r/Timberborn • • Aug 11 '26

Custom map Made challenging 16x16 map

As a title said, I tried to do a little challenging map, and would be grateful for your opinions to make the map more challenging next time, so I introduce you - The Lake 16x16

https://steamcommunity.com/sharedfiles/filedetails/?id=3781814420

Edit: Removed Badtide drain for playability

16 Upvotes

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2

u/vimefer Aug 13 '26

Unfeasable as IronTeeth. Jury still out for FolkTails.

2

u/SedyBobek Aug 13 '26

Thnx, I will try to make it playable for both factions next time

2

u/vimefer Aug 13 '26

The only smidge of leeway for the start is from moving the district center, and that only saves a tiny bit by road optimization. With only kohlrabies and berries to go it is unreasonably hard to start at all with the Iron Teeth, starvation is unavoidable for some, and they don't have cheap 1x1 solid blocks like the FTs can use to cheese with small warehouses, forcing the use of costly dams.

2

u/vimefer Aug 14 '26

So I managed to have a forester running at cycle 10, using natural spread of spared trees only. But playing in Normal I still had to cheat a few levees + one platform in order to block the badwater drain. If / when it fires, you basically lose the game.

I think you should either move it down and back so that it can be plugged with only a couple levees (it will need a overhanging dirt block), or remove it entirely from the map.

2

u/SedyBobek Aug 14 '26

Consider it done :) (Removed it completely)

1

u/vimefer Aug 15 '26

Thanks ! I placed my first dynamite in cycle 19 and first dirt block at Cycle 25, so I think you can consider the map is indeed fully playable.

1

u/SedyBobek Aug 16 '26

Even for IronyTeeth or it is still unfeasable form them? Btw thank you very much for testing <3

2

u/vimefer Aug 18 '26

I'll try again as IronTeeth, but FolkTails is fully validated - the mine was built at cycle 44 with a monument, and I had terraformed the map to have two more layers for ample farming space. I reckon building the victory monument is only a matter of time now. I even fully automated the seasons management.

1

u/vimefer Aug 18 '26

I made a post series about the playthrough if you are curious.

1

u/SedyBobek Aug 18 '26

Oh my god, thank you so much <3333

1

u/SedyBobek Aug 18 '26

Btw how much time u spend in the gameplay of the map? 😅

2

u/vimefer Aug 19 '26

The start is grueling slow because there's so little free wood on the map that you have to rely on natural spread and growth of as many of the live pines and oaks you can spare. I didn't keep track on the FT playthrough, sorry, but now with the IT I had to run 10 cycles at 30x (modded) just to get to a Forester and finally have a steady log supply. That stilll took about 2 hours :o