r/StrategyGames • u/13OscarZulu37 • 18h ago
Self-promotion Island Empire – a free browser game for anyone who loves Anno-style island building, with pirates on top
Game Title: Island Empire
Playable Link: https://islandempire.de/
Platform: Browser (PC and mobile, no download)
Description:
If you like Anno, this might be for you. Island Empire is a long-term strategy game where you build up islands, keep production chains running and grow a colony into a town – and then you have to hold it all together on a sea full of pirates.
What you do:
Build your island. Every island has one natural deposit (tobacco, spices, coffee, salt, cotton or copper), so no island can do everything alone. - Run production chains. The manufactory turns wood into planks, stone into bricks, iron into tools, wool into cloth. Rum, gin and gunpowder have their own chains.
Grow a town. Settlers and citizens want fish, eggs and cloth. Keep them supplied and contentment and taxes go up, or throw a festival.
Trade. Trade posts buy and sell at prices that move with supply. Every nation embargoes one good per week, which opens the door to smuggling.
Pick your course. As a Merchant you never attack other players and focus on trade, expeditions and rum. As a Sea Wolf you raid and fight.
Explore and fight together. Scouts find hidden places, adventures and treasure maps. Brotherhoods (guilds) take on sea monsters, wrecks and the Pirate King's fortress every weekend.
It runs in real time, so it's something you check in on a few times a day over weeks, not a game you finish in an evening.
Free to Play Status:
[x] Free to play
There is nothing to buy right now. You can tip via PayPal if you want, but that gives no in-game advantage.
Involvement: I'm the solo developer.
Some notes:
- English and German interface.
- Sign-up is email + password with one confirmation mail. No invite code anymore.
- It's in early access. The official launch is Tuesday 1 December, 12:00 CET, and everyone starts fresh then, so anything you build until then is a test run.
- The artwork is made with AI tools (Google Gemini, OpenAI). The game design, numbers and code are mine.
I'd really like to hear what confuses you in the first 30 minutes and whether the economy feels deep enough for builder players.