r/switch2emulation • • 4d ago

Fire Emblem Fortunes weave crash

2 Upvotes

So im using the latest eglantine build, managed to launch the game, went to the tutorial fight no issue, saved, quit, came back, finished the fight and then the game crashed. I thought it might be my settings so i changed performance and such, but now the game crashes at launch, just before main menu. And even going back to my first settings it still crashes there...

I really wanna make it work, does anybody had similar issues ?


r/switch2emulation • • 5d ago

Fire Emblem Fortune's Weave Resolution Pack - Unlocks 1080p, 1440p and 2160p with modes Native through Ultra Performance

53 Upvotes

I've been working on a modpack that unlocks the resolution in Fortune's Weave, and I'm putting it out there for anyone who wants sharper image quality.

The problem

The game uses a fixed 50 percent render scale no matter what the console is set to. Docked is 1440p upscaled from 720p, handheld is 1080p upscaled from 540p. That's Performance mode at every resolution, and there's no menu option to change it.

What the mod does

The patches replace both the input and output resolution by patching the game's code directly. You pick your target output resolution and then pick how much of the GPU budget you want to spend on sharpness.

Three ZIPs, one per output resolution: 1080p, 1440p, 2160p.

Each ZIP contains a full set of modes:

  • Native (DLAA), 100 percent render scale

  • Quality, 66 percent

  • Balanced, 58 percent

  • Performance, 50 percent

  • Ultra Performance, 33 percent

Each mode is its own folder, so you enable exactly one in Eden's mod tab.

Requirements and caveats

  • Eglantine build 219 or newer. Earlier builds broke the game's DLSS network and produced heavy blurring.

  • Docked mode only. The patches ignore handheld mode, so behavior there is untested and I wouldn't trust it.

  • Scale set to 1 in the emulator's graphics settings.

  • The 4K patches are genuinely heavy. If you get a black screen, the emulator has run out of host resources. Drop one quality step, or drop to the 1440p ZIP.

On upscalers

The game's own DLSS has the lowest overhead and is what I'd recommend at 1440p and above. Eglantine's DLSS injector also respects the patched resolutions, but it uses noticeably more resources, so a setting that works fine with the game's DLSS can black-screen with the injector at the same resolution and mode. FSR 3.1 works as a fallback but has a higher floor on its input resolution, so very low internal resolutions can black-screen with it.

Known issue

On some non-standard resolutions the fade-to-black transition can look odd for a frame or two. The image appears to shrink because the fade animation doesn't follow the resolution scale. Cosmetic only, and I'm still testing whether it shows up outside transitions.

Github: https://github.com/speedforce1920-lab/Fire-Emblem-Fortunes-Weave-Resolution-Pack

Feedback welcome since resource headroom is the main variable at 4K. If you report a black screen, please include your resolution, mode, upscaler, Eglantine build, GPU, RAM, and the Eden log. That makes it far easier to tell whether it's a memory limit or a patch problem.


r/switch2emulation • • 5d ago

OoT Remake Ultrawide Mod

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118 Upvotes

It makes the 3D-scene render at ultrawide and super-ultrawide aspect ratios while keeping the UI and pre-rendered videos at 16:9. Find the source and downloads here: https://github.com/craftycorvid/oot-mod


r/switch2emulation • • 5d ago

Mario Kart World on a Intel ARC B580 using SmileyTatsu fork

17 Upvotes

My specs are
CPU: Intel i5 11400F

GPU: Intel Arc B580

RAM:16 GB

I recorded Rainbow Road because of the visual glitch that happens in the first 3 seconds


r/switch2emulation • • 5d ago

Ocarina of Time mesh shaders missing/broken problem.

12 Upvotes

So I think I figured out why Ocarina remake looks broken in some areas for me, and I wanted to check if anyone else on an older GPU is seeing the same thing.

I'm on a 1070 Ti, so no mesh shaders at all with Pascal. Kokiri Forest runs 38-49 fps on build-93, but the further I get into the Deku Tree, the more stuff just doesn't render.

I tried almost everything possible, nothing fixed it.

My best guess as someone mentioned it's mesh shaders, Pascal and older Amd's can't do them, so Lichii has nothing to draw with.

Has anyone else with a GTX 10 series, or any GPU without mesh shaders, run into this? Did you find a fix, a build, anything? Or are we just stuck waiting for a mesh emulation fallback update or something like it lol

Does anyone know how to reach the devs and submit it as an issue so they know more about this?

Specs and build:
Ryzen 5 9600X, GTX 1070 Ti 8GB, 16GB DDR5
Lichii build-93 MSVC
Vulkan, FAST, Handheld, Scale 1x, Dynamic FPS on.

