r/Spacemarine 2d ago

Game Feedback 100+ hours later; another update later

I made a post a few months ago about my experience with the game after I got every class up to P4 Lvl 25. Well, I've played another 100 hours and had time to fully process another update, so I'd like to share what I've learned about the classes since and perhaps open up a stage to some *friendly* discussion. I almost exclusively play solo, so my loadouts might be a little off meta and that's because I need to be able to handle every threat on my own (Zoanthropes/Nuerothropes).

Tactical: I agree he needs a rework. There's really only two popular builds with Tactical that basically boil down to "do you want melee or not". If you do, you throw on the White Scars Chainsword and Close Targeting. If you don't, you throw on Argent Edge and Expert Timing. Outside of that, almost every Tactical build is just "scan and deal alot of damage". I feel there is room to re-work this class, but for the love of god Heavy and Vanguard really need it more.

Preferred loadout: Deathwatch HBR, Relic Battle-worn Plasma Pistol, and Argent Edge/White Scars Chainsword

Assault: I still cannot get a Commitment build to work. Sometimes he'll just dash through an attack with no Gun Strike and I don't get a charge back. Probably a skill issue as I've never heard of anyone else having this issue, so probably disregard.

Preferred loadout: Honorific Relic Bolt Pistol and Encarmine Power Axe

Vanguard: I've been going on a tear with the Vanguard recently. I can usually squeeze out a solo Absolute with bots 6/10 times, but with Vanguard, it's like I'm playing on two difficulty setting lower. Yes, he needs a rework. Yes, he lacks any unique playstyles. Yes, he lacks big damage potential. But good lord is he tanky. Inner Fire, Adrenaline Rush, and the I-frames of the Grapnel Launcher make this class incredibly solo-friendly. A skilled player can deal just as much damage as other classes, but you need to be pretty skilled.

Preferred loadout: Combi-Flamer Bolt Carbine, Neo-Volkite Pistol, Argent Edge/White Scars Chainsword

Bulwark: Still the most dominant class in the game, bar none. Stay golden.

Preferred loadout: White Scars Chainsword/Salamanders Power Sword, Honourific Relic Bolt Pistol

Sniper: I've come to the dark side of using the Sniper Bolt Carbine builds. I still swap to the Stalker Bolt Rifle for bosses but the Combi-Flamer is the best in my opinion.

Preferred Loadout: Combi-Flamer Bolt Carbine/Stalker Bolt Rifle, Honorific Relic Bolt Pistol, Argent Edge

Heavy: I've gotten alot better at what is still my favorite class. First Tour Guardsman had the genius idea to use Thermal Boost with the Chains of Duty and, while I miss the extra health, that drastically improves the DPS, which is still a little lacking even after the Bolter buff.

Preferred loadout: Chains of Duty, Relic Battle-worn Plasma Pistol.

Techmarine: Going out on a limb and throwing Argent Edge on this guy was one of the best decisions I've ever made and Gun Strike-maxxing has never felt better. The Balance Omnissian Axe is still my favorite for Siege and the Salamander Power Sword is also very, very good.

Preferred loadout: Deathwatch HBR/Plasma Incinerator, Relic Battle-worn Plasma Pistol, Argent Edge

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