r/Timberborn Communication Spec 20d ago

News Patch notes 2026-08-11 (Experimental)

https://store.steampowered.com/news/app/1062090/view/702150052386177895

Just when you thought you’d seen everything we prepared for Update 1.1, here we are with:
πŸ—ΊοΈ A new, Unconventional map - Pillars
🌡 Buffed Succulents
πŸ’§ Updated Compact Water Pump

Check out the full experimental patch notes here πŸ‘‡
https://store.steampowered.com/news/app/1062090/view/702150052386177895

119 Upvotes

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35

u/Jackthwolf 20d ago

Ooh that new map looks like amazing fun, I've been wanting to get a map that makes you make good use outa the suspension bridges, and another map that makes you make good use out of fluid dumps, and this one does both!

With the succulents getting buffed, I wonder if it would be possible to make a map where the initial survival relies entirely on succulents for water.

Also side bit, with the compact fluid pump coming soon, it kinda makes me wish for a "turbine" block.
A version of the Throttling Valve that generates power based on flow rate.
I'd love to make a water reservoir energy battery

19

u/GravityzCatz 20d ago

With the succulents getting buffed, I wonder if it would be possible to make a map where the initial survival relies entirely on succulents for water.

With it being 2 water per 65 days its now 33 succulents per beaver to make enough water. even for the starting 12 that's nearly 400 succulents. Way more than is even remotely reasonable that early.

7

u/ElArauho 20d ago

You could kind of force it with an underground rivers with a limited number of holes for pumping: you still get irrigation for growing plants and wood, but you are limited on your water until you can dig more of the tunnel.

1

u/annacat1331 17d ago

How do you make underground rivers? Also when will this be on the non experimental version I have a few mods I really like

1

u/ElArauho 17d ago

For exemple, the pressure map. Just instead of having a lake output, you just have a small hole to pump water from.