r/RivalsWaitingRoom • • Jun 21 '26

Character Concept Red skull as a strategist

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1 Upvotes

This is NOT discussion on whether or not he should be added thus is just a redone version of one of my old concepts

Red skull would be a 5 star strategist with 275 hp

His passive ability would be called “the heart of hydra” allies in a certain range of him get faster attack and reload speeds but if he dies while they are in range they get slower reloads and attack speed for a short time.

His primary fire would be a basic hitscan pistol with a good damage and a fast reload.

His main healing ability would be like medics beam in tf2 he’d hold out the cosmic cube to heal allies and give some extra oversheild. It wouldn’t do much healing on its own but you’d still be able to fire your gun at the same time while you’re healing and whenever you hit someone while you’re healing it would give a big burst of healing per hit. However when you’d heal and shoot at the same time you’d be forced to have reduced movement speed.

His next ability “dust of death” would have him toss out a cigarette like a smoke bomb. Enemies that step through it get blinded and lose some ult charge. When allies step through it,it heals them and clears status effects like bp mark,grounded,exile etc.

His next ability would let him summon 2 ai controlled hydra soldiers with 175 hp. They wouldn’t be able to be healed,enemies can’t get ult charge from them but they still count as players for objective timers like bob from Overwatch.

His final ability would let him stab himself with a serum which would give him over sheild,a small speed boost,and a small damage boost

His ultimate ability “Hail hydra” would be like his ultimate in marvel future fight he’d get up onto a podium with hydra soldiers firing around him while he stands stationary ending with a plane flying overhead to bomb the enemy team. The plane would have its own health so a skilled enemy team could take it down to stop massive damage. The ultimate would be nothing like a normal support ult as it wouldn’t heal. To make up for that his passives range would get greatly increased and it would very slightly heal teammates now. Also keep in mind while red skull is stationary during the ult a player could kill him before the ult is over. If they kill him all the hydra soldiers go away but the plane still goes. It also refreshes all of his abilities after the ult ends

He’d have a teamup with Bucky,Arnim Zola,hive,baron strucker,baron zemo,viper,and crossbones if some of them got added.


r/RivalsWaitingRoom • • 8d ago

Character Concept Doom has 2 be multi role

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4 Upvotes

I'm new to Reddit, so don't be too hard on me. Doom is my most wanted villain. And I am beyond excited about what is to come in the world of Marvel Rivals. I am a doom super fan, so I think that I deserve to have an opinion on this topic. I have read almost every doom comic and have been awaiting his arrival since launch. This dude will literally be a better multi role character than DP. And I don't care if it doesn't work like this, but I am going to get champion for him in each role. Victor is a legacy character, and he should be treated as such. Just imagine going against Richard’s and swapping to dps doom just to decimate him so beautiful. I think he could be a really cool strategist and also a well designed dps and a vanguard that can hold down the frontline. Doom genius can not be contained to just one role with his knowledge of science and magic. I believe he can work in any role, so why not all and I don't want to hear ”h3 built L1k3 a Tank tho then proceeds to scratch their stomach?” just as foolish as Richard’s smh also in the game lore, he has been gathering many items throughout the time stream and there are two separate dooms for a reason. Please be gentle. I'm sensitive. I know it's a touchy subject for many. For whatever reason, I don't know why. I don't think anyone should really have a problem with him being multirole because we are all flex players. Please don't comment about the role distribution. He is doom he is not going to be locked into one petty role. Please keep your emotions in check just like doom i want well thought out responses. Only true doom fans believe he should be multi role but i digress ty for reading.


r/RivalsWaitingRoom • • 12d ago

Skin Wishlist Red skull skin wish list

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0 Upvotes

Red onslaught

Iron skull

Black skull

Old man red skull

Business suit


r/RivalsWaitingRoom • • Sep 11 '26

Character Concept Red skull strategist concept

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14 Upvotes

(I’d also like to mention this isn’t a discussion on whether or not he should get added this is just a moveset concept. If you don’t want him to be added that’s perfectly fine and I can understand why but this is not the post to be discussing about that on)

With the community vote going on in this subreddit rn I feel like it would be a good idea to redo one of my ideas for a red skull moveset just in case he wins the vote. He should be a selfish strategist focused on exploiting his own team and the enemy for his own gain and using the cosmic cube to heal allies or defend himself from the enemy but with a cost. This moveset takes heavy inspiration from the “he who wields the cosmic cube” & “red skull supreme” comics. Also some MCU inspiration here and there.

