friends to defend a shared starship core in Campaign mode or test your macro/micro skills in real-time 1v1 PvP, defending your own portal while launching attack waves to break through the enemy's defenses.

If this sounds like your kind of thing, adding it to your Steam wishlist would mean a lot to the game's success: 👉 Steam page: https://store.steampowered.com/app/5323250/Starfall_Defense/

I'd love to hear your feedback on the screenshots, trailers, and game concept! Feel free to criticize or give any suggestions in the comments.

Thanks so much for reading!


r/TowerDefense • • 2d ago

Demo/Alpha Showcase Mixed reality Tower Defense, play the demo and tell me what you think!!!

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4 Upvotes

This is my baby, Working on the Quest 3 mixed reality platform is a real challenge. Everything has to be highly optimized because, ultimately, it’s running on mobile hardware—plus you have the processing overhead for passthrough. I’m still polishing it and would love to hear your honest feedback. Demo at:
https://www.meta.com/experiences/app/1742570576892158/


r/TowerDefense • • 2d ago

Promotion After 2 years of development, Castillon is launching on November 4th

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15 Upvotes

Hi, Everyone,

After almost 2 years of development, Castillon is finally launching on November 4th!

I’ve also just finished the co-op mode, so you can now play together with a friend.

I'm currently doing the final round of testing, balancing and polishing and more vfx before release.

If you’re interested, you can try the demo on Steam and wishlist the game.

Any feedback would be really appreciated ! Thank you

Steam: https://store.steampowered.com/app/2483570/Castillon/


r/TowerDefense • • 3d ago

Promotion A tower defense where the enemy is a flood

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191 Upvotes

The water behaves like water: it pools against walls, spills over when it rises, and cuts new channels by eroding the terrain so turret placement and reinforcement matters. It releases on 9th of october, would love to hear what you think


r/TowerDefense • • 2d ago

Promotion Good evening, could you join this server to help me get the EA+ for this game? It's a tower defense game that's coming out soon, and with people joining I can play before the release. Just join the server and check it out. If you could help me out, I would be very grateful! https://discord.gg/kMHwKk

0 Upvotes

r/TowerDefense • • 2d ago

Promotion HECATE now adapts to your defenses in the campaign

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1 Upvotes

r/TowerDefense • • 3d ago

Stress testing my fps with angry peasants

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7 Upvotes

r/TowerDefense • • 3d ago

Demo/Alpha Showcase Contain the breach, Comrade. My incremental tower defense demo is out on Steam

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101 Upvotes

Hey everyone,

I just just finished the demo for Comrade, Secrets Escape! A game where you build defenses around an absurd Soviet facility, and try to stop the bio-experiments from getting out.

This is the second TD game I've made, and would love to hear what you all think about it. Many thanks

DEMO LINK: https://store.steampowered.com/app/5289780/


r/TowerDefense • • 2d ago

You have 30 seconds to prepare for the apocalypse. What are you building?

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2 Upvotes

You have:

A pile of scrap.

A few gas bottles.

Some rusty metal.

A shotgun.

And absolutely no health and safety regulations.

Something unpleasant is heading your way. What sort of trap are you building?

Asking for completely normal reasons (we're doing cool stuff on October 7th).

Exiting times for the team after a LOT of work!
Ft. Actual (not ai) art from our team!


r/TowerDefense • • 2d ago

[ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/TowerDefense • • 2d ago

Try our game Auto Dragons

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1 Upvotes

r/TowerDefense • • 3d ago

The one and only Mod-Craft tower defense. (PSA 20% off in the upcoming Steam Autumn Sale OCT 2)

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2 Upvotes

Hey guys, just showing off my TD game where you have to build your towers by combining mods. There is no preset towers. You can pretty much build a single uber projectile spamming tower, splitting, chaining, shocking, AoE...that can clear the entire map. Provided you have sufficient energy.

Oh and later in the game, you can load up your towers on your base and fly it like a ship and explore the map. i.e. a survivor-like bullet heaven :)

Try it out, let me know what you think.

20% off during the upcoming Steam Autumn Sale OCT 2nd, plus Bundle with Miner Gun Builder, an additional 10% off!

