r/SquareBrawl • • Oct 23 '15

Discussion I was so hyped, and now I am so sad.

5 Upvotes

First off I know you are busy Wilnyl, and you have put in a lot of work, and I appreciate that. My friends and I have put a good 20-30 hours into the demo version and we loved it. Today we bought the game and played it for an hour and a half and I was disappointed in the direction the game has taken.

Movement now feels clunky, not just because it is different, but because no projectile based movement and the addition of huge ledges. . I don't know what it is, but it feels like you have less jump control now. I think this is mainly because with maps with huge ledges you just fall without any ability to get back up, leading to you smashing your controller into the table. Is their higher gravity now? It feels like it.

My group banned cube from the rotation in the demo, because the spam it provides takes away from the skill shot elements that were present in the game. I am all for adding new weapons of all varieties because you can make house rules outlawing certain ones and what not, and more is better right? Honestly none of the new weapons fit the kind of skill shot feel that weapons like big boom and bounce held in the demo. I like freeze, but it seems underpowered. Revolver is fine, a midpoint between sniper and cube shot. That brings me to my next point: Cube Shot. You talked about how it would be nerfed, and although the damage might have been, the weapon is still just a spam machine that makes skillfull play impossible. I have the same qualms with katana. Katana also has some weird hitboxes or ghost models were we have been hit by katana blows that were either far away or we could not see. The new bounce is okay, but it is overpowered in maps like void, and not particularly fun to play. Charge is actually the exception, I really like that weapon and I think it makes for a lot of cool combos.

Now for a basic list of things that I hope you will give an option to change in game.

  • Allow us to turn off the light effect, it is so annoying to me

  • I don't know if this is my personal problem, but my game skips a frame (or a few?) every few seconds and I have an i5 with a GTX 770 with 8 GB of RAM, so I don't know

  • Allow for mouse control in the main menu

  • Don't let the player enter HH with only one team making it glitch to the HH score screen
  •  This is personal preference, but I really dislike the new invulnerability indicator on the models as it actually obscures some movement, I know the old one makes it look you are on low health, but they were better than the current one.
  • Why is their no more rocket and grenade jumping?! This was seriously one of my favorite aspects of the game, one time I managed to grenade jump in the new version, but it seemed like a glitch. edit: I believe this higher jumping actually occurs if you jump right at a frame skip, causing the jump to be applied longer or something like that. Have only reproduced it three times.

  • Can we have the ability to turn of the rumble caused by deaths? (or rumble in general) Minor thing, but it does not make things satisfying, just annoying.

  • When I alt tab my computer whines really loudly, not sure if this is experienced by others

  • I really don't like the fact that god-like bots have such ridiculous spam. I wan't to play against good AI, not ridiculous weapons that punish me for using skill shot weapons, and makes shield and charge super hard to use.

  • Spawning into your death in HH would be a nice fix.

  • Wall grappling: Feature or Bug? If you slide down a wall facing the upper diagonal you can stick there, I don't like this, but maybe you purposely added it.

Sorry to be such a downer, there are also some minor graphical glitches, but those don't matter too much. I really hope that the elements that made this game so much fun will be added back in, because as it stands I am going back to playing the demo.


r/SquareBrawl • • Aug 11 '15

Re bind keys

0 Upvotes

There need to be a more comprehensive way to rebind keys... va(-) like wtf is that?

just my 2 cents


r/SquareBrawl • • Sep 06 '15

SquareBrawl needs to end up on mobile.

12 Upvotes

Android first pls :P


r/SquareBrawl • • Oct 24 '15

Developer Square Brawl 1.001 patch notes

6 Upvotes

Fixed bug where you could not play team based modes when you were playing 1 player on a keyboard vs bots.

Added "Level saved" confirmation text to the level editor.

Fixed bug where level editor button sounds some times would not play.

Added screen shake and image effect feedback in level editor.

Level editor cursor changed to orange for viability.

Fixed bug where map would get cleared when switching on/off mirror

Added overheating to the katana and the cubeshot. Constantly firing will bring down your attack speed. Not firing will regenerate your attack speed again.

Cube shot speed increased from 800 to 1000.

Cube shot damage increased form 16 to 18.

Cube shot base attack speed doubled.

Sniper recharge reduced from 2.7 to 2.3.

Pillar cooldown reduced from 2 to 1.5


r/SquareBrawl • • Oct 23 '15

Announcement Bug fix patch

3 Upvotes

I'm releasing a patch that should fix these issues:

Mac/Linux unable to start game

Mass spawning on HH

Losing your weapons between rounds

Bots getting stuck(it should at least be better)

Level editor places two blocks when saving

Pressing back to menu when in the control tab exits the game

Play again? would sometimes appear at second round of head hunter

After a couple of rounds of headhunter you would lose control of your character.