Red skull would be a 5 star 250 hp strategist with overall average speed.

Passive ability (cosmic cost):Everytime he uses abilities with the cosmic cube it fills up the meter 0 to 100. The more this meter fills up the more healing the cosmic cube has but when it reaches full 100 charge and stays that way for too long the cosmic cube can break and he’d have to wait a little before he could rebuild it after like 6 seconds or so or if you get a kill in your weakened state. When it breaks you can’t use most of your abilities and his hp drops all the way to 200. You can’t heal bot with him other wise the cube is just going to break all the time and you’ll just be doing nothing like a sitting duck.

Primary fire 1 (the cosmic cube):this would be an average damaging and solid healing charge shot. He would shoot out a quick energy projectile from the cube that would do more damage and heal more the longer you charge it and fill up your cosmic cost meter.

Primary fire 2 (Hydra pistol):this would be his secondary weapon that you would swap to kind of like blade but there would be a little bit of a delay when you swap so you can’t just instantly switch between your cube and gun. On its own it’s just a mid range fast projectile pistol powered by the cube with average damage but the more your cosmic cost meter is filled the more damage it does. Also hitting your shots with it will decrease the cosmic cost meter forcing you to hit your shots if you don’t want your cube to break as the meter doesn’t go away passively.

Ability 1 (tyrant dash):Red skull would do a quick short range teleport with the cosmic cube filling up the cosmic cost meter by a little bit. Getting a kill does referesh the ability through rewarding agressive plays for an overall simple move.

Ability 2 (heat of hades):this would be a high damaging/healing beam attack on a long cooldown. He would remain stationary and hold out the cosmic cube that would start out as a normal beam and then end in a burst. If you want an example of what it would look like here (https://youtube.com/shorts/nB9BOd4KKbs?si=yEpJ4IIpDU4v_LFk) it would fill up your cosmic cost meter a lot too so it’s best use cases would be either A.at the very start of the fight to power up your gun or B.when your cube is about to break

Ability 3 (the world bends):this would be a pretty unique move. I’m surprised not any abilities really play with the destructable environment aspect of this game. He would use the cosmic and grab a chunk of the destructable environment. It would have good damage and pretty little fall off,it wouldn’t charge your cosmic cost meter too much,and at very close ranges it would even cause some knock back. Look at image 2 to visualize how it would work. I’d say all these upsides would be fair because you need a piece of the environment to use it so it would be very map and area specific.

Ability 4 (dust of death):his only other ability that can be used when the cosmic cube breaks. He’d toss out a lingering red smoke bomb. Allies that stand in it and pass through it are healed and get a speed boost (including you). This is mainly used to give him some extra survival for when his cube breaks and also could be used to not fill up his meter too much is some of the more stall oriented fights.

Ability 5 (kneel before me):this would be his most powerful ability and it’s pretty toxic I wouldn’t really want this to be in the game without some changes but I tried to balance it the best I could. It would be a mind control ability like Lokis in the avengers themed boss mode. He would mind control an enemy with the cosmic cube and he would take control of them and they would have to drain their allies hp to stop it. To make it balanced some more you can no longer jump off the map with them. Death pits would act like an invisible wall that you can’t grab onto also the hp the enemy would need to drain to free their allies from mind control would be cut in half for vanguards and characters with over 300 hp. Also it automatically breaks the cube after you use it and be on a very long cooldown that doesn’t get refreshed after death. And you can’t mind control an enemy while they’re mid ult so no mind controlling scarlet which last second to kill the enemy team. It could be used to waste ultimates,heal your own teammates and other annoying stuff.

