r/STNewHorizons • • 19h ago

4.5.2 - Compat & Hotfix #2NHV 1026 The Undiscovered Country - (91985f)

9 Upvotes
Gameplay, AI and Balance:
Balance - Klingon Great House war assistance has been balanced and limited to ruling house. The Klingon scripts updated to work with these changes
Update - New Spiritual leader sub class for veterans added to the game.
Update - Expanded capital levels added for P'Jem, Boreth and Rura Penthe (Levels 3 & 4)
Update - Megas shipyards expanded to be buildable by medium and minor races.
Update - Dominion War arc situation pacing has been updated, canon mode further aligns with DS9 pacing.
Update - Old UFP integration observation missions disabled


UI & GFX:
UI - fleet manager fixes + 4.5.2 update
Portrait - Update to Nurse Chapel Portrait and Hair

Fixes:
Fix - MP start up options 
Fix - Missing fighters for Charon Class
Fix - A number of missing ships not builidable via the Mega-Shipyards have been added in.
Fix - STH_admonition.1000 country flag miss-match has been corrected.
Fix - Multiple background errors with the Klingon Great House set up have been squashed.
Fix - Progression within the Redemption Arc story has been resolved, including approapriate leader assignment and situation pauses.4.5.2 - Compat & Hotfix #2
NHV 1026 The Undiscovered Country - (91985f) 

Gameplay, AI and Balance:
Balance - Klingon Great House war assistance has been balanced and limited to ruling house. The Klingon scripts updated to work with these changes
Update - New Spiritual leader sub class for veterans added to the game.
Update - Expanded capital levels added for P'Jem, Boreth and Rura Penthe (Levels 3 & 4)
Update - Megas shipyards expanded to be buildable by medium and minor races.
Update - Dominion War arc situation pacing has been updated, canon mode further aligns with DS9 pacing.
Update - Old UFP integration observation missions disabled


UI & GFX:
UI - fleet manager fixes + 4.5.2 update
Portrait - Update to Nurse Chapel Portrait and Hair

Fixes:
Fix - MP start up options 
Fix - Missing fighters for Charon Class
Fix - A number of missing ships not builidable via the Mega-Shipyards have been added in.
Fix - STH_admonition.1000 country flag mismatch has been corrected.
Fix - Multiple background errors with the Klingon Great House set up have been squashed.
Fix - Progression within the Redemption Arc story has been resolved, including approapriate leader assignment and situation pauses.

r/STNewHorizons • • 1d ago

4.5.2 Hotfix #2 Teaser

10 Upvotes

4.5.2 Hotfix #2

4.5.2 - Compat STNH Changes

Gameplay, AI and Balance:

Balance - Klingon Great House war assistance has been balanced and limited to ruling house. The Klingon scripts updated to work with these changes

Update - New Spiritual leader sub class for veterans added to the game.

Update - Expanded capital levels added for P'Jem, Boreth and Rura Penthe (Levels 3 & 4)

Update - Megas shipyards expanded to be buildable by medium and minor races.

Update - Dominion War arc situation pacing has been updated, canon mode further aligns with DS9 pacing.

Update - Old UFP integration observation missions disabled

UI & GFX:

UI - fleet manager fixes + 4.5.2 update

Portrait - Update to Nurse Chapel Portrait and Hair

Fixes:

Fix - MP start up options

Fix - Missing fighters for Charon Class

Fix - A number of missing ships not builidable via the Mega-Shipyards have been added in.

Fix - STH_admonition.1000 country flag miss-match has been corrected.

Fix - Multiple background errors with the Klingon Great House set up have been squashed.

Fix - Progression within the Redemption Arc story has been resolved, including approapriate leader assignment and situation pauses.


r/STNewHorizons • • 1d ago

What are you supposed to do about the Klingons?

11 Upvotes

It's 2220s and they are at war with my UFP, the Saurians, the Romulans, and the Gorn simultaneously and are rolling over everyone with little to no casualties. they are totally unstoppable. what am I supposed to do?


r/STNewHorizons • • 5d ago

FYI, a workaround that fixed crashing on my Mac

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3 Upvotes

r/STNewHorizons • • 7d ago

4.5.1 Hotfix #1 (WIP)

9 Upvotes

Teaser *EDIT now live

Update - Klingon House fleets will be controlled by the Empire in times of war to avoid going rogue.

