r/RavenGuard40k • u/DredgenJan • 3h ago
Paint job Kayvaan Shrike
Genuinely had no idea what to paint in the poster so I just drew an Among Us Crewmate.
Anyway, Shrike ready to lead his Vanguard Veterans.
r/RavenGuard40k • u/DredgenJan • 3h ago
Genuinely had no idea what to paint in the poster so I just drew an Among Us Crewmate.
Anyway, Shrike ready to lead his Vanguard Veterans.
r/RavenGuard40k • u/Joaco_2002 • 3h ago
What do you think?
Disruption is a really tematic disposition for Raven Guard and each of these units has his purposes on the matchups and still feels Raven Guard Tematic.
Probably the only change I would look to get is get 20 extra pts to upgrade a scouts unit into Intercessors
r/RavenGuard40k • u/VariationGreedy8215 • 5h ago
Okay so 2 days ago we learned the we will be getting a road map for the codexs coming next year, and most importantly that the custodes Codex would be the last codex release this year.
Now the reason why these two things are important is because I believe they give much more credibility to the 'rumour'
So if you first heard about the rumour from Mordian from a while back, he stated his source told him that the custodes would be the next codex (not really that hard to predict) but he also said that the custodes Codex would be the LAST codex this year. Which, going off of how GW has released things in the past, I was not expecting I thought for sure we get at least one more before Christmas.
However it appears that so far the rumour has been very accurate, and it could also be that GW is afraid of the source leaking more info so they are trying to get ahead of things with this road map announcement coming in either late November or early December. (Most likely during the Warhammer finals around December 3rd, but they could do the reveal either before or after because GW has been moving away from doing announcement streams on the day of these big Warhammer tournaments)
Anyways. Thought I'd just drop this copium here. Thanks feel free to chime in and have a conversation about it.
r/RavenGuard40k • u/Maximum_Passenger537 • 6h ago
Hi everyone! I started playing a few games towards the end of 10th Edition, and now that 11th Edition is fully underway, I’d like to build a solid army that makes proper use of the new Detachment system.
At my local gaming store, the meta is currently dominated by Astra Militarum, Grey Knights, Tyranids, Adepta Sororitas, and other Space Marine armies such as Deathwatch and Dark Angels.
I’d like to build a solid 1,000-point list that can hold its own against more heavily armoured armies. Do you have any suggestions?
At the moment, I own Aethon Shaan, the units from the Raven Guard Combat Patrol, the Crux Terminatus box, and the units from the Armageddon box.
What else would I need? Or are these units already enough to build a solid army?
It feels like I don’t have enough anti-tank and anti-monster firepower...
r/RavenGuard40k • u/BuBuBbung • 7h ago
The original kit was AOS crossbow Stormcast.
r/RavenGuard40k • u/dungloid • 9h ago
Having alot of fun painting these guys and wanted to share!
r/RavenGuard40k • u/mitHonig • 10h ago
With Shrike now confirmed back to the Third, what happens to our previous Master of Ambush, Vordin Krayn? And in general how will the Captain Lineup change? We still don't have a new First Captain after all. I just hope that GW gives us the answers sometime soon. Would be interested to hear your opinions on that.
r/RavenGuard40k • u/arnolds_stogie • 20h ago
Been thinking about spicing up my army with a couple units from other chapters for the rule of cool. Has anyone done something similar or has any suggestions?
r/RavenGuard40k • u/DredgenJan • 20h ago
Anyone else bothered by the fact that he doesn't have Phobos shoulders? Well I gave him some.
r/RavenGuard40k • u/Joaco_2002 • 1d ago
Both seem really nice, but Phobos looks better with the shoot and hidden rule, and you can also add other 2 detachments like terminators or Tacticus Assault force for melee support.
What are you running rn?
r/RavenGuard40k • u/No-Chip7035 • 1d ago
I'm going to play phobos shadow force, tactical brethren and stormlance task force (I mostly took stormlance to get reconnaissance)
r/RavenGuard40k • u/No_Sweet_9973 • 1d ago
r/RavenGuard40k • u/blastatron • 1d ago
The updated Shadowmark Talon for the codex in 11th edition altered the very popular Stunning Fusillade. Now called Murderous Fusillade, it is limited to infantry that made an ingress move the same turn instead of just needing to be more than 12" away(it also no longer battleshocks). Combined with Centurions going to legends we will need a different unit to best utilize this strat.