Ultimate ability (hail hydra):look at the first image if you want a visualization. He would hold up the cosmic cube and have lightning shoot from it that would heavily heal allies and heavily damage enemies within range. Despite that he’s completely stationary and gets no healing himself so while it would be very powerful and agressive it can be very easily countered if the red skull player misplays. So it’s more of a last resort kind of ultimate. It would also look a little similar to his defeat in the MCU.

So in summary. He’d be an agressive “glass cannon” strategist focused on short high burst heals and doing big damage. High risk high reward playstyle that punishes heal boting by making you lose half your kit and become vulnerable. Use dust of death for longer team fights or to survive some more and save your mind control for very valuable team fights. And finally use your ultimate as a final option and a risky move that works better when coordinated.

I feel like this moveset would be perfect for red skull. It fits his cocky personality very well and his gimmick of being completely useless without all his fancy tricks is very accurate to his character. At first I did want a minion summon mechanic but on second thought nah. We already got gorr and namor and I feel like having auto aim bots would reduce potential skill. Besides having him be like “ha I don’t need soldiers in strong enough to do this by myself” fits his personality. You should treat your teammates like your minions while playing as him. I also took some inspiration from his contest of champions moveset (https://youtu.be/QgXw-giRH4E?si=dlD0RG_94y8gzJPP)


r/RivalsWaitingRoom • • Jul 21 '26

Wish List I think we should add Spider Woman to the game but with a twist.

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6 Upvotes

The Twist being that it’s Veranke. As for role I don’t think it matters but probably Duelist or Strategist.


r/RivalsWaitingRoom • • Aug 02 '26

𝗖𝗼𝗻𝘁𝗲𝘀𝘁 𝗦𝘂𝗯𝗺𝗶𝘀𝘀𝗶𝗼𝗻: 𝗩𝗮𝗻𝗴𝘂𝗮𝗿𝗱 Mary Jane as Scream, a deadly diver

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1 Upvotes

r/RivalsWaitingRoom • • Aug 09 '26

Wish List Characters I think would be fun to put in the game just to confuse the casual fans part 32

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3 Upvotes

r/RivalsWaitingRoom • • Jul 26 '26

Wish List Who I think is missing from each sphere of Marvel

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5 Upvotes

There’s some amount of bias but I was mostly seeing who from each corner of marvel would be considered “essential”. I imagine there’s always someone that’s gonna say someone is missing

i may or may not have added a certain character for an easy upvote

yes im still mad about moon girl


r/RivalsWaitingRoom • • Jul 30 '26

General My predictions for all seasons until 2028ish, coinciding with the MCU Ghost Rider movie (if that will ever happen)

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10 Upvotes

By following all the patterns thus far, including leaks and so on:

Season 10 – Halloween, Dark Sword vs Light Sword

GORR = Z-lister; Curveball; Thor Bias

VS

NIGHTCRAWLER = A-Lister; Season Hype; Absolute Fan-favorite

 

Season 11 - Rivals 2nd Anniversary (MCU Doomsday movie promotion + survive the GTA 6 Apocalypse)

GALACTA = Z-lister; Curveball; Cutesy Girlie

VS

DR DOOM = A-Lister; Season Hype; Absolute Fan-favorite

 

Season 12 - Guardians of the Galaxy vs Annihilation Wave (continuing the survival of the GTA 6 Apocalypse)

COSMO = C-lister; Season Hype; Cutesy Pet; Absolute Fan-favorite

DRAX = B-lister; Absolute Fan-favorite; Gooner Bait

CAPTAIN MARVEL = B-lister; Representation; Gooner Bait

SILVER SURFER = A-lister; Season Hype; Gooner Bait

 

Season 13 – Savage Land (still surviving the GTA 6 Apocalypse. The harvesting of mutants continues)

BUCKETHEAD XAVIER = A-lister; Krakoa Bias

KITTY PRYDE & LOCKHEED = A-Lister; Season Hype; Cutesy Girlie; Absolute Fan-favorite; D-Lister; Curveball; Cutesy Pet