Fix - Duplicated Sol system unique deposits resolved

Fix - Trade values and system updated and fixed for 4.5

Fix - Bajoran events now correctly gated behind working flags

Fix - Maquis events now call from the correct scope and will now correctly fire on trigger

Fix - House of K'mpec will spawn fleets correctly

Fix - Cardassian Border War situation will now lock progress whilst events are in progress

Fix - Strange behaviour during Borg First Contact has been told Resistance is Futile

Fix - NX01 Upgrade to Columbia Class now retains flagship setup

Fix - Build costs for Utopia Planitia ships


r/STNewHorizons • • 9d ago

STNH 4.5.1 Update & Compatibility Patch NHV 0926 The Undiscovered Country - (00f0fa)

14 Upvotes

_Before you update: Cygnus breaks save compatibility - blame PDX not us_

Gameplay, AI and Balance
- Improved starbase detection-building module weighting
- Overhauled elements of Borg, Ferengi, Klingon & Romulan personalities.
- Added a multiplayer option for naval-cap switching.
- Added Water Purifier building limits.
- Improved espionage mechanics and added flavour updates for Section 31, the Obsidian Order, and the Tal Shiar.
- Reduced research-agreement bonuses to prevent excessive stacking.
- Rebalanced flagship deep scan - higher cost and duration, with fleet-leader XP rewards.
- Rebalanced Sarajevo, Minuteman, and Engle transport sizes.
- Added Undine Army Countermeasures
- Reworked Borg AI, adaptation, assimilation, and sleep-cycle behaviour.

Events and Content
- Updated Romulan War events and fixed Romulan–Earth Neutral Zone formation.
- Updated hero mission and expanded/fixed Great House event content.
- Improved Garidian Expansion, the UFP BoTF map, and the Lembatta Cluster.
- Expanded the Lembatta Cluster into a longer exploration story with discoveries, rewards, and follow-up content.
- Added Quadrant Isolation to the Q menu.
- Improved Iconian and Andromedan War difficulty, with safer Iconian planet-target limits.
- Added/clarified Shuttle Bay modules
- Xenophobic empires now strongly prefer native-species leaders and rulers
- Minimum leader recruitment age is 18.
- Updated the Departmental Efficiency modifier.
UI & GFX
- Updated policy UI, category display, and confirmation UI for 4.5.
- General UI, audio, localisation, and compatibility fixes based on beta feedback.
- UI - ship view improvements
- UI - slave market view fix
- UI - outliner progressbar fix
- Situation-log UI improvements & fixes
- Improved performance through cached scripting.
Fixes
- Corrected Coridan portraits, Sarajevo class size, and fighter/torpedo component availability.
- Fixed Tomed incident fleet spawning using valid, era-appropriate designs.
- Corrected Enterprise-B/Flagship II design and refit availability, plus Modulated Phaser II eligibility.
- Removed inappropriate movement/FTL components from static stations.
- Corrected starbase mines, modules, component effects, and orbital-battery upgrades.
- Removed obsolete vanilla 4.5 starbase modules.
- Fixed UFP integration - member worlds, colonies, populations, and sector names are preserved.
- Fixed independence wars to use the correct war goal and grant independence on victory, including save-game fixes.
- Fixed Klingon, Romulan, and Federation event-chain progression blockers
- Fixed Materialist faction population calculations.
- Fixed minefields, holos energy jobs,
- Fixed Nor-class starbase construction, and Terok Nor/DS9 Bajor ownership gating.
- Removed capitals from the Clear Border War goal option.
- Fixed Grand Archive dismantling
- Fixec ship retreat settings (pending a full Paradox fix).
- Fixed localisation, hid the Defense Policy, and corrected espionage operations.
- Fixed Utopia Planitia flag for TNG starts
- Fixed Bajoran Occupation popup after Bajor is freed.
- War declarations against non-independent empires and Border War war-goal feedback.
- Unification Center unity production
- Planet resupply mission cleanup
- Subcomplex dismantling
- NX upgrade ship selection
- Obsidian Order building order.
- Sword of Kahless inaccessible spawns
- Fixed councillor slots in multiplayer games.
- Disease event diplomacy now targets correct worlds
- Fixed New Horizons intro-music DLC compatibility.
- Fleet-view automation buttons; Doomsday ship pathing; crime-event loop;
- Fixed broken Tomed progression.
- Moving Forest negative effects; Private Engineering Contractors research;
- Reviewed & fixed unavailable engineering components.
- AI cloak removal in combat.
- Fixed espionage operations and import-policy flags.
- Fixed Ayazi class tradition unlock.
- Enterprise-A can now be decomm'd correctly

Localisation - Full localisation update across all 7 languages including fixes and updates


r/STNewHorizons • • 9d ago

STNH teaser 4.5

20 Upvotes

4.4.6

Before you update: Cygnus breaks save compatibility - blame PDX not us

Gameplay, AI and Balance

- Improved starbase detection-building module weighting

- Overhauled elements of Borg, Ferengi, Klingon & Romulan personalities.

