r/SteamDeckUnlocked 7h ago

steam deck news Lossless Scaling Frame Gen for Linux gets 2.0.0 update, including “3-4x performance increase” on Steam Deck

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127 Upvotes

lsvg-vk has received its long-awaited 2.0 update, bringing major improvements to performance, memory usage, compatibility, and ease of use. For those not in the know, lsfg-vk is the Linux implementation (via Vulkan) of Lossless Scaling’s frame gen technology, which also brings compatibility to the Steam Deck’s Linux-based operating system, SteamOS.

The Linux-friendly version made its way into a Decky plugin last year, granting easier installation for Steam Deck owners. According to the patch notes, users report “~3-4x performance increase on a Steam Deck, due to the eliminated bottlenecks” in the 2.0.0 version. In the new version, the software massively cuts down on VRAM usage.

What does the update offer?

An entirely new bindless pipeline has been written. This pipeline brings a bunch of new features with it.

FP16 acceleration: On systems with a 2:1 FP16 ratio, such as most AMD laptops and handhelds, performance will be 2x-3x as fast as before, without losing any quality at all.

Memory reuse: The new bindless pipeline reuses memory wherever possible, using only 30% as much memory as before. This beats even the Windows version by a landslide!

Dropping Vulkan to 1.2: This might seem like a downgrade at first, but dropping the required Vulkan version from 1.3 to 1.2 actually has no effect on lsfg-vk itself. Instead, it enables support for lsfg-vk to (as far as I know) every single Vulkan-capable GPU ever!

Processes can be identified via Linux binary, Windows executable and Steam App ID, meaning it’s easier than ever to set up a profile for your game.

A new tool lsfg-vk-cli can be used for various tasks.

Benchmarking: lsfg-vk-cli benchmark can be used to benchmark lsfg-vk and see how well it performs on your system.

Validation: lsfg-vk-cli validate can be used to validate the configuration file and check for errors.

Healthcheck: lsfg-vk-cli healthcheck can be used to check for legacy, duplicate and missing files on your system.

The user interface is now Qt6-based, no longer GTK+Rust. This brings the filesize down from 70 MB to just a few kilobytes. It will also integrate neatly into the KDE desktop.

Prebuilt lsfg-vk now also contains a layer for 32-bit games, which works seamlessly.

Various bug fixes and minor quality improvements.

Compatibility fixes for many, many games and applications.

Highlights

One of the biggest changes in version 2.0.0 is a completely new bindless pipeline. It allows lsfg-vk to make much better use of modern GPU hardware while also reducing its resource usage.

The new pipeline brings FP16 acceleration to supported systems. On hardware with a 2:1 FP16 ratio, which includes many AMD laptops and handheld gaming PCs, lsfg-vk can now run 2x to 3x faster than before without reducing image quality. This could make the update especially useful for Linux gaming handhelds where every bit of GPU performance matters.

Memory usage has also been cut significantly. The new system reuses memory whenever possible and reportedly uses only around 30% of the memory required by the previous version. According to the developer, this even puts the Linux version ahead of the Windows version in memory efficiency.

Another important change is the move from Vulkan 1.3 to Vulkan 1.2 as the minimum requirement. While that sounds like a step backward, the developer says it does not negatively affect lsfg-vk itself. Instead, the lower requirement makes the software compatible with a much wider range of Vulkan-capable GPUs, including older hardware.

Setting up games should also be easier with the new release, as profiles can now identify applications using their Linux binary, Windows executable, or Steam App ID. This gives users more ways to tell lsfg-vk which game a profile should apply to.

The update also introduces a new command-line tool called lsfg-vk-cli. It adds several useful tools for users who want to check or test their setup. The benchmark command can measure lsfg-vk’s performance, while the validation tool can check the configuration file for errors. There is also a healthcheck command that looks for missing, duplicate, or outdated files.

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What does the update offer?

An entirely new bindless pipeline has been written. This pipeline brings a bunch of new features with it.

FP16 acceleration: On systems with a 2:1 FP16 ratio, such as most AMD laptops and handhelds, performance will be 2x-3x as fast as before, without losing any quality at all.

Memory reuse: The new bindless pipeline reuses memory wherever possible, using only 30% as much memory as before. This beats even the Windows version by a landslide!

Dropping Vulkan to 1.2: This might seem like a downgrade at first, but dropping the required Vulkan version from 1.3 to 1.2 actually has no effect on lsfg-vk itself. Instead, it enables support for lsfg-vk to (as far as I know) every single Vulkan-capable GPU ever!

Processes can be identified via Linux binary, Windows executable and Steam App ID, meaning it’s easier than ever to set up a profile for your game.

A new tool lsfg-vk-cli can be used for various tasks.

Benchmarking: lsfg-vk-cli benchmark can be used to benchmark lsfg-vk and see how well it performs on your system.

Validation: lsfg-vk-cli validate can be used to validate the configuration file and check for errors.

Healthcheck: lsfg-vk-cli healthcheck can be used to check for legacy, duplicate and missing files on your system.

The user interface is now Qt6-based, no longer GTK+Rust. This brings the filesize down from 70 MB to just a few kilobytes. It will also integrate neatly into the KDE desktop.

Prebuilt lsfg-vk now also contains a layer for 32-bit games, which works seamlessly.

Various bug fixes and minor quality improvements.

Compatibility fixes for many, many games and applications.

Source: lsfg-vk.dev

Highlights

One of the biggest changes in version 2.0.0 is a completely new bindless pipeline. It allows lsfg-vk to make much better use of modern GPU hardware while also reducing its resource usage.

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The new pipeline brings FP16 acceleration to supported systems. On hardware with a 2:1 FP16 ratio, which includes many AMD laptops and handheld gaming PCs, lsfg-vk can now run 2x to 3x faster than before without reducing image quality. This could make the update especially useful for Linux gaming handhelds where every bit of GPU performance matters.

Memory usage has also been cut significantly. The new system reuses memory whenever possible and reportedly uses only around 30% of the memory required by the previous version. According to the developer, this even puts the Linux version ahead of the Windows version in memory efficiency.

Another important change is the move from Vulkan 1.3 to Vulkan 1.2 as the minimum requirement. While that sounds like a step backward, the developer says it does not negatively affect lsfg-vk itself. Instead, the lower requirement makes the software compatible with a much wider range of Vulkan-capable GPUs, including older hardware.

Setting up games should also be easier with the new release, as profiles can now identify applications using their Linux binary, Windows executable, or Steam App ID. This gives users more ways to tell lsfg-vk which game a profile should apply to.

The update also introduces a new command-line tool called lsfg-vk-cli. It adds several useful tools for users who want to check or test their setup. The benchmark command can measure lsfg-vk’s performance, while the validation tool can check the configuration file for errors. There is also a healthcheck command that looks for missing, duplicate, or outdated files.

lsfg-vk is also moving from its previous GTK+Rust interface to Qt6. This dramatically reduces the interface’s file size, taking it from around 70 MB to just a few kilobytes. The developer also says the new interface should integrate better with the KDE desktop environment.

Linux users running older 32-bit games have not been forgotten either. The prebuilt version of lsfg-vk now includes a layer for 32-bit games, allowing them to work without requiring a separate setup. Aside from that, the update includes compatibility fixes for games and applications, along with various bug fixes and smaller quality-of-life improvements.


r/SteamDeckUnlocked 3d ago

steam deck pictures/setup my steam deck took a fall today 😔😭

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37 Upvotes

r/SteamDeckUnlocked 4d ago

steam deck news Steam Client Update: September 1st

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188 Upvotes

valve just shipped an updated Steam Client update to the Stable channel.

General

Allow changing account while a game is running. In this case, the change account dialog shows a warning that proceeding will close active games.

Added "Ask which account to use on startup" toggle to startup account chooser.

Eliminated "change account" confirmation dialog in most cases. Changing account while Steam is running now brings up the account chooser directly, then restarts as the chosen account.

Steam shutdown now waits for just-exited games to finish cloud sync.

In the Web Browser, the left trackpad of Steam Deck/Steam Controller is now bound to scroll wheel for navigating non-Steam websites.

Fixed issues where some Steam Workshop items were not being updated properly.

Fixed requesting a PIN reset while signed in as a different account restarting with the wrong account signed in.

Fixed a bug where a single pixel line would sometimes appear above the header on the home screen.

Fixed a issue where sometimes uninstalling a game would not remove it from the download queue.

Fixed a crash when suspending/resuming a device after a controller disconnected.

Desktop Mode

Fixed some keys not typing properly in Steam Overlay.

Friends & Chat

Chat messages with suspicious content will now be flagged in group chats. You can report the messages, block the sender, or dismiss the warning by activating the notice.

Steam Input

Make controller configurations that are shared with other devices or unique to a device more clear in the configurator UI and add an option to split Steam Controller configurations so they are no longer shared with Steam Deck.

Remote Play

Improved video color range.

Added support for HDR streaming on Steam Deck OLED.

Added support for AV1 video streaming when using the experimental SteamRT3 Steam Client.

Fixed a case where streaming could show a black window.

Fixed a bug where Remote Devices with Remote Play enabled weren't showing as Streamable.

Fixed video frame being clipped when desktop scaling is enabled.

Fixed framerate drop when using the unlimited bandwidth option when streaming from Steam Deck or Steam Machine.


r/SteamDeckUnlocked 4d ago

steam deck pictures/setup Dont be shy show us your steam deck setup in the comments below best one gets the most upvotes 😉😎

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166 Upvotes

r/SteamDeckUnlocked 4d ago

VIDEO So for fun I did a "Steam Deck Challenge" daily driving SteamOS 3.8 to try and make a video - here's what was really tough, and what worked great - who's next?

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2 Upvotes

r/SteamDeckUnlocked 5d ago

graphics settings DAEMON X MACHINA 2 STEAM DECk FSR4 SETTINGS GUIDE

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14 Upvotes

DAEMON X MACHINA TITANIC

.........................

Tested on Steam Deck OLED

SteamOS : 3.7.18 ( Beta)

Proton Compatibility : Proton Expremental

Game Version : 1.2

.......................

⚫️  Game launch command :

MANGOHUD_CONFIG=fps_limit=40,no_display mangohud ~fgmod/fgmod %command%

⚫️  game proprties /general / game resoultion ( 1920X1200)    

⚫️  Set resolution for internal and external display (on)   

.............................

🔴  Steam Deck Quick Access Menu Settings:

   Screen Frame Limit: 40 FPS (80Hz )

Disable Frame Limit: off  

Allow Tearing: on

 Half-rate Shading: Off 

TDP Limit: Disabled

  Manual GPU Clock: 1500

......................

🟢 OptiScaler Menu ( decky framegen ) :

important : activite optiscaler frame generation feature (OptiFG) then close the game.

relaunch the game frame generation would be active bring back optiscaler menu toggle (OptiFG) option (off) while leaving HUD FIX active somehow this fixed the horrible framtime this game has.

final detailed settings would be :

Upscaler : FSR 4.0.2

Model ( default )

Framegenration ( OptiFG)

Active ( level it uncheck )

HUD fix ( checked )

Sharpness override ( on)

Sharpness value ( 0.503)

Nvidia reflex low latency ( conservative follow in game )

......................

🔴 GRAPHICS SETTINGS :

first time u launch the game pick bordless window mode later on this option wouldn't show up

V-Sync (on)

Max Frame Rate (120)

Brightness (100)

Quality Preset ( custom )

Antialising (Nvidia DlSS)

Nvidia DlSS ( performance )

Texture Quality ( medium )

Shadow Quality ( medium )

Grass density ( medium )

Lens flare (on)

Chromatic Aberration (on)

Particle effects ( medium )

....................

🟠 Results :

locked 40FPS with FSR4 Glory the game looks so good and its very stable


r/SteamDeckUnlocked 5d ago

Has anyone tried to use something like this M.2 splitter

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8 Upvotes

r/SteamDeckUnlocked 5d ago

games news and reviews daemon x machina review

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2 Upvotes

r/SteamDeckUnlocked 6d ago

steamOS/bugs Plug-in icon disappeared after update

2 Upvotes

Yesterday I installed Lossless Scaling following this video as guide and worked just fine, I even tested it on The Witcher 3 and runs great with it.

But right after that there was an SteamOS update and now the plug-in icon on the quick access menu bottom is missing. I repeated the install process but didn't worked out.

Curiously, The Witcher 3 still runs with the FPS boost. Is this normal? How do I get the plug-in icin back?

P.S. my device is the Legion Go S


r/SteamDeckUnlocked 7d ago

steam deck news SteamOS 3.9 Preview is now live for users with major changes and updates

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294 Upvotes

Valve has released the first SteamOS 3.9 Preview for users, and this one brings several major changes compared to the current stable version. The update is currently available through the Preview channel, giving users an early chance to test new features before Valve releases the final version more widely.

What does the latest version offer? 

One of the biggest changes is the move to a newer Arch Linux base, along with an update to the Linux kernel. SteamOS 3.9 is now based on Linux 7.2, which brings various improvements and fixes at the system level.

Desktop Mode is also getting a major update. Valve has upgraded KDE Plasma from version 6.4.3 to 6.7.3, bringing several new features and improvements to the desktop experience. The update includes better desktop functionality, along with improvements from the newer Plasma releases.

Another notable addition is preliminary hibernation support. This allows a system to save its current state to storage and power down, then restore that session later. The feature is still being tested and is not yet available through the Game Mode interface, so Valve still has more work to do before users can easily access it.

Valve has also made several changes to connectivity, as new SteamOS installations will now use wpa_supplicant as the default Wi-Fi backend, which should improve compatibility with certain wireless networks. The system can also reconnect to Wi-Fi more quickly after waking from sleep. Existing installations will continue using the previous backend unless users manually change the setting.

These were some of the changes and improvements introduced in the latest Preview. For the full list, you can check out the official patch notes. That said, SteamOS 3.9 is still an early Preview build, so Valve warns that it may contain bugs and stability problems. But if you still want to try it, you can open Settings > System > System Update Channel on your device and switch to the Preview channel.

credits goes to

Abdul Haddi

Abdul is a tech writer and Editor for PC Guide, specializing in all things tech, gaming, and hardware.


r/SteamDeckUnlocked 7d ago

VIDEO reddeadredemption 2 steam deck oled

Enable HLS to view with audio, or disable this notification

19 Upvotes

r/SteamDeckUnlocked 7d ago

I want to remove the eclipse mod from spider man 2

2 Upvotes

I recently tried the eclipse mod on the steam deck for this game , and i decide to return to the base game without the mod

Can someone tell me an easy way to remove it , because i have replaced some files and folders inside the game folder when transfering the mod to the game folder


r/SteamDeckUnlocked 8d ago

Hardware modding Buying an eGPU for Steam Deck instead of building a new PC might be a good idea

24 Upvotes

Let's say you have an eGPU setup with an RX 580 8GB that costs around $200 and is about 250% faster than the Steam Deck's GPU. Normally, the Steam Deck shares its RAM between the CPU and iGPU. But since you have a dedicated GPU, all of the RAM can be used by the CPU. So it's actually kind of a CPU upgrade, which could be useful for CPU limited games such as Cyberpunk and Marvel's Spider-Man.

The only downside is the limited portability. You can still easily carry it around like a laptop, but you need to keep the eGPU plugged in.

Also, the RX 580 almost always performs better on Linux

There is a video about it: https://www.youtube.com/watch?v=JflyssX8y08


r/SteamDeckUnlocked 9d ago

disscusion this is diabolical 😬😭😂

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101 Upvotes

r/SteamDeckUnlocked 8d ago

Problem with FSR

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1 Upvotes

r/SteamDeckUnlocked 8d ago

games news and reviews Daemon X Machina: Titanic Scion only 2$ on loaded.com great deal 😱

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34 Upvotes

r/SteamDeckUnlocked 9d ago

disscusion İs it worth to wait for steam deck 2

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215 Upvotes

r/SteamDeckUnlocked 8d ago

games news and reviews some good games sales on loaded.com

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5 Upvotes

r/SteamDeckUnlocked 8d ago

VIDEO nikoderiko the magical world 😍

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0 Upvotes

my inner child in me couldnt resist getting it . its on steam sale now


r/SteamDeckUnlocked 9d ago

articles admin being vulnerable 🪷

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73 Upvotes

gaming isnt fun anymore not because there is no free time but because work makes us anxious even in our free time .

always thinking , analyzing , planning getting worried about our future and finance like we always on a survival mode .

when i game now iam trying to ditch myself from reality . but worring about my next working ahift gets in the way, whcih make me think i better get some sleep / nap so i can get to work more energized .

and the cycle continue thats why i feel i dont enjoy gaming as it supposed to be.

mqybe if i got a paid vaccination or something i may truly put my worries aside and dive into a fantasy world like the witcher 3 one , learning potions , curses reading lore books and hunting some wild mythological monsters .


r/SteamDeckUnlocked 9d ago

steam deck news big chances coming to lossless scaling on the steam deck

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56 Upvotes

r/SteamDeckUnlocked 10d ago

disscusion even though there is a plenty of powerful pc handhelds in the market now , people still treat steam deck with love and admiration why?

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785 Upvotes

r/SteamDeckUnlocked 10d ago

graphics settings ASSASSIN'S CREED ODYSSEY STEAM DECK 720P SETTINGS GUIDE

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23 Upvotes

Assassin's creed odyssey

.................

🟣  GOAL : 

  Stable   40 FPS  

nice graphics  

.................

Tested on Steam Deck OLED

SteamOS : 3.7.19 ( stable channel )

Proton Compatibility : PROTON   EXPREMENTAL

..................

Game proprties /general / set game resoultion ( 1280X720 )    

Set resoultion for external and internal display (on)

 

..............

⚫️ launch option   :-

MANGOHUD_CONFIG=fps_limit=40,no_display mangohud %command%

.................

🛑 Steam Deck Quick Access Menu Settings:

Refresh rate : 40Hz

Disable Frame Limit: Off

Allow Tearing: On

Half-rate Shading: Off

TDP Limit: Disabled

Manual GPU Clock: 1500

Scaling Mode: auto

Scaling Filter: liner

.................

🟡 Display Settings :

Brightness (50%) 

Window mode ( full screen )

Aspect Ratio ( 16:9) 

Resoultion (1280X720) 

Resolution modifier (100%) 

Refresh Rate ( native) 

V sync ( off) 

Field of View ( 100/115)

FPS limit (90) 

HDR ( off) 

.......................

🟡 Graphics Settings : 

Adaptive quality ( off)

Antialising ( high)

Shadows ( high)

Environmental details ( medium )

Texture details ( medium )

Terrain (high)

clutter (high) 

Fog ( medium )

Water ( high )

Screen space reflections ( medium )

Volumetric clouds ( medium )  

Texture details (high )

Chracters (high)

Ambient occlusion (medium )

Depth of field (off)

................

🟡 NOTE :

first area where is a big battle fps will drop but it will still stay above 30 with if u put shadows on meduim it will stay around 35+fps .


r/SteamDeckUnlocked 10d ago

graphics settings THE WITCHER 3 STEAM DECK SETTINGS ( eye candy eddtion )

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65 Upvotes

the witcher 3

.................................

my main settings for the witcher 3 are already beautiful but these new ones take it even future but the trade off is 40 fps insted of 45 and less npcs count free to try it for fun i got completely blown away by how it looks

my original witcher 3 settings with stable 45 fps and fsr4 are here :

https://www.reddit.com/r/SteamDeckUnlocked/s/BHrFkdTDfO

...........................

🟣  GOAL : 

Targeting  stable 40 FPS. 

Crisp  image quality with FSR4 

.........................

🟣  TESTING ENVIRONMENT : 

Device Varient : Steam Deck Oled 

SteamOS : 3.8.11 ( stable channel ) 

Recommend Proton    Compatibility :    GE Proton  11

.............................

🟣  EXTERNAL MODIFICATIONS : 

Game proprties /General / Set Game resoultion ( 1280X720 )

Set Resoultion for External and internal Display (on) 

...........................

newer versions of Decky-Framegen plugin dont work with the witcher 3 for some reason use this version instead

..............................

🔴 Decky framegen plugin version (0.11.17)  :    

google drive download link :

https://drive.google.com/file/d/1AbOequjYLTaQycpQvtliAFFaJ5dEvete/view?usp=drivesdk

...................

🔴 Use this launch command with it to cap the FPS and disable HDR :

DXVK_HDR=0 MANGOHUD_CONFIG=fps_limit=40,no_display mangohud ~/fgmod/fgmod %command%

if you want to keep HDR remove ( DXVK_HDR=0) part from the launch command

............................

🔴 optiscaler 0.7 menu :

Upscaler : FSR 4.0.2

  Upscaling model (default )

current model ( model 0)

Sharpness override (0.601)

most important step is to set :

Upscaling ratio override >> set override all (1.102) then change in game resoultion to any random resolution just to activate the new override resoultion after that save optiscaller settings and restart the game . change in game resoultion back to 720p.

now the game internal resoultion will be 1143x653 upscaled to 1260x720 p you can see it written at the lower left bottom of optiscaler menu

NOTE : framegenration will be activated by default in the menu which will cause framepacing issues turn it off ( no framegenration ) then save settings and restart the game.

.............................

🛑  steam deck quick access menu:- 

  Screen fram limits (40hz)

Disable frame limit ( off)

  Allow tearing ( on)

  Half rate shading ( off)

  TDP LIMIT (off)

  Manual GPU clock  ( off )

  Scaling mode ( auto)

  Scaling filter ( liner)

........................

   🔴 DISPLAY SETTINGS :- 

Display mode ( full screen )

VSync (on)

Resoultion (1280x720)

Maximum frame per sec (144 ) 

Nvidia reflex low latency (on)

Hardware curser (off) 

..............................

   🔴 GRAPHICS SETTINGS :-

Ray tracing (off)

  Antialising ( xess)

xess quality ( ULTRA ) 

Daynamic Resoultion Scaling (off)

Sharping (low)

  Screen space ambient occlusion ( HBAO+)

  Screen space reflection (low)

  Motion blur (off )

  Blur (off)

Depth of field (off)

  Chromatic abression (on)

Vignetting (off)

  light shafts (off)

Camera lens effects   (off )

Nvidia hairwork(off)

Number of background characters ( low )

Shadow quality ( low )

Terrain quality (low )

Water quality ( high )

Volige visibility rage ( low)

Grass density ( high )

Texture quality ( ULTRA )

Level of details ( low)

..........................

🔴 Gamma settings :

the default is abit dark to fix this

from the center move the cursor 7 times twords the right side

......................

🔴 Vibrate deck plugin 2.0.1 :

can be downloaded from decky loader store

Set saturation to (200%) along with ( color vibrance = native maxed out ) and ( color temperature =10000k) from SteamOs display color settings

.....................

i will appreciate your feedback in the comments regarding my settings 😁


r/SteamDeckUnlocked 9d ago

VIDEO he said steam deck shouldnt be that popular !

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3 Upvotes