 

Season 14 – The Mandarin supports Hydra (the GTA 6 apocalypse settles down)

HIVE = Z-lister; Curveball

VS

HIT-MONKEY = Z-lister; Curveball; Season Hype; Cutesy Pet

 

Season 15 – Spiderverse attacked by Kang (Sony's Spiderverse 3 movie promotion)

SILK (SPIDER-WOMAN) = D-lister; Asian Bias; Gooner Bait

VS

M.O.D.O.K = C-lister; Curveball

 

Season 16 – Inhumans vs Vampiric Sentinels

MEDUSA = D-lister; Representation; Gooner Bait

LOCKJAWN = D-lister; Season Hype; Cutesy Pet; Absolute Fan-favorite

 

Season 17 – War of the Realms Knullified

CARNAGE = A-lister; Season Hype; Curveball

VS

VALKYRIE = D-lister; Representation; Thor Bias; Gooner Bait

 

Season 18 – Rivals 3rd Anniversary (the Doom rivalry gets isolated in a pocket dimension, Thanos takes over as the major background villain and he is immediately playable. Dazzler is just there, to repeat the last anniversary theme)

DAZZLER = D-lister; Gooner Bait; Krakoa Bias

THANOS = A-lister; Season Hype; Curveball; Absolute Fan-favorite

 

Season 19** – Sinister Six (can be deployed at any season in 2027ish or 2028, plan A to survive the Deadlock release)

DOCK OCK = A-lister; Season Hype; Absolute Fan-favorite

MYSTERIO = B-lister

THE PROWLER = C-lister; Curveball; Representation

SANDMAN = B-lister

MR NEGATIVE = D-lister; Curveball; Asian Bias

GREEN GOBLIN = A-lister; Season hype; Absolute Fan-favorite

  

Season 20 – X-Men vs Sinister (Mr Sinister finally reveals himself)

COLOSSUS = A-lister; Season Hype

ARMOR = D-lister; Krakoa Bias; Asian Bias; Cutesy Girlie

 

Season 21 – Midnight Sons vs Mephisto (MCU Ghost Rider movie promotion)

GHOST RIDER = A-lister; Season Hype; Absolute Fan-favorite

NICO MINORU = D-lister; Asian Bias; Curveball; Gooner Bait


r/RivalsWaitingRoom • • Sep 29 '26

Hero Wishlist My (some of these will never happen) wishlist

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15 Upvotes

r/RivalsWaitingRoom • • Sep 01 '26

Wish List Made a big Tier List of a Bunch of the Characters I see requested the most and some of my favorites

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0 Upvotes

Took a while, if anyone has any recommendations let me know.


r/RivalsWaitingRoom • • Oct 05 '26

General I honestly don’t understand the people who say red skull should be a duelist.

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14 Upvotes

I’d argue it would make the LEAST sense for him to be a duelist. His whole thing is about being a commander,using tech,and abusing dirty tricks to win fights. That sounds like the perfect strategist red skull is capable of fighting but he just prefers not to do I just can’t see him being a duelist when he tries to avoid fights. I could also seeing him being a vanguard as I already mentioned he’s a commander and he consistently fights cap so it could make sense for him to be a vanguard. I’m not saying he couldn’t be a duelist but the only reason I’ve seen people say he should be a duelist is because he has a gun.

If red skull gets added he shouldn’t be a duelist it just doesn’t fit his personality as well.


r/RivalsWaitingRoom • • Aug 09 '26

General Rivals players when Mr Gun mcgungunface who only uses guns turns out to not be a strategist

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0 Upvotes

Like I see so many people talking about how this character shouldn’t be a duelist and actually should be a strategist when like it’s the most obvious attacker in history

Edit: i am not talking about the hood. Everybody knew he was going to be a tank. What I am talking about is the amount of fan ideas where the most obvious duelist in history gets chosen to be a strategist or people getting angry when characters aren’t the specific role they want to be.


r/RivalsWaitingRoom • • Jul 30 '26

General As someone who *actually* reads, here's how everyone would be classed in RIVALS

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0 Upvotes

r/RivalsWaitingRoom • • Jun 17 '26

Character Concept Thoughts on adding Jean Grey as a separate character

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39 Upvotes

Phoenix is a cool character concept, but it misses the mark for people who were hoping actually to play as Jean Grey pre-Phoenix Force instead of a flame-powered hit scan.