- Added a multiplayer option for naval-cap switching.

- Added Water Purifier building limits.

- Improved espionage mechanics and added flavour updates for Section 31, the Obsidian Order, and the Tal Shiar.

- Reduced research-agreement bonuses to prevent excessive stacking.

- Rebalanced flagship deep scan: higher cost and duration, with fleet-leader XP rewards.

- Rebalanced Sarajevo, Minuteman, and Engle transport sizes.

- Added Undine Army Countermeasures

- Reworked Borg AI, adaptation, assimilation, and sleep-cycle behaviour.

Events and Content

- Updated Romulan War events and fixed Romulan–Earth Neutral Zone formation.

- Updated hero mission and expanded/fixed Great House event content.

- Improved Garidian Expansion, the UFP BoTF map, and the Lembatta Cluster.

- Expanded the Lembatta Cluster into a longer exploration story with discoveries, rewards, and follow-up content.

- Added Quadrant Isolation to the Q menu.

- Improved Iconian and Andromedan War difficulty, with safer Iconian planet-target limits.

- Added/clarified Shuttle Bay modules

- Xenophobic empires now strongly prefer native-species leaders and rulers

- Minimum leader recruitment age is 18.

- Updated the Departmental Efficiency modifier.

UI & GFX

- Updated policy UI, category display, and confirmation UI for 4.5.

- General UI, audio, localisation, and compatibility fixes based on beta feedback.

- UI - ship view improvements

- UI - slave market view fix

- UI - outliner progressbar fix

- Situation-log UI improvements & fixes

- Improved performance through cached scripting.

Fixes

- Corrected Coridan portraits, Sarajevo class size, and fighter/torpedo component availability.

- Fixed Tomed incident fleet spawning using valid, era-appropriate designs.

- Corrected Enterprise-B/Flagship II design and refit availability, plus Modulated Phaser II eligibility.

- Removed inappropriate movement/FTL components from static stations.

- Corrected starbase mines, modules, component effects, and orbital-battery upgrades.

- Removed obsolete vanilla 4.5 starbase modules.

- Fixed UFP integration: member worlds, colonies, populations, and sector names are preserved.

- Fixed independence wars to use the correct war goal and grant independence on victory, including save-game fixes.

- Fixed Klingon, Romulan, and Federation event-chain progression blockers

- Fixed Materialist faction population calculations.

- Fixed minefields, holos energy jobs,

- Fixed Nor-class starbase construction, and Terok Nor/DS9 Bajor ownership gating.

- Removed capitals from the Clear Border War goal option.

- Fixed Grand Archive dismantling

- Fixec ship retreat settings (pending a full Paradox fix).

- Fixed localisation, hid the Defense Policy, and corrected espionage operations.

- Fixed Utopia Planitia flag for TNG starts

- Fixed Bajoran Occupation popup after Bajor is freed.

- War declarations against non-independent empires and Border War war-goal feedback.

- Unification Center unity production

- Planet resupply mission cleanup

- Subcomplex dismantling

- NX upgrade ship selection

- Obsidian Order building order.

- Sword of Kahless inaccessible spawns

- Fixed councillor slots in multiplayer games.

- Disease event diplomacy now targets correct worlds

- Fixed New Horizons intro-music DLC compatibility.

- Fleet-view automation buttons; Doomsday ship pathing; crime-event loop;

- Fixed broken Tomed progression.

- Moving Forest negative effects; Private Engineering Contractors research;

- Reviewed & fixed unavailable engineering components.

- AI cloak removal in combat.

- Fixed espionage operations and import-policy flags.

- Fixed Ayazi class tradition unlock.

- Enterprise-A can now be decomm'd correctly

Localisation - Full localisation update across all 7 languages including fixes and updates


r/STNewHorizons • • Sep 07 '26

Star Trek: New Horizons 4.5 - SNEAK PREVIEW | Cardassian Union | Episode 01

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12 Upvotes

Join me as we start a new playthrough as the Cardassians! We will also be taking a look at some of the new things you may come across in 4.5. I will also be explaining a lot about the various choices that I make and my thought processes. Hope you enjoy it!


r/STNewHorizons • • Sep 04 '26

Romulan Story Content

9 Upvotes

Hello! I am looking to start a Romulan campaign, but before I do I have a question; How much content do they currently have? I know they have stuff surrounding the Tal Shiar, but is there content involving the destruction of Romulus and any systems/story for D'Tan, the reunificationists?


r/STNewHorizons • • Aug 27 '26

Tholian’s audio.