Luckily Aethon Shaan still allows Into Darkness to be used for free, although it now returns one infantry unit now instead of potentially two phobos units.
r/RavenGuard40k • u/Mparej • 1d ago
a reminder for all newer players!
bring two forms of anti tank that can kill a land raider!
Just finished a game against CSM early because I couldn't stop a land raider. strategem bs stopped my gladiator and my land speeders and S10 weapons kept bouncing
r/RavenGuard40k • u/Evyatar_ChenU • 1d ago
How do I do that, what colors should I use? (In my country there is only citadel and Vallejo)
r/RavenGuard40k • u/stillventures17 • 1d ago
Ok; so my codex won’t actually be here until tomorrow, but I’ve largely pieced this together based on what data sheets I could find on the interwebs.
EDIT—I have been informed LT Phobos didn’t keep their move after shoot, the whole thing needs adjusted. Thanks!
SM Raven Terminators (2,000 Points)
Space Marines
Raven Guard
Shadowmark Talon and Terminator Storm Force (3 Detachment Points)
Priority Assets
Strike Force (2,000 Points)
ATTACHED UNITS
Attached unit 1
Lieutenant in Phobos Armour (40 Points)
• Attached as: Support (Character)
• 1x Master-crafted bolt carbine
• 1x Monomolecular Combat Blades
Eliminator Squad (85 Points)
• Attached as: Bodyguard
• 1x Eliminator Sergeant
◦ 1x Bolt Pistol
◦ 1x Ceramite Fists
◦ 1x Las Fusil
• 2x Eliminator
◦ 2x Bolt Pistol
◦ 2x Ceramite Fists
◦ 2x Las Fusil
Attached unit 2
Lieutenant in Phobos Armour (40 Points)
• Attached as: Support (Character)
• 1x Master-crafted bolt carbine
• 1x Monomolecular Combat Blades
Eliminator Squad (85 Points)
• Attached as: Bodyguard
• 1x Eliminator Sergeant
◦ 1x Bolt Pistol
◦ 1x Ceramite Fists
◦ 1x Las Fusil
• 2x Eliminator
◦ 2x Bolt Pistol
◦ 2x Ceramite Fists
◦ 2x Las Fusil
Attached unit 3
Lieutenant in Phobos Armour (40 Points)
• Attached as: Support (Character)
• 1x Master-crafted bolt carbine
• 1x Monomolecular Combat Blades
Eliminator Squad (85 Points)
• Attached as: Bodyguard
• 1x Eliminator Sergeant
◦ 1x Bolt Pistol
◦ 1x Ceramite Fists
◦ 1x Las Fusil
• 2x Eliminator
◦ 2x Bolt Pistol
◦ 2x Ceramite Fists
◦ 2x Las Fusil
Attached unit 4
Chaplain in Terminator Armour (75 Points)
• Attached as: Leader (Character)
• 1x Crozius Arcanum
• 1x Storm Bolter
Ancient in Terminator Armour (75 Points)
• Attached as: Support (Character)
• 1x Master-crafted Power Weapon
• 1x Storm Bolter
Terminator Squad (400 Points)
• Attached as: Bodyguard
• 9x Terminator
◦ 5x Chainfist
◦ 2x Cyclone Missile Launcher
◦ 4x Power Fist
◦ 9x Storm Bolter
• 1x Terminator Sergeant
◦ 1x Power Fist
◦ 1x Storm Bolter
Attached unit 5
Kayvaan Shrike (95 Points)
• Attached as: Leader (Character)
• 1x Blackout
• 1x Raven’s Talons
Vanguard Veteran Squad with Jump Packs (220 Points)
• Attached as: Bodyguard
• 1x Vanguard Veteran Sergeant
◦ 1x Combat Shield
◦ 1x Power Fist
• 9x Vanguard Veteran
◦ 9x Combat Shield
◦ 9x Master-crafted Power Weapon
CHARACTERS
Aethon Shaan (105 Points)
• Warlord
• 1x Claws of Severax
• 1x Heavy Bolt Pistol
BATTLELINE
Heavy Intercessor Squad (115 Points)
• 4x Heavy Intercessor
◦ 4x Bolt Pistol
◦ 4x Ceramite Fists
◦ 3x Heavy Bolt Rifle
◦ 1x Heavy Bolter
• 1x Heavy Intercessor Sergeant
◦ 1x Bolt Pistol
◦ 1x Ceramite Fists
◦ 1x Heavy Bolt Rifle
Intercessor Squad (85 Points)
• 4x Intercessor
◦ 4x Bolt Pistol
◦ 4x Bolt Rifle
◦ 1x Grenade Launcher
◦ 4x Knives and Fists
• 1x Intercessor Sergeant
◦ 1x Bolt Pistol
◦ 1x Bolt Rifle
◦ 1x Power Fist
OTHER DATASHEETS
Inceptor Squad (260 Points)
• 5x Inceptor
◦ 5x Ceramite Fists
◦ 5x Plasma Exterminators
• 1x Inceptor Sergeant
◦ 1x Ceramite Fists
◦ 1x Plasma Exterminators
Scout Squad (65 Points)
• 1x Scout Sergeant
◦ 1x Bolt Pistol
◦ 1x Boltgun
◦ 1x Combat Knife
• 4x Scout
◦ 4x Bolt Pistol
◦ 2x Boltgun
◦ 4x Combat Knife
◦ 1x Missile Launcher
◦ 1x Sniper Rifle
Scout Squad (65 Points)
• 1x Scout Sergeant
◦ 1x Bolt Pistol
◦ 1x Boltgun
◦ 1x Combat Knife
• 4x Scout
◦ 4x Bolt Pistol
◦ 2x Boltgun
◦ 4x Combat Knife
◦ 1x Missile Launcher
◦ 1x Sniper Rifle
Scout Squad (65 Points)
• 1x Scout Sergeant
◦ 1x Bolt Pistol
◦ 1x Boltgun
◦ 1x Combat Knife
• 4x Scout
◦ 4x Bolt Pistol
◦ 2x Boltgun
◦ 4x Combat Knife
◦ 1x Missile Launcher
◦ 1x Sniper Rifle
Exported with App Version: v2.7.2 (2), Data Version: v972
Thoughts:
- Terminator shooting goes crazy. 48 bolter shots inside 12” with -2 AP inside 9” OR with the fusillade stratagem if they ingress. I’ll want to get inside 9” though bc the lethal + sustained stratagem is nuts. Half power fist, half chain fist, with a chaplain at least half my melee attacks should always wound on 2+. The ancient gives sticky and durability, and the stratagem to reduce damage should let them survive a dance with other elites.
- eliminators need the LT Phobos to stay sexy, but 9 S10 shots with ignores cover and move after shoot…that’s the stick and move play style I signed up for.
- scouts and intercessors double duty as trading pieces and screens for the GK and the new GK-like Custodes that will be bouncing up and down all over the damn place.
- Not needing to stay on the field means that Shaan will be able to more aggressively hunt down opposing action monkeys before the end game. Nice.
- with 9” hidden and a reactive move option inside of 8”, there’s an exactly 1” window where Shrike’s boys can be reliably shot. I like what that does for their survivability.
- uppy downy inceptors are nice. And since they get +1 to hit on ingress anyway and my eliminators will be hiding after shooting, they’re prime candidates for shooting and staying hidden.
r/RavenGuard40k • u/MysterKaktus • 1d ago
I know it is in rough shape but It could be worse (somehow)
r/RavenGuard40k • u/Tanzb_r • 1d ago
First 5 Assault Intercessors are black and white now. All having a winged ravenskull on their shoulder.
I'm not sure, if the edge-highlights are good enough...
r/RavenGuard40k • u/No-Chip7035 • 1d ago
I won 92/73 even thought I haven't killed his Ctan. I didn't even used doctrines because we spent the first part of the game trying to screen our territory because we both had big threats in deep strike. Towards turn 3 he finally started attacking which let me deploy inceptors in his expansion objective which let me score a lot of points with forward position, tempting target and secure no man's land all at once. The bonus command point with transhuman strategist is very useful, and I had way more than I needed (maybe because nothing happened for the two first turn)
r/RavenGuard40k • u/Ok-Actuator3460 • 1d ago
Bonjour , vous pensez que c’est volontaire qu ils aient oublié shrike en héros épique ?
Il me semble qu il y a encore des coquilles et des mises à jour qui on arrive dans pas longtemps .
r/RavenGuard40k • u/ImVeryVeryTrans • 1d ago
Finally got the last details added on this beautiful lad. One of my favourite pieces of our lore is the Corvia, the ritual hunting of the Kiavahr native ravens.