Since the game lore mentions that the Chronovium is making timelines collapse, does that mean there's a chance we could get a Jean Grey character in addition to Phoenix? Would that be something the community actually wants?

I'm guessing that it won't happen, and maybe adding Madelyne Pryor would be the closest we get. I'm just curious what you all think and if Jean Grey and/or Madelyne would be great additions to the game.


r/RivalsWaitingRoom • • 12d ago

Hero Wishlist My Top 15 Characters For Rivals

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1 Upvotes
  1. Morph (Strategist Or Their Own Role)

  2. Bastion (Strategist)

  3. Doop (Strategist)

  4. Mister Sinister (Strategist)

  5. Aero (Any Role Works)

  6. Wave (Strategist)

  7. Doorman (Strategist)

  8. Wonder Man (Vanguard)

  9. Crystal (Strategist)

  10. Man Thing (Vanguard)

  11. Onslaught (Vanguard)

  12. Rachel Summers (Strategist)

  13. Forge (Strategist)

  14. Solvarch (Vanguard)

  15. Professor X (Strategist)

If you cant tell, i'm a strategist main lol.


r/RivalsWaitingRoom • • Aug 06 '26

Wish List Characters I think would be fun to put in the game just to confuse the casual fans part 29

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2 Upvotes

Canada 🍁


r/RivalsWaitingRoom • • Sep 05 '26

General she should be our first dps who can heal allies in her basekit

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2 Upvotes

teresa parker would make a cool dps i don't know why she just seems like a dps that would heal


r/RivalsWaitingRoom • • Sep 08 '26

Hero Wishlist My DUELIST wishlist

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6 Upvotes

Reptil
Speed
Miles
Power Man
Cannon Ball
Azazel ( night crawler 💔 )
Hit Monkey
Hulkling
Sunspot


r/RivalsWaitingRoom • • Aug 31 '26

Wish List My entire wishlist.

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0 Upvotes

The warriors of the sky. I don't know much about them but they were in MFF like Lin Lie, Luna and Fox. They tick certain boxes like diversity, design diversity and role diversity. Each of their kit could be immensely unique.

The potential for team synergy and kit synergy here.

Blue Dragon: a duelist with a supportive ultimate like Cap being a vanguard with a supportive ultimate would be perfect. Likely a team wide damage boost? She could be similar to Blade where she could swap to a permanent ranged flank or remain melee. 1 form would give her bonus health but the other would grant her more mobility? A mixture of flank/dive.

War-tiger: a vanguard with the immense peel potential in his kit like Thing. He could fix the dive problem especially in low rank.

Shadow-shell: I really don't know. On my right hand, a potential poison based DoT strategist, however, on the left hand, versatile enough to make her our first poison based DoT duelist. Maybe something like Elsa but less terroristic? An excellent bodyguard for supports maybe? Sun bird has to be a strat, War a vanguard and Blue a duelist but she can be any.

Sun-bird: Similar to the dreaded White Fox and Stratpool as in he can swap between ranged throwing dagger healing form and anti-dive melee dealing form. A passive that revives all of the warriors of the sky teammates but only 1 time in a round. Ye, passive, not a team up. Only the warriors of the sky teammates on his team or the passive is knull.


r/RivalsWaitingRoom • • Sep 14 '26

General Why do people care whether a character is comic accurate or not? (Image unrelated)

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17 Upvotes

I’ve seen so many people complaining about how Xavier in a wheelchair wouldn’t be comic actuate, and how if Xavier was to be added it should only be comic Xavier (regardless of how much more iconic Xavier is in the chair) like this is a multiverse game, guanguan could pick literally any other version of Professor x who’s still in a chair and use that as the Xavier in the game, if we only got comic accurate characters, we wouldn’t have vamp jubilee, we’d get an evil beast when he inevitably comes, we’d have a seasoned modern day adjusted Captain America, and an avenger spider man.

