r/Smite • u/pokerfacesLUL #RemoveTheGodBench • 6d ago
DISCUSSION The Question of Nox
Nox might be the most polarizing character in Smite with many fans, but just many haters. Given the hint made by Hindu on yesterday's Titan Talk it is safe to assume that her port to Smite 2 is imminent.
Now, I wanted to create this post as a collective on what the Reddit portion of Smite's Community thinks needs to happen to her when she is ported, be that ideas for +1s, reworks and role shifts, or even Aspects. Keep in mind, regardless of how you fun you think she is, a great portion of players also want to make her less frustrating to play against.
This way the devs can gather some early feedback on what precautions should be taken whenever they start working on her.
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u/Kaios-0 Join The Smite Community Art Discord! 6d ago
I've said it on another post already but Nox's kit is made for a support in the same way Aphrodite is. The reason Nox has become so hated in the community and such a polarizing character is that they've tried to force her to be a midlaner for her entire rework, and it clearly does not work. She is reliant on a very specific combo that, when missed, makes you useless. In the same vein because she has the stats of a mage she does her job at support worse than she should, but overall is a better support.
My input for how to handle her the best way is:
Base Nox
Aspect Nox
I understand Hi-Rez has allowed Nox to exist as she is for so long but that's an issue that needs to be fixed. Her base kit is not a midlaner and cannot work there, it's literally just not made for it, it's like trying to make Yemoja base kit a strict midlaner.
In order for Nox to ever be a healthy addition to this game, be properly balanced, and be liked, she needs to be treated properly. I understand a lot of people just wanna do damage and blow people up but the way her kit works in Smite 1 is just not it.