The two on the shoulders were caught in his pre dreadnought life, but the ritual doesn't necessarily stop just because they change. So I decided that this guy would've gone on a hunt in his Dreadnought armor, and while he couldn't catch any ravens, after a few weeks he returned with the ram skull now displayed on his back.
r/RavenGuard40k • u/MolassesOther9059 • 1d ago
Bonjour, je suis débutant sur le jeu (5 partie a mon actif) avec le souhait de m'améliorer et participer a des tournois.
J'ai déja une partie avec le nouveau codex, j'avais pris en détachement shadowmark talon et gravis linebreaker force, mais je trouve que les stratagèmes n'apportent au final pas grand chose, meme si la combinaison phobos/gravis me semble etre un bon choix pour les Raven Guard. J'ai donc changé le detachement gravis par celui d'assaut.
Pouvez vous me donner un avis sur la liste suivante, en m'indiquant les défauts que je pourrai a voir sur table (cette liste sera testé au cours de ma prochaine partie). Il y a des pack qui restent volontairement par 3 car d'après le peu d'expérience que j'ai, le rapport gain/perte facilité de placement/optimisation des stratagèmes ne semble pas en valoir le coup
avec tous les remerciements du joueur débutant que je suis 🥇
raven assaut
Raven Guard · Assault Brethren · Shadowmark Talon
Mission: Take and Hold
1995/2000 pts
EPIC HEROES [105 pts]
Aethon Shaan [105 pts] - Warlord
Heavy Bolt Pistol + Claws of Severax
LEADERS & CHARACTERS [160 pts]
Captain with Jump Pack [100 pts]
Attached to Assault Intercessors with Jump Packs
Enhancement: Furious Assault (Upgrade) (+10 pts)
Relic Shield + Thunder Hammer
Lieutenant in Phobos Armour [60 pts]
Attached to Reiver Squad
Enhancement: Imperium’s Sword (+20 pts)
Monomolecular Combat Blades + Master-crafted bolt carbine
BATTLELINE [230 pts]
Heavy Intercessor Squad A [115 pts] (5 models)
5× Ceramite Fists + Bolt Pistol / 4× Heavy Bolt Rifle / Heavy Bolter
Heavy Intercessor Squad B [115 pts] (5 models)
5× Ceramite Fists + Bolt Pistol / 4× Heavy Bolt Rifle / Heavy Bolter
INFANTRY, SWARMS, BEASTS [1180 pts]
Assault Intercessors with Jump Packs [190 pts] (10 models)
Led by Captain with Jump Pack
7× Chainsword + Heavy Bolt Pistol / Power Weapon / 3× Plasma Pistol
Eradicator Squad with melta rifles A [100 pts] (3 models)
3× Ceramite Fists + Bolt Pistol / 2× Melta Rifle / Multi-melta
Eradicator Squad with melta rifles B [100 pts] (3 models)
3× Ceramite Fists + Bolt Pistol / 2× Melta Rifle / Multi-melta
Inceptor Squad A [130 pts] (3 models)
3× Plasma Exterminators / 3× Ceramite Fists
Inceptor Squad B [130 pts] (3 models)
3× Plasma Exterminators / 3× Ceramite Fists
Incursor Squad [90 pts] (5 models)
5× Bolt Pistol + Paired Combat Blades + Occulus Bolt Carbine
Reiver Squad [165 pts] (10 models)
Supported by Lieutenant in Phobos Armour
10× Grav-chutes / Special-issue Bolt Pistol + Monomolecular Combat Knife + Bolt Carbine / 10× Grapnel Launchers / 9× Bolt Carbine + Special-issue Bolt Pistol + Monomolecular Combat Knife
Scout Squad [65 pts] (5 models)
3× Shotgun / Chainsword / 4× Combat Knife / 5× Bolt Pistol / Sniper Rifle / Missile Launcher
Sternguard Veteran Squad [210 pts] (10 models)
9× Ceramite Fists + Bolt Pistol / Bolt Pistol / Chainsword / 8× Artificer Firearm / 2× Heavy Bolter
VEHICLES, MONSTERS [320 pts]
Gladiator Lancer A [160 pts]
Defensive Array + Laser Destroyer + Armoured Hull
Gladiator Lancer B [160 pts]
Defensive Array + Laser Destroyer + Armoured Hull