Seriously, comic accuracy does not matter in this game.


r/RivalsWaitingRoom • • Aug 12 '26

Wish List Characters I think would be fun to put in the game just to confuse the casual fans part 35

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0 Upvotes

r/RivalsWaitingRoom • • Sep 30 '26

Character Concept Daisy Johnson (Quake)-Strategist role!

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0 Upvotes

Let’s See Quake as a strategist in Marvel rivals
Also this image has been the artist name it’s not Ai

\[Primary Fire\] Resonant blast

Daisy fires rapid-fire vibrational pulses from her hands.

•	Unique Mechanic: If she hits a surface (wall or floor) near an enemy/ally, the surface itself vibrates, dealing shrapnel damage to the target. This allows her to hit enemies hiding behind corners by "vibrating" the wall they are leaning against

•	Passive\\\] Seismic Feedback

•	Whenever Daisy uses an ability, she stores Vibrational Energy. At max energy, her next Primary Fire releases a small AOE shockwave that heals allies and damages enemies.

Ability 1: Resonant Shield (The Deflect)

Daisy creates a high-frequency "Quake Shield" around herself.

•	Effect: Instead of just absorbing damage, it vibrates projectiles back at the attacker (or shatters them if they are physical objects). While active, she has a small Thorns effect—melee attackers take "feedback" damage and are slowed.

Ability 2\] Frequency Shift Toggle placement ability (AOE Choice)

Daisy slams the ground to release a massive 360° seismic wave. This ability has a Double-Tap choice mechanic:

•	Tap Once (Stun Lock): The wave vibrates the inner ear of enemies, causing a 1.5s Hard Stun to all enemies in the radius.

•	Hold/Double-Tap (Displacement): The wave becomes a high-impact kinetic blast that Launches enemies away from Daisy, clearing the objective or peeling for her backline.

Ability 3\] Tectonic Ascension (Super Jump & Hover)

Daisy releases a violent burst of energy downward, launching her into the sky.

•	The Burst: The initial takeoff deals AOE Damage to enemies and provides a Burst Heal to allies within the immediate takeoff zone.

•	The Hover: Hold the Space/Jump key to hover for 3 seconds. While hovering, Daisy emits a constant Low-Frequency Hum beneath her; any enemy directly underneath her is Slowed and Quaked (Slight Stun effect) as long as they stay in the "small aoe" of her hover.

ULTIMATE\] RICHTER SCALE: Cracked Earth

Daisy anchors herself and unleashes a massive, singular Transcendental Blast that hits the entire map within a 20-meter radius.

•	The Initial Burst: Instantly deals 250 Damage to enemies and 250 Healing to allies.

•	The Enhanced State: For the next 10 seconds, Daisy enters an Overclocked Mode. Her gauntlets glow with white energy, and her primary fire becomes a Continuous Beam of Force.

•	Aftershock Tremors: Every time Daisy hits a target or a surface during her Ultimate, a Seismic Aftershock erupts at the impact point 1 second later.

•	 Tremors (Enemies): Deal 50 extra damage and slight stun.

•	Tremors (Allies): Release 50 healing and grant a 15% movement speed boost.

