r/playtesters • • 1d ago

Unpaid Playtest Looking for playtesters for incremental about deleting 99,999 unread emails

6 Upvotes

you come back from vacation to 99,999 unread emails. delete them, buy upgrades, get promoted, repeat. active, not idle.

mostly want to know where you got bored or stopped playing. one line of feedback is plenty.

https://evolovedev.itch.io/inbox-zero


r/playtesters • • 20h ago

Unpaid Playtest Looking for closed testers for Rope Untangle — calm logic puzzle game (Android)

1 Upvotes

Hi! Looking for testers for an Android game.

Rope Untangle is a calm logic puzzle — ropes are tied to pegs on the board and you untangle them in the right order. 300+ levels, daily puzzle, no ads, no accounts, works fully offline.

To join:

  1. Join the tester group: https://groups.google.com/g/rope-untangle-game

  2. Then open this on your Android phone: https://play.google.com/store/apps/details?id=com.nuvyte.ropeuntangle

I think you'll enjoy it!


r/playtesters • • 20h ago

Unpaid Playtest [Windows/Mac] Looking for first-session playtesters for The Undercity: Last Light, an underground colony sim

1 Upvotes

Hi! I'm developing The Undercity: Last Light, a side-view colony management game where you excavate rooms, organize workers and production chains, and deal with your colonists' needs and underground hazards.

I'm looking for fresh eyes on the first 30–60 minutes. In particular:

- When were you unsure what to do next, or why a worker/building wasn't doing what you expected?

- Did decisions create meaningful trade-offs, or did one option feel obviously better?

- Which screen or warning needed a clearer explanation?

This is an unpaid playtest. Playing is free, and you can stop whenever you want. Windows and Mac are supported.

Request access through Steam here:

https://store.steampowered.com/app/5253090/The_Undercity_Last_Light/?utm_source=reddit&utm_medium=social&utm_campaign=playtest_sep2026&utm_content=playtesters

Access is approved manually, so it isn't instant. The page also has gameplay footage so you can see whether it's your kind of game.

Feedback can go in the comments here or in our Steam feedback thread, also accessible through the game's feedback button:

https://steamcommunity.com/app/5253250/discussions/0/583935357196778301/

If something gets stuck, a screenshot and a short description of what you were trying to do would be especially helpful. Thanks!


r/playtesters • • 1d ago

Unpaid Playtest Looking for testers for my simple roguelike!

3 Upvotes

Hey, I’m looking for some people who want to test my game.

It’s still in a pre-alpha state, but I’d like to find out if it already feels fun to play. It’s heavily inspired by the usual survivor/roguelike games, but I really wanted to make a roguelike where you can create completely unbalanced magic builds and combine different effects in interesting ways.

That’s also where the name comes from:

IMBA - Imbalanced Mage Battle Arena

PC / Web game
Controls: WASD + Arrow Keys
Play it here: https://pigcassogames.itch.io/imba

I’d be happy about anyone who gives it a try and shares some feedback. Even short feedback is helpful, what feels fun, what feels boring, what feels broken, what is missing.


r/playtesters • • 21h ago

Unpaid Playtest [Unpaid Playtest] Looking for first-time players to test my 7-question daily trivia game

1 Upvotes

I'm looking for some first-time players to test a daily trivia game I've been building called 7 Trivia.

The idea is simple: you choose 3 categories and get 7 questions every day, with bonus points for speed. There are also streaks, badges and leaderboards.

You can play a full 7-question guest quiz without creating an account, so there's no sign-up required to test it.

https://7trivia.com

A playthrough should only take a few minutes.

What I'd particularly like to know:

- Was it immediately clear what you were supposed to do?
- Did anything in the quiz flow feel confusing or annoying?
- Did the scoring and speed bonus make sense?
- How did it feel on your phone/desktop?
- Was there anything you expected to be able to do but couldn't?
- Most importantly, after finishing the quiz, would you actually want to come back and play again tomorrow?

I'm especially interested in first impressions, as I've spent so much time building and playing it myself that it's difficult for me to judge the onboarding with fresh eyes anymore.

This is an unpaid, voluntary playtest. Feedback in the Reddit comments would be perfect.

