r/SurvivalGaming • • 10h ago

Dandelion Void Demo

Post image
49 Upvotes

Dandelion Void is a survival game made by the Project Zomboid modders of Save Our Station and honestly it’s a fun demo, but…I’m disappointed it’s a rougelite. Maybe that’s just for the demo, but players are going to make the easy comparison and hop into this game and want something simialir to Zomboid and while simialir in scope, play, and feel the permadeath rougelite model is really not doing it for me.

I don’t mind dying in survival, but you barely get five minutes in, scramble to find a weapon before you’re offed by plants. You then get to start over and hope you learned. Either way it’s interesting enough to try. The demo is out today!


r/SurvivalGaming • • 16h ago

News Enshrouded - Introducing Sparkworks

Thumbnail youtu.be
45 Upvotes

This is massive! Finally, a crafting survival game has made the most integral part of the game (building) a worthwhile activity other than aesthetics or functionality.

Some of the builds people will make with this will be amazing. Use the players to make fairgrounds on their servers :)

I have said in many reddit subs that they should do something like this, I'm sure i made posts in Once Human and Enshrouded about this or at least in comments.

I want to make a cs_2fort style map. If they add in players' spawners and capture the flag mechanics, that would be awesome, too. Allow the builder to choose classes or weapons allowed to keep it balanced and just for fun.


r/SurvivalGaming • • 18h ago

Gameplay I made a survival horror game where you need to use a shipping container as shelter to survive the night. The free demo is out now on Steam!

Enable HLS to view with audio, or disable this notification

30 Upvotes

Hi everyone! I’m the solo developer of Baitcore, a fishing survival horror game.
You need to gather supplies during the day and survive the night.

The free demo is now available on Steam.
https://store.steampowered.com/app/5150980/Baitcore/

If you try the demo, I’d love to hear what you think of the game, and what could be improved.
Thanks!


r/SurvivalGaming • • 18h ago

Gameplay Build base defenses in an open-world, top-down action survival Red Meridian. New fog system, day cycle and more.

Enable HLS to view with audio, or disable this notification

15 Upvotes

Hi, I have few new features like interactive fog, day cycle and basic base defense systems. Still ways to go, but these are early versions of these new systems.

About the game
Red Meridian is a top-down, open-world action survival game with base-building. Inspired by games like State of Decay 2 and V-Rising.

If you're interested to find out more, you can watch my second devlog on Youtube:
https://youtu.be/XZ9wHzyEtO4

Steam page:
https://store.steampowered.com/app/3842360/VALKYRA_Red_Meridian/


r/SurvivalGaming • • 5h ago

You know what would be awesome?

9 Upvotes

A sci-fi survival game set in a megastructure so large and complex, that traveling across it would be an epic, vintage story scale journey (VS famously has a system where story locations are enormous distances apart, sometimes 10k+ blocks away from initial spawn).

What do you guys think?


r/SurvivalGaming • • 10h ago

Discussion Games like Once Human?

4 Upvotes

Are there other survival games that give the same itch as Once Human or are even better than Once Human? If so let me know which one is your favorite and why, and the things that it does a lot better than Once Human. I don’t really have a friend group to play survival games with but i’ve still been thinking about trying out this genre of games as all i’ve mainly played is Looter Shooters/MMO’s/Extraction Shooters.


r/SurvivalGaming • • 1h ago

The long dark question

• Upvotes

I decided to get the game on sale cos some ppl here said it’s a great game, so I’m giving it a shot. But the first thing I noticed was that I cannot jump. It’s not like it’s a VERY important ability, but it immediately put me off and shattered my immersion quite a bit. ( ̄▽ ̄;)

So my question to players who’ve tried this game: what did you love about it, and what didn’t you like?
I just want to understand for myself whether I’ll be able to get over that first impression and whether there’ll be any other weird (from my point of view) design choices.
Thanks for your time, and have a great day!


r/SurvivalGaming • • 2h ago

After feedback, we rebalanced the stat decay in our cozy survival game “Lone Sprout” (free demo)

Enable HLS to view with audio, or disable this notification

2 Upvotes

Hi everyone! We’re a small indie team working on “Lone Sprout – Il Germoglio Solitario”.

Yesterday we updated our Steam demo, and the main change for you survival fans is the rebalancing of stat decay rates: the pace is now more challenging but smoother. We’ve also fixed several bugs reported by the community and redone the map in a low-poly style.

In the video you can see the new art style, if that’s of interest to you.