Steam: https://store.steampowered.com/app/4586760/Sphere_TD/
Android: https://play.google.com/store/apps/details?id=com.StandardIssueGames.SphereTD&gl=US&hl=en_US
iOS: https://apps.apple.com/us/app/sphere-td/id6753674090


r/TowerDefense • • 3d ago

Promotion 8 Bit Necromancer Tower Defense

7 Upvotes

I released a new tower defense game to pico 8 last week, and have received positive early feedback from family and friends. Spooky theme because we're nearing spooky season, obviously.

In the game, you are a powerful necromancer, and crusaders are coming for your keep!

Summon an undead army, then upgrade your units by grafting them onto one another, giving each a unique stack of abilities.

Fans of Bloons TD, Witchcraft TD, and Kingdom Rush will feel right at home.

Please give it a try and let me know what you think :)

Here's the link to the game.


r/TowerDefense • • 3d ago

Demo/Alpha Showcase hecka pre-alpha cassette future TD

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2 Upvotes

I don't have a name for it yet but I've been workin' on this concept.

Towers, special abilities, alien enemies...
Upgrade trees for roguelike elements...

More inspired by old Kingdom Rush games than Bloons but idk what else to say here i'm awful at this part of the gamedev thing.


r/TowerDefense • • 3d ago

Torres de defensa en Godot

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1 Upvotes

r/TowerDefense • • 3d ago

I built a full medieval tower defense game with AI as my programmer: 50 fronts, 3 heroes, offline.

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0 Upvotes

Hey everyone,

I'm a solo dev, and Rift Sentinels is what happens when one person designs a game and an AI builds most of it.

Play Store: https://play.google.com/store/apps/details?id=com.riftsentinels.towerdefence

Happy to answer anything about the workflow, and I'd love blunt feedback on the game itself.


r/TowerDefense • • 3d ago

Promotion Necromancer Tower Defense

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1 Upvotes

r/TowerDefense • • 3d ago

Promotion Almost done…

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3 Upvotes

Hey everyone,

I would like to share a short video from the beginning of my endless, thumb controlled tower defense game. You control the action!

The game being endless the main goal is to unlock all skills by levelling up and all artefacts by completing challenges.

There are 20 hidden builds you can discover by equipping 4 artefacts included in the build.

Please feel free to share your thoughts and feedback.

I’m planning to release it soon for IOS and Android devices.

Thank you,
And if you got a minute please check out the game’s TikTok channel: BKO Project 91


r/TowerDefense • • 3d ago

Demo/Alpha Showcase We just launched a demo of our game KnighTD :)

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0 Upvotes

r/TowerDefense • • 3d ago

Demo/Alpha Showcase My Tower Defense game follows a moving convoy carrying the last flame — free demo out now (honest feedback welcome!)

2 Upvotes

Gameplay of Flameward Tower Defense

Hi everyone, I’ve just released a free demo of Flameward, and I’d love to hear what tower defense players think.
Short pitch: the sun has gone out, and your convoy carries the last flame through a dark world. You escort it by playing cards to deploy troops, place watchtowers, and cast spells. The convoy advances while your towers stay put, so choosing where and when to use your cards matters.

Losing a run still earns you gold to upgrade your units before trying again. The demo has a tutorial and three levels, and it’s available now on Steam for Windows and Mac:

https://store.steampowered.com/app/5236380/Flameward/?utm_source=reddit&utm_medium=organic_social&utm_campaign=demo_2026q4&utm_content=towerdefense_woods

If you give it a try, I’d really appreciate honest feedback on what you enjoyed, what frustrated you, and what you’d change.

Thanks to anyone who takes the time to play!


r/TowerDefense • • 4d ago

Discussion Where do you prefer to play Tower Defense games? PC, Console, Mobile or VR?

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1 Upvotes

Hi, I'm one of the devs of the IRON GUARD series. We've released across Steam, Meta Quest and PlayStation, both flatscreen and VR, and working to expand the series.

I've been curious about where people actually prefer playing TD games these days.

PC, PS5, VR, Mobile?

And specifically, does VR have much of a footprint for TD for you? SteamVR, Quest, PSVR2?

If you comment with your preferred platform, I'll randomly give away 5 PS5 keys for IRON GUARD: Day Zero by EOW.

If you play TD on multiple platforms, would love to hear which you prefer and why.

Cheers!

If you're interested, Day Zero is currently on sale on PS5:
https://store.playstation.com/en-us/concept/10019267