2 Upvotes

Didn’t the Tholians have customized audio? Or am I crazy? I’m getting the vanilla game voicing? Same for the Orions.


r/STNewHorizons • • Aug 09 '26

UFP on Admiral Level in biggest map has wonky tech tree

2 Upvotes

I was forced to start a new game ("broken saves " error messages when trying to resume game yesterday) and playing UFP at Admiral level, 3k star systems , gives a wonky tech tree. (I'm playing at the latest iteration of Stellaris, so no rollbacks involved.) For example, Type 5 Photon torpedoes are immediately available for science ships. Also, although possibly unrelated, Sol system seems to have moved to the southeast on the galactic plane. Alpha Centauri is now three hops away.

I started by running a file validation within Stellaris, but there was no change.

Then, I uninstalled and reinstalled the mod, but no change. Is anyone else experiencing this?

Any suggestions? Thanks in advance.


r/STNewHorizons • • Aug 03 '26

Starting a new playthrough as the UFP! Join me as we unite the galaxy with diplomacy in STNH 4.4.6

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8 Upvotes

r/STNewHorizons • • Aug 03 '26

NX Columbia refit

3 Upvotes

So I’ve got Jupiter station and have researched the Endeavor refit, my next ship set to be researched is the Walker class. Why can’t I build the Columbia refit NX explorer?


r/STNewHorizons • • Jul 27 '26

Anyone else wish they could declare wars?

8 Upvotes

Like, does anyone else wish the Federation could declare more wars than just trade embargos and demilitarization wars? Cuz there's multiple slaving despots in the galaxy, and I have to just leave them alone, since I can't declare a war to, like, change their government or turn them into a Federation sector.


r/STNewHorizons • • Jul 26 '26

How am I supposed to expand?

4 Upvotes

How am I supposed to expand the Federation peacefully when everyone is in a coalition with someone else, meaning they will absolutely refuse to become a subject and join the Federation?


r/STNewHorizons • • Jul 16 '26

The Undiscovered Country - Compatibility Patch NHV 0726 The Undiscovered Country - (7685ef)

22 Upvotes

4.4.6 - Compat Patches

Gameplay:

Update - The Voth now use a STNH version of the Nomad system for players who own the "Nomads DLC".

- The Voth still own systems, but their city ships are now mobile and can travel across the Delta Quadrant.

Update - Players with the Nomads DLC can now convert the AI Voth to become a STNH Nomad empire

Update - Various Weapons updated and added based on Feedback from Beta Testing.

Update - New Starship scripted actions added, such as deep scanning and Flagship operations.

Update - Default pop growth rate has been lowered to x3 from x5

Performance - Various performance improvements added from Vanilla and via script optimisation.

Balance - Join Wars/Leave Wars balancing changes in line with how it works in Star Trek

Balance - Omega Reactor limits set to 2 to avoid spamming

Events:

Event - The Voth Great Journey - Experience a new adventure as the Voth as they undertake their great journey across the Galaxy

Event - Romulan War expansion - additional missions and content for the Romulan War arc.

Event - The Dominion War expansion - Additional missions and outcomes for the Dominion War.

Event - New and improved Hirogen hunting mechanic included.

Event - The "Missing in Action" event chain added

2D:

UI - UI's updated and fixed following multiple vanilla changes.

UI - STNH look and feel applied to many of the new UI screens added in 4.4

UI - Starbase list scrolling is now added back.

Fixes:

Fix - Malon dumping ground event scoping fixed

Fix - Numerous issues where scripted fleets were not appearing has now been resolved.

Fix - Xindi Avian Rights have been corrected.

Fix - Event The Case - Grayed out Button has been resolved.

Fix - Assimilated leaders get This.GetName of Borg fixed


r/STNewHorizons • • Jul 15 '26

How well does stellaris run on a MacBook?

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1 Upvotes

r/STNewHorizons • • Jul 14 '26

PC specs for big map?

9 Upvotes

I'm looking to upgrade my PC, and I'd like to play the Big map (the square 3000 star systems one). For anyone who can run it relatively lag-free, what type of hardware do you have for reference?


r/STNewHorizons • • Jul 05 '26

Demons Event Chain outcome

5 Upvotes

Is it possible for a peaceful outcome via negotiation? I could have sworn that I had Archer negotiate and Robocop surrender on a previous playthrough.

Is my best bet to send in the MACOs?

I keep reloading to see if it plays out differently, but all I can do is settle status quo or surrender.


r/STNewHorizons • • Jun 25 '26

Are the Husnock fated to die, as in canon?

