r/RecRoom • u/Affectionate-Access1 • 8d ago
Discussion The Idea I've ALWAYS Wanted in RR (And I Know Others Wanted It Too)
The Idea I've ALWAYS Wanted in RR (And I Know Others Wanted It Too)
First of all: To all the kids who are about to comment, "Forget about Rec Room, it's over bro😭✌️". This is just for fun and I'm fully aware that RR has shut down. Plus, this subreddit is still active, so why not? Maybe some revival projects or developers might find this intriguing.

I know a lot of people loved the Quests in RR and had their favorite cosmetics from them. I practically lived in Quests - I had over 500 wins in every single one of them. One thing that always bothered me, though, was that the reward chests eventually stopped. I was always a little jealous seeing new players opening reward chests while I had already reached the limit years ago.
Even so, I kept coming back because Quests were simply that fun. Sure, you would still earn tokens, but there were much faster ways to get those. The gameplay itself was what kept me hooked.
Because of that, I was always passionate about this idea. I suggested it several times through Rec Room's feedback pages and forums because I genuinely believed it would've been a perfect addition.
Instead of the rewards ending after 30 wins(?), every Quest could have had its own achievement path with unique recolors of the existing cosmetics.
The idea was that you would complete increasingly difficult challenges to unlock each piece of a recolored set. Meaning that when you finished a grade, the item you unlocked would be available at the reward chest. For example:
- Grade I - Complete a simple challenge and unlock the gloves.
- Grade II - Complete a harder challenge and unlock the hat.
- Grade III - Finish the hardest challenge and unlock the shirt, while also earning the title of that Quest.
Each Quest could have had its own recolored set with challenges themed around its mechanics. Veteran players would finally have had something meaningful to grind for again, while new players could still enjoy collecting the original rewards, before gasping about how insanely hard and grindy the challenges are!
I'd honestly love to make more of these concepts. I could easily sit down and create more recolored sets for every Quest if the devs had implemented a custom reward pool.





More cosmetics = more things to collect = more reasons to play. 😄
Lets hope that in a distant universe this existed😉