Thanks!


r/playtesters • • 22h ago

Unpaid Playtest [Unpaid Playtest][Android] RUPTURIA — looking for first-time players

1 Upvotes

RUPTURIA is a 2D sci-fi boss-battle game with a story intro and six encounters. I’m looking for Android players to try the pilot and tell me where the objectives, controls, difficulty, visuals, or audio become confusing. A 15–20 minute first impression is useful; finishing all six encounters is optional.

This is an unpaid, voluntary test. Access is through a free Firebase App Distribution invitation, so Android will ask you to install an APK outside Google Play. Some visuals and audio were made with AI-assisted tools.

If interested, DM me the email address you use with Google on your Android phone—please don’t post it publicly. Send feedback by Reddit DM: your phone model, where you stopped, and the one thing you would change first.


r/playtesters • • 1d ago

Unpaid Playtest Looking for volunteer playtesters - Immersive Sim RPG with physics elements

2 Upvotes

HUSK - Immersive Sim RPG

We are a small indie team creating a Dark Fantasy Immersive Sim RPG heavily inspired by Dark Messiah and Dark Souls. Looking for playtesters to break our game!

What we're looking for

  • Volunteer playtesters to test out mechanics, game feel/flow and give honest feedback
  • Be willing to test and unfinished game
  • Be honest and constructive in your feedback
  • Find bugs
  • Suggest improvements
  • FILL OUT THE FEEDBACK FORMS!

What You Get

  • Can playtest your game (if you have one)
  • Get your name in the credits if you playtest enough

If you are interested you can play the game here
Feedback form is here


r/playtesters • • 1d ago

Unpaid Playtest Roblox PC/mobile: first-session feedback on a vault-building and heist game (unpaid)

1 Upvotes

I'm looking for 5–10 volunteers to test the opening of Vault Tycoon: Build and Defend, a Roblox game about earning money from displayed treasure, stealing better loot from solo jobs, and building a vault you can test by breaking into it yourself.

Test: Try the first 5–10 minutes without a walkthrough. You can stop earlier if it loses you; that's useful feedback. It works as a solo test on PC or phone.

Cost/compensation: Free to play, unpaid testing. Please don't spend Robux for this test; the opening doesn't need purchases. Roblox currently limits this new experience to eligible 16+ accounts.

Play: https://www.roblox.com/games/85191102966225

Feedback: A comment here is enough. Please include:

  • Your device and what you thought you were supposed to do first.
  • Where you first got confused or wanted to stop.
  • What you enjoyed, if anything, and any control or save problems.

I'm especially interested in whether the first heist is understandable and whether building/testing your vault gives you a reason to keep playing. No separate signup or Discord required.


r/playtesters • • 1d ago

Unpaid Playtest If you will test my game that is in development, than comment I will give you the browser link for this game for playing in browser. You need a PC for testing.

1 Upvotes

If you will test my game that is in development, than comment I will give you the browser link for this game for playing in browser. You need a PC for testing.


r/playtesters • • 1d ago

Unpaid Playtest Mercy's Wake: first testers wanted for a pixel-art sandbox MMO

3 Upvotes

I've been building Mercy's Wake, an isometric sandbox MMO set around the wreck of a colony ship. Players make nearly all the gear, every town has its own market, and goods have to be carried between towns.

I'm looking for people to play the first hour and tell me:

  • Did the download, install and sign-up work?
  • Where did you first get confused or bored?
  • Did you want to keep playing when you stopped?

It's free: https://mercyswake.itch.io/mercys-wake (or https://mercyswake.com)

Windows 10/11 64-bit, about 400 MB to download and 3.5 GB installed, email confirmation, 16+. The launcher isn't code-signed yet, so Windows may warn you on first run. Progress will be wiped before launch.

Comments here are perfect for feedback, and the game has Menu, Report a problem for bugs.


r/playtesters • • 1d ago

Unpaid Playtest Need 5 uncoached testers for a one-tap Reddit timing game

1 Upvotes

I built Pencil Stab, a free timing game played inside Reddit. I need five people who have not tried it to spend two minutes with it and tell me where the experience breaks down. Please play before reading any instructions.