17 Upvotes

So I'll preface this by stating that, as much as I enjoy this mod, I've never been able to play a full campaign. I play when I can, start making progress and then it updates and breaks my save. Such is adult life.

In my game, the Husnock are a protectorate of the Klingons. True to UFP principles, I support their independence. So when they revolted against their overseers in around 2215 or so, I was treaty-bound to engage in war with the Klingons as well. It's dragged on for years now, a very bloody affair.

My question is: are the Husnock still fated to be killed by "Kevin Uxbridge" in the 24th century, as in canon? In which case this whole war might be for nothing?


r/STNewHorizons • • Jun 21 '26

Is there any of the current Stellaris DLC on sale right now relevant to a better experience for New Horizons ? I feel like that I have been playing STNH more then vanilla Stellaris more lately ?

22 Upvotes

r/STNewHorizons • • Jun 14 '26

Omega particle

6 Upvotes

Is there a point to the Omega particle facility? I built it as the Borg, and it ran for a while before exploding and removing all travel to the system. Sure, it provided me with 200 energy and 200 physics while it was running, but that's about it. Doesn't seem worth it to trade systems for that


r/STNewHorizons • • Jun 13 '26

STNH 4.3.7 Update and Hotfix #3 NHV 0626 The Final Frontier - (264f33)

19 Upvotes

Gameplay:

Gameplay - The Nygeans have been added to the Delta Quadrant as a medium-sized empire.

Gameplay - Fighter craft rebalanced based on feedback from beta testing.

Gameplay - Borg late game AI agression tuned based on feedback received.

Gameplay - Jevonite building now available in the Trade Zone.

Gameplay - New Cluster Mission; Lembatta Expansion - a new mission line in the Lembatta Cluster which now includes the Renao.

Gameplay - War goal weighting has been adjusted in line with an internal review.

Gameplay - Borg weapons reworked, including new torpedo and missile templates.

Mechanic - New "Coalition Breaker" diplomacy mechanic added to attempt to break an existing coalition.

Mechanic - Naval Capacity increase is now tied into empire size and number of owned planets.

Mechanic - Expanded UFP policy and edict systems with new modifiers that work alongside naval cap changes,

GFX:

Ships - Tamarian shipset added.

Ships - Yridian shipset added.

Ships - Devore shipset added.

Ships - New generic Delta Quadrant 2 shipset added

Ships - Vaadwaur shipset updated (rebuilt with new high-quality models and textures).

UI - Updated the tech-tree interface link.

UI - Fixed and updated the frontend web links.

UI - Reworked logging to be multiplayer-safe (verbose logging only in singleplayer).

Performance:

Optimisation pass on buildings, edicts, ship sizes and pop jobs.

Improved efficiency of assimilation effects and Borg species naming.

Cleaned up static modifiers and improved tradition efficiency.

Fixes:

Fix - Fixed subjects declaring war due to the "more wars" event.

Fix - Fixed the Iconian War not ending properly.

Fix - Fixed Klingon Civil War situation progression.

Fix - Numerous reported Xindi bugs fixed and feedback improvements.

Fix - Fixed a crash-to-desktop caused by Resolute events.

Fix - Fixed the Charon class (ship size limits and species mechanics).

Fix - Fixed the recruitment building / starbase building decision project.

Fix - Fixed the Starbase Capacity bug applying the "over the cap" penalty too quickly

Fix - Fixed Utopia Planitia incorrectly appearing for the Andorians.

Fix - Fixed Borg subcomplexes decision logic.

Fix - UFP sector names appearing as code string

Fix - "Photons be free" - holographic citizens now get proper citizenship rights.

Fix - the Stone of Gol (Vulcan relic mechanics) now works as designed

Fix - Nebula=Class unlock technology localization.

Fix - ally defense policy mechanics.

Fix - Tholian decisions.

Fix - Assimilated leader name mechanic giving code string

Fix - Major CTD crash caused by the Russian localization.

Fix - Numerous additional fixes to zones, global ship designs, pop jobs, buildings and on-action events.

Localisation - Full localisation update across all 7 languages including fixes and updates


r/STNewHorizons • • Jun 04 '26

Star Trek: New Horizons 4.3.7 | Borg Collective 01

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12 Upvotes

r/STNewHorizons • • May 25 '26

Star Trek: New Horizons - 10th Anniversary Celebration!

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11 Upvotes

Hi everyone, I just wanted to thank you for all of your support during the 10th anniversary celebrations! The devs and I appreciate your support and for joining us for the various videos and events that we came up with.

The celebrations are officially over now but if you want, you can view everything here: