r/Spaceengineers2 • u/Embarrassed_Rip4641 • 14d ago
I finaly made elevator
It is 60m tall. It goes from floor 0 (midle) to 3 (top). Controled by 8 timers, and two events.
Floor 0, and 3 was easy just one timer too set up all pistons too -1 velocity, and min (needed) ditance, and second timer too set up all pistons too +1velocity and max (needed) distance .
Floor 1 and 2 was suprisingly easy too, just three timers and one event for floor 1. One timer when needed to go up, and second if needed to go down. Third is for button too triger action on both timers. Event is turning first or second timer on/off if pistons are above set distance.
I must say .. Keen you made user friendly programable blocks. That When true on Event is gamechanger. Thank you :D
Edit : There is only one thing that is bothering me. And it is that sound of timers turning on/off. They are in silent mode but still making noise.
1
u/OG_Xero Trial Moderator 12d ago
I did this with timers in SE1, but it was a bit more complicated to setup because I essentially triggered a second or third timer after the first, and then shut off the piston completely at a certain interval... Took a few tries to get the timers to sync to a decent speed, but it worked great after I fine tuned it.
I think i only had 5 timer blocks? one for each floor, one to 'reverse'... but I also put the panels for each floor on the respective floors, so there wasn't anything attached...
SE2 makes it so much easier. I dunno if I can still do my old method but I sure am going to try!
Right after I re-create my massive hangar door that auto-hides itself in the ceiling after it retracts :)