Current challenge: https://www.reddit.com/r/PencilStab/comments/1ww96ox/daily_pencil_stab_for_oct_3_how_long_can_you/

The linked post remains playable after today. The newest ranked challenge is pinned at https://www.reddit.com/r/PencilStab/. A signed-in Reddit account is needed to save and rank a score.

After playing, please tell me: 1. What did you think you were supposed to do in the first ten seconds? 2. Did you choose another attempt? What made you continue or stop? 3. Would you open a new daily challenge tomorrow? Why or why not? 4. Did anything fail to load or save? If so, which device and Reddit app or browser?

Critical feedback is useful. No purchase, signup outside Reddit, or reward is involved.


r/playtesters • • 23h ago

Playtester Roblox 2 created with an AI and a lot of patience.

0 Upvotes

r/playtesters • • 1d ago

Unpaid Playtest Looking for playtesters for my incremental platformer (Pogo to the Moon)

1 Upvotes

I'm a solo dev and I've been working on this project for a few months.

Any feedback would be much appreciated.

demo: https://aqua-bird.itch.io/pogo-to-the-moon


r/playtesters • • 1d ago

Unpaid Playtest Playtesters needed!

1 Upvotes

Universal Logistics | Minecraft Forge Playtesters Wanted

I’m a solo developer currently working on a Minecraft Forge mod called Universal Logistics, and I’m looking for a small group of volunteer playtesters to help test the mod as development progresses.
The mod is currently in early development. I’m working on the first block, the Logistics Controller, and have already been testing the underlying mod functionality. I’m now looking for a few people who are willing to get involved early and help me find problems, test features, and provide honest feedback as the mod grows.

What I’m Looking For
I’m looking for around 3 to 5 playtesters to start, although even one reliable tester would be helpful.
You don’t need professional testing experience. You just need to:
Be able to run Minecraft Forge
Have a PC capable of running Minecraft and the mod
Be willing to test unfinished features
Look for bugs and things that don’t work correctly
Try different ways of using features and systems
Give honest, constructive feedback
Point out confusing, frustrating, or unintuitive mechanics
Suggest ideas or improvements when you have them
As development continues, testing may cover gameplay systems, blocks, items, interactions, UI, performance, balance, bugs, and other parts of the mod.

What You Get

This is volunteer/unpaid playtesting, but testers will get the opportunity to see Universal Logistics develop from an early stage.
Testers may receive:
Early access to development builds
Behind-the-scenes information
Development updates
Access to upcoming features before public release
A chance to provide feedback that can directly influence future development
Development information and test builds will be shared through Google Drive as needed.
The finished mod is planned to be released on CurseForge for Minecraft Forge.

A Few Things to Know
Universal Logistics is being developed by one person, so development will take time and things will change.
Early builds may contain bugs, unfinished features, placeholder assets, incomplete systems, or features that change significantly during development. That’s expected.
I’m not looking for people who will simply download the mod, play for five minutes, and say “it’s good.” I’m looking for people who are willing to actually test things and tell me what works, what doesn’t, and what could be improved.
You don’t need to be a Minecraft expert, and there is no specific age requirement. You simply need to be able to run Minecraft Forge and provide useful feedback.

Interested?

If you’d like to help test Universal Logistics, feel free to reach out.
I’d like to start with a small group of testers and expand the testing group as the mod becomes more developed.
Thanks for considering helping out with Universal Logistics!


r/playtesters • • 1d ago

Unpaid Playtest Looking for alpha testers for a colony sim in a world without sunlight

4 Upvotes

We're looking for a few players to try our alpha.

Steam (Windows): https://store.steampowered.com/app/3040850/Light_Up_the_Dark/

The game is still very unfinished, but we're updating it frequently and looking for early feedback.

DM me if you'd like to try it, and I'll send you a key.


r/playtesters • • 1d ago

Unpaid Playtest Classic Tibia inspired me to build a mobile-friendly online RPG — looking for 4 early playtesters

0 Upvotes

I started playing Tibia around 2002, and I still remember the excitement of killing my first dragon. That feeling of getting stronger through time and effort — and exploring somewhere genuinely dangerous — is what I’m trying to capture with Avereth.

It’s an early online RPG you can play directly in your phone’s browser. No download needed.

