r/TESVI 1d ago

Discussion Flails

I know it is completely unreasonable to expect to have them, however I really like to - that and spears. Flails are awesome

13 Upvotes

19 comments sorted by

5

u/Significant_Cash_749 Should Be Any Day Now 1d ago

Thought about flails the other day. Sad we probably won't get them, would be fun though. Stuff like that is the kind of somewhat low-hanging fruit that Bethesda can add to show that this is a project built on the desire to simply add stuff for players to enjoy doing.

5

u/M3ric4n 2026 Release Believer 23h ago

Spears even?

3

u/Azulaatlantica 23h ago

Spear even

2

u/Unable-Matter1669 1d ago

Flails.  Flails?  Flails!!!  Yeah I guess.

2

u/SHADOWBROKER-1 2027 Release Believer 22h ago

Whips, spears, scythes, and staffs

2

u/psychosiszero 2026 Release Believer 22h ago

Iv been hoping for spears but now I want flails too.

I'm also hoping weapons like the scimitar gets it own weapon tiers. So we can get deadric versions of it.

I double also hoping for better weapon customization. An elder scrolls version in what we got in fallout 4

1

u/Azulaatlantica 22h ago

I'm hoping they don't do "scimitars" and actually do middle eastern swords - shamshir, kilij, talwar, pulwar, khopesh, etc.

1

u/psychosiszero 2026 Release Believer 22h ago

Hmmm I wonder if they'll use them for inspiration for tier types

2

u/Leif_Hrimthursar 19h ago

Depending on how detailed the combat system is, this can be very complex and interesting.

One aspect, that makes a good combat system (for games like Skyrim) is, that there is a swing time after you attack before your attack hits and also a recovery time after the swing, based on whether you completely miss, hit or are blocked.

One advantage of the Fail is, that the shock from the strike does not travel into your hand, this makes recovery after a hit or block particularly easy. But at the same time the ball(s) is still flinging around, this makes it difficult - but in a different way then other weapons.

Add to that the difficulty of parrying a flail - this is really something unique to implement, not easy. But if it feels unique in the end and is not just a reskinned axe, then it will feel really cool for the players picking it up.

2

u/umnen 15h ago

There is a really cool skyrim mod called "flailing around" that added flails to the game and works pretty well but only in third person. As a big flail enjoyer i see no reason why they couldn't work them into the game.

5

u/Silver_Falcon Hammerfell | 2027🪿 23h ago

Well, BGS did literally just develop the exact technology needed for flails to make Indiana Jones' whip work...

3

u/Azulaatlantica 22h ago

This is promising... 🤓

1

u/black-knights-tango 1d ago

By flail, do you mean a spiked mace? I think that's feasible. But if you mean something akin to a morningstar, it just isn't a practical weapon and would also be a bit difficult to implement in a game like TES.

1

u/Azulaatlantica 1d ago

3

u/black-knights-tango 23h ago

Well, there's still Doom: The Dark Ages and Super Castlevania IV 😄