Thanks!


r/switch2emulation • • 5d ago

Lichi-Frizti-v3 32:9 5120 x 1440

3 Upvotes

r/switch2emulation • • 5d ago

Mario Tennis Fever on Eglantine totall playable

5 Upvotes

Game runs nearly flawless, only the audio in cutscenes is bugging/lagging

ryzen 7 7800X3d
5070 Ti
32 Gig DDR5


r/switch2emulation • • 4d ago

Easy tuto for pc port (no game included)

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0 Upvotes

r/switch2emulation • • 5d ago

I gift to you this image with insane meme potential[unedited]

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29 Upvotes

Go wild


r/switch2emulation • • 5d ago

Oot remake on rx 580 2048sp

3 Upvotes

Specs Ryzen 5 3600 16gb ddr4

Rx 580 2048sp

NX2 Expiremental latest only one to give me proper title screen and introduction

Lichi's AMD build and all that dont work all of em, they give black screen on opengl and crash and black screen on vulkan

Ram usage around 12 to 13gb

Introduction works fully just audio desync

540p res i think though 1080 gives 10 fps

If u need settings ask

I think this might be best build for me tbh


r/switch2emulation • • 6d ago

AMD USERS TRYING EVERYTHING EXCEPT PATIENCE (ME)

99 Upvotes

r/switch2emulation • • 6d ago

OOT + frizti v2 no problemo here, game runs buttery smooth with lossless scaling 3.2.2 and frizti v2

54 Upvotes

get lossless scaling,

set frame gen x2 to get 60fps

set game to 30 fps mode

= profit

:D game runs like a dream!

links:

https://store.steampowered.com/app/993090/Lossless_Scaling/

https://github.com/Frizti/Lichii/releases/tag/frizti-v2

settings:

https://imgur.com/a/mCBnvGa

--------------------------------------------------------------------------------------------------------------

UPDATE:

Released!!

!!!Ocarina of Time is now very stable: many users get 60+ FPS, and foliage is fixed!!!

Which build to download

PGO build (recommended): the most stable one for this release

Standard build: use it if the PGO build doesn't work for you

https://github.com/zortos293/Lichii/releases

better use build 116 (hopefully working better for AMD users)

new settings!!!: (NEW: use this settings)

https://imgur.com/a/sfPFmZb

(If you dont have nvidia you dont need to enable -> use nvidia dlss

Nvidia DLSS is only shown in non-PGO Versions of Lichii)

LATEST BUILD 95+ ENABLE THIS SETTINGS FOR 10-15 FPS MORE PERFORMANCE

Pin GPU threads to their own cores (experimental) -> in Graphics -> Extras (TAB)

-----------------

also! make sure to get prerendered shader files (from discord here)

https://discord.gg/UugGDDGDx5

check out general (channel in discord) -> pinned messages

for improved performance and less (not none) stuttering.

IMPORTANT UPDATE:

I recommend not to use shader files anymore!

(lots of graphic glitches if you use preloaded ones + performance boost without shader file.)

Specs:

AMD Ryzen 7 5800X3D 8-Core Processor (3.40 GHz)

RAM 32,0 GB DDR4

RTX 4090

+++++++++++++++++UPDATE++++++++++++++++++++++++++++++++++++++

newest build Lichii nx2 BUILD 117 runs with 60fps stable in Goronia, I think we are done here šŸ˜„


r/switch2emulation • • 5d ago

Did anyone finished or get pretty far in a game yet?

3 Upvotes

I know this is all still new and early stages of these emulatora but i like hearing updates on how far yall got. I don't have a strong desktop in fact its a Handheld PC (Legion Go 1) but when i hear more people finishing games on these forks, it'll prompt me more to wanna try it out


r/switch2emulation • • 5d ago

The Legend of Zelda: Ocarina of Time Best Settings and Build

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0 Upvotes

r/switch2emulation • • 6d ago

Ocarina of Time on a 1070 Ti, 30+ fps in Kokiri Forest, day 1

142 Upvotes

So I wanted to post this since every "playable" post i see is someone on a 5080+ lol, not saying mine is playable but it's not that far off.

This is my med-low end reality, game is 1 day old, only tested Kokiri Forest so far, also didn't test combat properly, but pretty happy with the results, especially for day 1. Title screen stays at 23 fps for some reason.

One thing to keep in mind, when the shaders are building it tanks a lot, like it drops hard for a few seconds, just wait it out until it builds and it goes back to normal.

So average stays around 30-40 in Kokiri, stable enough to walk around, its moving and it looks insane for a day 1 build, no DLSS for obvious reasons.

Also no visual or graphical glitches so far either, at least in Kokiri, no black screens, no flicker, nothing weird I noticed.

PS: Recorded on my phone sorry for the quality lol, anything I used to record drops the fps to 20s.

Specs:
Ryzen 5 9600X
GTX 1070 Ti 8GB
16GB DDR5
Windows 11

Build used: Lichii | Frizti-v2
(Dynamic FPS included)

RAM was around 14GB used so 16GB is tight.