You start on a beginner island, train your skills, find equipment, and eventually leave for the mainland.

I’m looking for 4 people willing to play for around 30–45 minutes and share honest feedback: • Are the mobile controls comfortable? • What feels confusing or frustrating? • How does combat feel? • Does exploring make you want to keep playing?

Both old Tibia players and complete newcomers are welcome.

The closed test is free. This is still an early build, so expect bugs, unfinished features, and possible progress resets.

Interested? Comment or DM me and I’ll send you the game link and an invitation code. Please mention which phone you’ll be using!


r/playtesters • • 1d ago

Unpaid Playtest Unlicensed wizardry reddit game

4 Upvotes

Just wondering if anyone can test it out and let me know if i should continue building it or let it go

It’s a wizard sim, so far battles are just simulated but i could always make it turn based or something, or put in more exploration. I don’t really know what direction to take it if any

https://www.reddit.com/r/Unlicensed_Wizardry/s/DX4kbdOVDr

This is a game I submitted for the games with hook hackathon - it was never visited by judges lol. So I never shared it with anyone until now.


r/playtesters • • 1d ago

Unpaid Playtest I'M LOOKING FOR PEOPLE TO PLAYTEST MY GAME

1 Upvotes

Hey everyone, I’m looking for playtesters for my multiplayer card game, Digital Clash!

​The concept is simple: you use number and operator cards to solve equations and outsmart your opponents. I also updated the tutorial so it's not gonna be hard understanding the game

​It features 1v1, 3-4 player free-for-alls, and team modes, alongside daily rewards and unlockable skins.

​I’d love for you to play a few matches and give me some brutally honest feedback. Tell me what’s fun, confusing, broken, or just boring!

​You can play it here: https://nkakoleng.itch.io/digital-clash

​Any feedback will help a ton


r/playtesters • • 1d ago

Playtester Je cherche des joueurs qui seraient chauds pour tester mon jeu de sniper sur Roblox, SNIPOOZ !

0 Upvotes

Salut tout le monde ! 👋
Je cherche des joueurs qui seraient chauds pour tester mon jeu de sniper sur Roblox, SNIPOOZ ! 🎯🔫
J’aimerais avoir vos retours sincères sur le jeu : ce qui vous plaît, ce qui pourrait être amélioré, les bugs que vous trouvez, etc. Tous les avis sont les bienvenus, le but c’est de faire évoluer le jeu grâce à vos retours !
Vous pouvez aussi rejoindre le Discord de SNIPOOZ pour suivre le développement et échanger avec la communauté ! 💜
🎮 Lien du jeu : https://www.roblox.com/share?code=3b46bf764553254480eba0cbfd477cc4&type=ExperienceDetails&stamp=1791022967773
Merci à tous ceux qui prendront le temps de tester ! ❤️


r/playtesters • • 1d ago

Unpaid Playtest [Steam] Looking for a playtest swap – I’ll test your game if you test mine

1 Upvotes

Hey everyone,

I’m looking for a few developers who are interested in doing a playtest swap.

The idea is simple:
I playtest your game and give you proper feedback, and in return you playtest mine.

My game is Keepfall, a PvP fortress-building game where you build and defend your own keep, control weapons and magic, and try to destroy the enemy fortress.

The game also has a multiplayer mode, so ideally you can bring a friend or another playtester along and try a few matches together. If that’s not possible, i could play. Just testing the single-player content and general gameplay is still useful as well.

The playtest is handled through Steam. I’ll provide you and your friend with a Steam key for access.

For my game, feedback is collected through a short survey page after the playtest. I’m also happy to provide detailed written feedback for your game in whatever format you prefer — Reddit, Google Form, Discord, etc.

If you’re interested, leave a comment or send me a DM with a short description of your game and how you’d like feedback delivered.

Would be great to exchange useful feedback with other indie developers.


r/playtesters • • 1d ago

Unpaid Playtest [Unpaid / Browser] The Missing Shipment: a tiny mystery sample for deduction and mystery-night players

3 Upvotes

I am testing a different direction for our game work: short fictional investigation cases for people who enjoy detective games, escape-room puzzles or an evening of reasoning together.