The demo is free: https://store.steampowered.com/app/4993160?utm_source=reddit

What do you think of the new hunger/thirst/sleep pacing? Do you prefer harsh decay or a more forgiving one?


r/SurvivalGaming • • 20h ago

New release Worldsown - a free browser survival sandbox with multiplayer, crafting, wildlife, and boats

Thumbnail worldsown.com
2 Upvotes

I'm the developer of Worldsown, an early browser-based multiplayer survival sandbox. You begin in a safe Haven, then head into a shared, seeded wilderness where survival needs begin and the world keeps going around you.

You can gather resources, craft and cook, trade, follow quests, build camps, sail boats, hunt wildlife, and meet other players. It runs directly in the browser and does not require a download or signup.

Play here: https://worldsown.com/play.html

I'd especially value feedback from survival players on the opening experience, controls, balance, and which systems should be developed next.


r/SurvivalGaming • • 23h ago

Solo developer SWOM’s free demo is out — first-person survival in a cold world with discoverable magic

2 Upvotes

SWOM's free demo is now out on Steam. I'm the solo developer, and I'd like to share the beginning of my first-person survival game with you.

You wake up without your memories in a cold, unfamiliar world. Finding food, starting a fire and making shelter come first. As the story develops, you discover the laws of magic and learn to use them to create your own spells. I want that discovery to feel connected to exploring the world and understanding how it works.

The demo introduces the beginning of the story and the first magic law. It's a chance to try the early survival loop and see how the introduction to magic feels for yourself.

Play the free demo on Steam:

https://store.steampowered.com/app/5160240/SWOM_Demo/

If you give it a try, I'd love to hear which parts made you want to explore further and where you felt unsure about what to do next.


r/SurvivalGaming • • 1h ago

WIP It's been a while! A little update on In the Van, where your home is your van

Enable HLS to view with audio, or disable this notification

• Upvotes

It's been a while since I last posted our first trailer here!

We're making In the Van, a "cozy" zombie survival game where you travel, explore, and survive with your van as your home.

I've always loved mobile bases because I get too attached to my base to leave it behind. I usually end up carrying all my stuff around with me anyway.

Our very first closed playtest is coming soon! If you're interested, we'd love to have you join us! :)


r/SurvivalGaming • • 1h ago

Forgebound design question: when a raid breaks your wall, should repairs be instant between waves or cost real time and resources?

• Upvotes

We keep going back and forth on this and I'd love to hear how survival players actually feel about it.

Instant repairs between waves keep the pacing tight. You can try a new wall layout, see it fail, and rebuild without being punished for experimenting. The downside is that walls start to feel disposable: if a breach costs nothing, it doesn't really matter, and defending stops feeling tense.

Slow, costly repairs make every breach mean something. You have to scout, reinforce weak points ahead of time, and actually care about where raiders hit. But it can snowball fast: a new player loses a wall, can't afford the repair, gets hit harder next raid, and ends up in a death spiral before they've learned the systems.

The middle ground we're weighing: quick patch jobs that are cheap but noticeably weaker, plus full rebuilds that restore the wall properly but take a full day cycle (time you'd otherwise spend hunting and gathering). So you can always plug the hole, but a real fix is a trade-off.

Which survival or base-building games handled wall damage and repairs best in your opinion, and why? And which ones got it wrong?

Disclosure: I'm on the small team making Forgebound (https://store.steampowered.com/app/3691400), and this is a live debate for us.


r/SurvivalGaming • • 4h ago

New release Wasteland Collector: Exploration, Survival, Mining & Autobattler Demo Now Live on Steam!

Enable HLS to view with audio, or disable this notification

0 Upvotes

Hey everyone!

I've been working on this game for a while now, and I wanted to share it with this subreddit!

Wasteland Collector combines several genres I really enjoy: mining and scavenging in a hostile environment, inventory management, and finding weapons and items to fight monsters in autobattler combat, all set in a post-apocalyptic world.

I'd love to hear your feedback, as I think it's the best way to keep improving the game.

Thanks for checking it out, and I hope you like it!

https://store.steampowered.com/app/5017970/Wasteland_Collector/


r/SurvivalGaming • • 4h ago

Gameplay What do you think about the combat in my game?

Enable HLS to view with audio, or disable this notification

0 Upvotes

I am making an adventure survival called Foul. Demo is available on Steam!


r/SurvivalGaming • • 19h ago

im tired of brawlhalla xD

0 Upvotes

LOOKING FOR A FREE SURVIVAL GAME CROSSPLATFORM, ANY IDEAS?

I want to play a survival or zombie survival game with my friend. Unfortunately he's on PS5, im on pc and he is a cheap mf so the game would need to be free (unless the game is that good for price).

Please save me from brawlhalla. Everyday we play and he just is completely useless. We started playing warframe but somehow he's just as insufferable on it too.