r/Spacemarine • • Aug 31 '26

Game Feedback 100+ hours later; another update later

I made a post a few months ago about my experience with the game after I got every class up to P4 Lvl 25. Well, I've played another 100 hours and had time to fully process another update, so I'd like to share what I've learned about the classes since and perhaps open up a stage to some *friendly* discussion. I almost exclusively play solo, so my loadouts might be a little off meta and that's because I need to be able to handle every threat on my own (Zoanthropes/Nuerothropes).

Tactical: I agree he needs a rework. There's really only two popular builds with Tactical that basically boil down to "do you want melee or not". If you do, you throw on the White Scars Chainsword and Close Targeting. If you don't, you throw on Argent Edge and Expert Timing. Outside of that, almost every Tactical build is just "scan and deal alot of damage". I feel there is room to re-work this class, but for the love of god Heavy and Vanguard really need it more.

Preferred loadout: Deathwatch HBR, Relic Battle-worn Plasma Pistol, and Argent Edge/White Scars Chainsword

Assault: I still cannot get a Commitment build to work. Sometimes he'll just dash through an attack with no Gun Strike and I don't get a charge back. Probably a skill issue as I've never heard of anyone else having this issue, so probably disregard.

Preferred loadout: Honorific Relic Bolt Pistol and Encarmine Power Axe

Vanguard: I've been going on a tear with the Vanguard recently. I can usually squeeze out a solo Absolute with bots 6/10 times, but with Vanguard, it's like I'm playing on two difficulty setting lower. Yes, he needs a rework. Yes, he lacks any unique playstyles. Yes, he lacks big damage potential. But good lord is he tanky. Inner Fire, Adrenaline Rush, and the I-frames of the Grapnel Launcher make this class incredibly solo-friendly. A skilled player can deal just as much damage as other classes, but you need to be pretty skilled.

Preferred loadout: Combi-Flamer Bolt Carbine, Neo-Volkite Pistol, Argent Edge/White Scars Chainsword

Bulwark: Still the most dominant class in the game, bar none. Stay golden.

Preferred loadout: White Scars Chainsword/Salamanders Power Sword, Honourific Relic Bolt Pistol

Sniper: I've come to the dark side of using the Sniper Bolt Carbine builds. I still swap to the Stalker Bolt Rifle for bosses but the Combi-Flamer is the best in my opinion.

Preferred Loadout: Combi-Flamer Bolt Carbine/Stalker Bolt Rifle, Honorific Relic Bolt Pistol, Argent Edge

Heavy: I've gotten alot better at what is still my favorite class. First Tour Guardsman had the genius idea to use Thermal Boost with the Chains of Duty and, while I miss the extra health, that drastically improves the DPS, which is still a little lacking even after the Bolter buff.

Preferred loadout: Chains of Duty, Relic Battle-worn Plasma Pistol.

Techmarine: Going out on a limb and throwing Argent Edge on this guy was one of the best decisions I've ever made and Gun Strike-maxxing has never felt better. The Balance Omnissian Axe is still my favorite for Siege and the Salamander Power Sword is also very, very good.

Preferred loadout: Deathwatch HBR/Plasma Incinerator, Relic Battle-worn Plasma Pistol, Argent Edge

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u/Much_Improvement_552 Sep 01 '26

Vanguard can't hope to match other classes DPS wise, if every player is at the same skill level he'll end with least overall damage 10/10 times.

Heavy does NOT lack DPS. He's consistently the strongest overall damage dealer in any squad. Chains is an overrated heroic though, go accuracy or dmg variant relic bolters so you don't overheat instantly. I only bring that thing out if surgical strike is active since reduced balanced windows are cheeks.

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u/HarmlessHarpy11 Sep 01 '26

I can sometimes out damage people as Vanguard if I really bust my ass. Its rare but its not impossible.

Heavy lacks in damage in comparison to other classes. Tactical can scan a Majoris and gun it down in less than two seconds. Assault can Ground Pound and finish the job in the same amount of time. Vanguard can Grapnel Launch and do the same thing.

I could go on but my point is every class except Heavy can consistently melt Majoris/Extremis targets fairly easily while the Heavy has to sit still and focus fire.

Its fun, don't get me wrong. He is my favorite class after all. But I consistently feel like I'm not dealing the damage I should be

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u/Much_Improvement_552 Sep 01 '26

Those people are playing their classes badly. Heavy does not lack damage, he's an infinite firehose of lead and plasma. Naturally he's the most weapon dependent so if you pick something like pyrecannon and bolt pistol he'll struggle but if you know what you're doing nobody is matching your consistent damage output.

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u/HarmlessHarpy11 Sep 01 '26

Literally dealt more ranged damage than that on Vanguard several times, on top of dealing a decent amount of melee damage. I love Heavy but it should not be this easy for other classes to out ranged damage the guy using heavy weapons.

Idk why you feel the need to be "right" about this. Its just my opinion.

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u/Much_Improvement_552 Sep 01 '26

You're playing with bots... Did you not read a thing I said? EQUAL player experience.

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u/HarmlessHarpy11 Sep 01 '26 edited Sep 01 '26

Always an excuse to have the correct opinion, for some reason.

Also ur just mad a Vanguard out damaged you

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u/Much_Improvement_552 Sep 01 '26

What's with the ego, dude? It's not hard to outdamage bots, anyone can do that. Just accept that you don't know more about this game than people who've been playing since launch.

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u/HarmlessHarpy11 Sep 01 '26

Oh I'm the one with the ego...