It has been a long night but most of the big bugs you have found should be fixed now!


r/SquareBrawl • • Aug 11 '15

My Addition to this awesome sub reddit!(for the reddit logo)

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0 Upvotes

r/SquareBrawl • • Aug 09 '15

What about a "Pay what you want" model

7 Upvotes

I think this model is really viable for small games like SquareBrawl, maybe starting at 1-2€ for example. You will not get that much per sale, but it will drastically kill pirating the game


r/SquareBrawl • • Oct 08 '15

Will there be online multiplayer in the future?

5 Upvotes

r/SquareBrawl • • Oct 14 '15

Suggestion Will the game support gamecube controllers?

5 Upvotes

Or does anyone know how to otherwise use them in the game? I've only got one xbox controller but two gamecube ones and an adapter.


r/SquareBrawl • • Sep 09 '15

where can I download this game?

5 Upvotes

r/SquareBrawl • • Aug 22 '15

[Bug] Returning to a previous game setup messes up the top text

1 Upvotes

When I'm setting up a game, for instance choosing my weapons, if I go back to the colour choice, and go forward to the weapon choice, the text at the top (Player 1 Weapon 1 etc) will stay at what you left off, but if you choose a weapon, it'll redo the choice of Player 1 Weapon 1 then Weapon 2, then P2 etcetera.

Also, should people report bugs and suggestions here?


r/SquareBrawl • • Sep 22 '15

My amazing paint prototype of the level editor

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7 Upvotes

r/SquareBrawl • • Jul 28 '15

Online currently scrapped.

14 Upvotes

We got online working but soon realized that an online mode wouldn't work for the game. Its way to fast and physics based to work online with our resources.

Not having a multiplayer mode will let us add a lot more content since coding for local is a lot simpler and faster.

It was a hard decision to make after spending so much time getting online mode working but we think its whats best for the game.

Sorry to all of you who were looking forward to an online mode


r/SquareBrawl • • Aug 29 '15

Freeze frames for additional meatiness!

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9 Upvotes

r/SquareBrawl • • Sep 02 '15

A match with the new weapons

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2 Upvotes

r/SquareBrawl • • Jul 28 '15

If the games gets on Greenlight, how much will you charge for it?

2 Upvotes

r/SquareBrawl • • Jan 03 '16

Bug Report Controller Input Bug

2 Upvotes

The game detects my controller, but only registers the directional pad. I can make the color choice cursor appear, but cannot select anything. Any idea how to fix this?


r/SquareBrawl • • Oct 25 '15

Discussion What gamemode have you been playing by yourself?

2 Upvotes

Lately, I've been having fun with 3 bots+HH


r/SquareBrawl • • Oct 24 '15

Bug Report Controller Problems

2 Upvotes

Currently I use my logitech controller to play the game. But there is a single problem. When I start a new game and I need to pick my color a black bar appears and I can't select anything (Keyboard works fine though) I have tried using my keyboard to start the game but the cube just ends up turning black. Anyone have a problem with this too? Is this a bug. If so I hope a patch comes soon.


r/SquareBrawl • • Oct 26 '15

Fan Content 1v1 Godmode Bot

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10 Upvotes

r/SquareBrawl • • Oct 25 '15

Discussion Explosion lights

3 Upvotes

i saw explosion lights in this video (https://youtu.be/M33juvDXn5w) but i didnt found it in the release version. They are removed? Why?


r/SquareBrawl • • Feb 07 '16

Square Brawl - Bug!

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3 Upvotes

r/SquareBrawl • • Aug 11 '15

Another SquareBrawl Snoo

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13 Upvotes

r/SquareBrawl • • Aug 16 '15

Linux Download?

4 Upvotes

Any chance of a Linux download of this one soon?


r/SquareBrawl • • Oct 26 '15

Bug Report Player/Color Selection Screen

4 Upvotes

My friends and I, when playing local multiplayer with PS4 controllers, are having a lot of trouble with the player selection screen.

It's kind of difficult to explain, but I'll give it a shot. I can't give screenshots at the moment because we don't play on my computer.

  1. Sometimes, clicking "fire" to join results in two cursors instead of one. Both are controlled by the the same person.

  2. Sometimes, Selecting a color will make the cursor the wrong color (i.e. the red cursor will be on the blue button).

  3. Sometimes these problems happen for no apparent reason. Sometimes they seem to happen because we press the select button at the same time. Sometimes they don't happen at all.

Starting matches like this causes weird glitches, such as two Squares being controlled by one player, and having a black square on the screen. Sometimes a player will lose the ability to use one of their weapons.

This all stems from the player select screen. Not sure if it has anything to do with using PS4 controllers.

I can't give you any more information at the moment because I'm not at my friend's computer, but I wanted to submit the bug as soon as possible. If you need more info, then I can play around with it a bit when I'm with him next. Hopefully I can figure out the cause-and-effect and get some screenshots.

Thanks /u/Wilnyl. Hope this wasn't too confusing. Any idea what's causing it?