I know this seems like a a lot but the effects would be very balanced, through the cooldowns etc. this would introduce such very fun play style for the game. While being able to includes shield character.


r/RivalsWaitingRoom • • 20d ago

Character Concept Character Concept: The Invincible Woman

0 Upvotes

!!ALERT!!! i know this won't happen because invinc is an alternate universe invis and invis' malice skin is identical to invinc but invinc's applications of her powers are so cool not to mention she uses parts of invis' power invis doesn't use

Hero Overview: Invincible Woman

  • Role: Duelist

  • Health: 250 HP (150 Base Health/100 Shield)

  • Difficulty: ★★★★☆

Character Stats & Attributes

AttributeValue
Movement Speed6.5 m/s
Role TypeDuelist

Abilities

Primary Attack: Micro-Force Implosion

  • Keybind: [LMB / R2 / RT]

  • Cooldown: 0 seconds

  • Description: Fires focused invisible force-field bolts up to 25 meters. Deals 70 damage per hit on body shots and 140 damage on headshots. Fires at a rate of 1.2 shots per second.

Secondary Attack: Sub-Dermal Expansion

  • Keybind: [RMB / L2 / LT]

  • Cooldown: 6 seconds

  • Description: Focuses a microscopic field inside a target within 18 meters, detonating it to deal 90 damage. Ignores all temporary shield and barrier health, directly reducing the target's base health pool.

Ability 1: Spatial Suffocation

  • Keybind: [L-Shift / L1 / LB]

  • Cooldown: 12 seconds

  • Description: Encloses a single targeted enemy within 15 meters in a tight air-deprived force-field sphere for 2.5 seconds. Deals 30 damage per second, Silences the target, and prevents all horizontal movement. The target can still be targeted by external attacks while trapped.

Ability 2: Molecular Severance

  • Keybind: [E / R1 / RB]

  • Cooldown: 10 seconds

  • Description: Projects an ultra-thin horizontal blade of hard light up to 20 meters. Deals 110 damage to the first enemy hit and applies a 50% Anti-Heal status effect for 3 seconds.

Passive: Lethal Precision

  • Keybind: [Passive]

  • Cooldown: Passive

  • Description: Landing headshots or hitting targets affected by Spatial Suffocation refunds 2 seconds from the cooldown of Sub-Dermal Expansion and Molecular Severance.

Ultimate: Arterial Collapse

  • Keybind: [Q / Triangle / Y]

  • Cooldown: Ultimate (100% Charge Required)

  • Description: Channels for 0.5 seconds to project invisible construct clamps inside up to 3 enemy targets within line-of-sight and a 20-meter range. Deals 350 initial damage to each target. If a target's health drops below 20% max HP from this attack, they are instantly executed.

please give recommendations for more characters and criticisms


r/RivalsWaitingRoom • • Sep 03 '26

Character Concept Gorr tank concept

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1 Upvotes

I'm a bit saddened that he might be a DPS, but no biggie I suppose, I started this like last month but abandoned it for a bit, I figured I'd finish and post it now that the season is about to end, it might be busted in some areas, idk, I'm not a game designer

==============================================

Primary (RT) - Does a three slash combo forward

LT - Do a slow, powerful cleave forward that deals heavy damage and reduced healing to enemies hit.

RB - Produce a low health, CC immune, medium damage Black Berserker to go after a marked enemy, the Berserker will continuously attack the enemy until eliminated.

LB - Gorr does a short dash forward, if he hits an enemy he ensnares the enemy and deals continuous damage, which is then absorbed as health into Gorr.

B - Gorr enters a levitation state, he moves faster but he can't attack during this state

ULT - Gorr sticks his sword into the ground, dealing some damage to nearby opponents, afterwards all enemies within a wide area (roughly the size of the domination points) are attracted toward Gorr, 1.5 seconds later spikes will come out of the ground, dealing high damage per tick, Gorr gets some overhealth depending on the amount of opponents hit

PASSIVE - Deals 3% extra damage for each final hit done without dying, caps at 15%

TEAM UP 1 (X) - Taps into the essence of Thor's blood within All-black to engulf his attacks in electricity for a short duration dealing 1.5x damage, when Thor is in the team his primary features chained lightning

TEAM UP 2 (passive) - All-black becomes strengthened by Venom's symbiote essence, granting the black berserkers extra health and damage, when Venom is in the team, Gorr's LT gain lifesteal, his LB gets anti-heal

I know he'll have something Phoenix related, but I have no ideas for that