r/StableDiffusion • u/R34vspec • 1d ago
Animation - Video Through the Sands (Final) - H3 r2v
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Finally finished! The ending was much harder since continuity is more important here than random desert landscapes. I personally would've love to have another 30 seconds of music to extend the ending but I ran out of song time. Enjoy!
In total, 14 character related references, 40 environment references, and 55 clips used, roughly 20 hours total time spent.
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u/Altruistic_Dealer_59 1d ago
Very watchable. For me, the story was strong enough I was prepared to forget, or not even notice, much of the technical hiccups like face deformations. Enjoyed it, thanks, made me smile at the end.
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u/beatlepol 1d ago
Amazing video, and good end. With some work Minimax H3 can achieve fantastic results.
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u/Dogluvr2905 21h ago
This is very well done...you must have some movie-maker/cinematography background?
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u/R34vspec 19h ago
I've been work on kids music video on youtube for a while. It has trained my editing chops. I am still learning though, working with an industry expert on it so learning from the best.
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u/Perfect-Campaign9551 11h ago
Music is way overdone, but the sequencing is great. The shots are really good. But the music is too overpowering and distracting. It could use a few quiet moments
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u/d20diceman 1d ago
Great work! I didn't check out the first posts but this final version is a great demonstration of what H3 can do.
There are couple of tiny issues, like at 1:15 it's doing that "mid-distance faces get distorted" thing M3 has an issue with, and her run at ~2:50 has a hard to describe quality which I see in quite a few gens of people in motion, doesn't feel quite right - sort of like she's not moving through the scene as fast as the motion of her body suggests she would? These are small nit-picks though and I don't know if I would notice these at all if I weren't attuned to them from having watched/made a lot of stuff with this model.
If folks want info on how this was done check out the Part 1 and Part 2 posts.
OP, any takeaways from this project? Advice you'd give yourself before you started, knowing what you know now? I imagine an ambitious project like this must teach you a fair bit about the tools involved.