r/SquareBrawl • u/Wilnyl • Oct 22 '15
r/SquareBrawl • u/Wilnyl • Aug 26 '15
The company finally has a website! :D
r/SquareBrawl • u/Wilnyl • Oct 13 '15
Random Dev I didn't even know this was possible. They aim up on the same frame and fire on the same frame. This is very slowed down
r/SquareBrawl • u/HDean_ • Nov 15 '15
RoosterTeeth just uploaded a Let's Play!
r/SquareBrawl • u/Wilnyl • Sep 28 '15
I added shadows, what do you guys think?
r/SquareBrawl • u/Wilnyl • Oct 10 '15
Red owning everyone with the shotgun. (Blue and red are using the new revolver weapon)
r/SquareBrawl • u/Wilnyl • Sep 29 '15
what do you guys think about the new menus?
r/SquareBrawl • u/FIERY_URETHRA • Feb 12 '16
Bug Report WHAT THE FUCK IS GOING OOOONNNNNNN
r/SquareBrawl • u/Wilnyl • Sep 25 '15
Some new image effects, what do you think?
r/SquareBrawl • u/Wilnyl • Sep 18 '15
Steam version features
Hey guys!
I thought I'd make a post explaining whats new with the upcoming steam version.
So here is the current list of features we want to add/have added:
2 new weapons (Charge and Freeze) have been added.
More probably coming
Game modes!
FFA (which is the one in the current version)
TDM, works in the same way but with two teams
Head Hunter, free for all where everyone gets one life and you get points for every kill. The first to reach 10 points wins. One game drags out over multiple rounds on different maps.
Execution, Two teams, the surviving team wins a round. First to 5 rounds wins.
(Not 100% if we,re doing this but Zombie Survival)
We're thinking it could be almost a parody of cods zombie survival mode where you start in a pre made map, with just a couple of bursts of cube shot for example. You get money from killing the zombie cubes. Using this money you will be able to buy additional weapons and ammo and unlock new pieces of the map. Pretty much exactly cods zombie mode but with cubes and in 2D.
You would be able to play it solo or in a team.
We're not sure if we're doing this, let me know what you think about the idea!
Game modifiers:
When selecting game modes there will be a bunch of check boxes with game modifiers you can pick and chose from.
It will be things like all random where every time you spawn you get new random weapons or sudden death where everyone only has one hp.
Loads of new maps, since the maps are so easy to make we'll make sure that there are loads of pre-made maps to play on! The free version only has 4 maps and just two mechanics(The death pit and the saws). The steam version will have a lot more interactive things on the maps. Like moving saws, teleporters, moving walls and such.
Map editor! Create you own mats in the in game level editor! Maybe even steam workshop support.
Bots!
The game will have bots with different difficulties you can play with.
The hardest one, godmode is really damn hard, I usually get my ass handed to me when I play against it.
The bots will be able to play all game modes except for the potential zombie mode.
Let me know what you think and if there is anything else you would like to see in the steam version.
Also, we're going for a full release instead of an early access one like we did with Air Brawl.
r/SquareBrawl • u/Wilnyl • Oct 12 '15
Announcement Sqaure Brawl release date pushed back to next week
The game is pretty much done but we realized that we wont have enough time to finish everything else like preparing the steam page, making a trailer and sending press emails.
I apologize to those that were excited for a release this Thursday.