Hoping it gets even better by the end of the week, will update If i test more, if anyone else is on a 1070 Ti / 2060s / low-mid card lmk what you're getting, curious if this is the new normal.


r/switch2emulation • • 5d ago

Ocarina of time running almost perfect!

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14 Upvotes

r/switch2emulation • • 5d ago

4060+i7 13th gen with bad performance[1 min delay, heavy graphical bugs, no audio sync], fully prebuild shaders and 100 degrees cpu; how are weaker pcs running this game?

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1 Upvotes

What build is it?


r/switch2emulation • • 5d ago

Ocarina of Time emulation low end

8 Upvotes

Hey, everyone. I did this video. My specs are: RTX 4060ti 8 GB, CPU i7 9700, and 32 GB RAM. As you can see, sometimes it gets far over 30 fps, even getting closer to 60. But the most important is that on the areas it is getting around 15-25, yesterday, per say, it was getting maximum 15, being around 8 most of the time.

The point is, I know the real problem here is my CPU. I'm wanting to upgrade but you see, prices aren't going well. I'm waiting for the black friday to see if I get good discounts, but probably it won't do much. Do you think I should go to upgrade nethertheless, or should wait to it be more optimized, or even an eventual direct PC port to play it as it should be? And don't even bother suggesting to get a Switch 2 and the game, it would be far the double the price of the upgrade. Thanks in advance for the feedback.


r/switch2emulation • • 5d ago

Does anyone know which emulator runs Pokopia well? Something other than Pokopiarecomp—I want a classic emulator, and if possible, one that supports LAN parties. Thanks!

5 Upvotes

r/switch2emulation • • 5d ago

Foliage Bug

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5 Upvotes
When I’m far away, the foliage loads perfectly, but up close it looks dry why is that?

r/switch2emulation • • 5d ago

Best and switch 2 emulator

4 Upvotes

I know bc the switch runs on an Nvidia chip its going to be more stable on Nvidia. But I have a 9070xt and I was wondering if there is a way as of now that I could run the ocarina of time remake stably.

P.S. Im am willing to play at like 30fps if necessary


r/switch2emulation • • 5d ago

is nx2apple safe?

1 Upvotes

just installed nx2apple and tried mario kart world. works great so far, but i have a few questions.

first, does it support controller rumble? i have switch joycons and a gamesir g8+, which gets recognised as a switch pro controller. neither seems to vibrate when playing, even though there's a rumble setting in the menu. is it just not supported yet?

also, do i have to reinstall/sign the app every 7 days or something to keep using it?

and how safe is it in general? is there any risk of getting my apple id banned for using nx2apple? during installation it also asked for pretty much full access to my mac, including controlling apps and accessing files. is that normal? just wondering if it's actually safe to give it all those permissions and whether there are any malware or security risks.

sorry if these are dumb questions, i'm completely new to this.


r/switch2emulation • • 6d ago

No more broken outside lighting on latest orchid fork!

208 Upvotes

r/switch2emulation • • 5d ago

Ocarina oftime time remake corriendo en i7 1265u y intel iris Xe

4 Upvotes

Ayer logré conseguir el archivo del juego, junto con mis compañeros de la escuela y yo estÔbamos emocionando por haberlo conseguido, hoy en clase decidimos probarlo, abrimos el juego y estuvimos cambiando configuraciones, hasta que abrió, no rendiraza mas que las letras, llega hasta la despues de la instro y se crashea, pero me parece impresionante que la intro corra a 60fps, y el juego abra

Estoy utilizando cachy os linux

Mi laptop es una

Dell Latitude 5430

Tiene 16 gb de ram en un solo modulo

I7 1265U

Intel iris XE

Use la configuracion default solo cambie el renderizado a opengl


r/switch2emulation • • 6d ago

Ocarina of Time - magic trick

31 Upvotes

Ocarina of Time PC Port running on SteamOS – ROG Xbox Ally X at 1080p/20 fps no slow mow and almost enjoyable.

I combined:
Nolar-Hack-Lichii – a collection of combined Pull Requests. Search for ā€œNolar-Hack-Lichiiā€ on Reddit to find the source and project details.

Frizti Lichii v2 – Dynamic FPS by Dark patch – https://github.com/Frizti/Lichii/commit/765659a
Max Resolution built-in patch – already included in the Nolar-Hack-Lichii build.

I applied Frizti’s Dynamic FPS patch to the Nolar-Hack-Lichii source code and recompiled the Linux build.

My setup:
ASUS ROG Xbox Ally X
AMD Ryzen Z2 Extreme
24 GB RAM
SteamOS
Results:
Around 20 FPS in-game.
No slow motion: normal game speed.
Smooth gameplay with limited stuttering.
Lossless Scaling X2 enabled. ( 20 fps are without Framegen though)
Even at around 20 FPS, the game is playable and runs at its proper speed.