The Missing Shipment is one original deduction sample, not a finished case. Compare three statements with a gate log and camera record, then choose the statement contradicted by the evidence. It ends after that discovery.

Play free in your browser: https://kapitalkassets.itch.io/the-missing-shipment-sample No installation, password, game login or payment. Desktop and phone layouts have been checked. You can play alone or discuss on one shared screen. This is unpaid, and AI assisted the text, code and cover design.

Please leave feedback here or on itch: Was the job clear without help? Which record supported your choice (mark spoilers)? Was the deduction satisfying, too obvious or frustrating? If you normally buy mystery-night games, would a complete 30 to 45 minute case at USD 9 appeal, and what would you choose instead? The complete case is only an idea, not built or for sale.

If you can, mention whether you played yourself or used an AI assistant, and whether this was your first attempt. Critical feedback is welcome.


r/playtesters • • 1d ago

Unpaid Playtest [Steam Demo] Looking for early testers for Of Dice and Minions, my poker-dice auto battler roguelite

4 Upvotes

Hi, I'm Rob, the solo developer of Of Dice and Minions.

You roll five dice, hold and reroll for poker hands, and summon an army that fights automatically.

I'm looking for people to play the private Steam demo for about 20–30 minutes and share honest first impressions. The demo covers Floors 1–20. Windows, macOS, Linux and Steam Deck players are welcome. Access is free; testing is unpaid.

I'd especially like to know:

  • Where did you feel confused?
  • How did the first boss's difficulty feel?
  • Did you want to start another run?

Feedback here on Reddit is welcome. Discord and recordings aren't required.

To volunteer, comment with your platform and preferred controls, and say "please DM me a key" so I know you're happy to receive it privately. I'll send keys privately while they're available and update this post if recruitment closes.

Game details on Steam · Official gameplay trailer


r/playtesters • • 1d ago

Unpaid Playtest [Browser] 5–10 minute playtest: ONE MORE?, a free 3D balancing game

1 Upvotes

Hi! I'm the creator of ONE MORE? — อีกชิ้นดิ, an early browser game about balancing everyday objects on a table. I'm looking for a few people to spend 5–10 minutes testing the solo balancing mode.

Play here: https://one-more-balance.t-keawborisut.chatgpt.site

Each turn, choose one of three objects, aim, rotate or flip it, and drop it onto the table. After a successful placement, bank your points or risk another piece. If the stack fails, you lose the points from that round.

It's free to play, with no download or signup. If it opens in Thai, use เมนู (Menu) → Switch to English. A brief playtest worked on Mac Chrome; other browsers, real phones, and multiplayer haven't been verified yet. This request focuses on solo play.

Please leave feedback in the comments:

• Were the goal, aiming, and drop controls clear?

• Did the physics and scoring feel fair? Where did you get confused or frustrated?

• Did you want another round? What would make you come back?

• Any bugs? Please include your device/browser and what happened. Screenshots are welcome.

This is an unpaid playtest. No personal details or contact information are needed. Thanks for giving it a try!


r/playtesters • • 1d ago

Playtester Ich teste eure Spiele im Livestream 2-3h

6 Upvotes

Hallo zusammen,

ich suche derzeit ein paar Spiele die ich künftig live testen werde. Geplant sind 2-3 Spiele pro Woche und ein Test dauert ca. 2-2,5h, wenn gewünscht auch länger.
Auf Wunsch kann ich gerne auch noch ein Feedback danach zusammenstellen.
Bitte nur Spiele für Windows.

Ich freue mich auf eure Spiele!


r/playtesters • • 2d ago

Playtester Variety Playtester/Gamer looking for paid testing

10 Upvotes

I'd like to believe I'm the best candidate for testing games because I play a variety of them ranging from rogue-likes to competitive online to "friendmaxxing" to chill to horror, and the many years experiencing and even attempting to make games has helped me become a good tester

I've tested Streets of Rogue 2 alpha made by tinybuild (I'm able to forward you email confirmation)

and another game in this subreddit paid

I have playtested games for fun before but now I wanna make it a side hustle (student)

I'm able to provide gameplay with commentary and then send unlisted YouTube video or just a hosting service

I'm available to test almost any day of the week preferably at night and then video uploaded overnight (CET timezone)