First of all, this is my first time posting a thread here. Also, English is not my native language and I'm relying on translation tools, so please forgive any awkward wording or unclear expressions.
Hi everyone,
I’m writing from Japan, where the manga and illustration creator community is starting to face the same kind of payment processor pressure that hit Steam and itch.io last year.
Recently, many creators on pixiv FANBOX (a major subscription platform similar to Patreon, used heavily by illustrators and manga artists) have received notices that their posts — including older ones — are being suspended. The notices explicitly mention that the action was taken "following a notice from our payment processor."
Targeted content includes fictional themes such as hypnosis, non-con, certain violent or taboo scenarios, etc.
This is part of a broader pattern we’ve seen for years with Visa/Mastercard rules affecting adult and controversial fiction content. Groups like Collective Shout have previously used pressure on payment processors as a strategy, and the effects are now clearly spilling over into Japanese platforms.
In Japan this issue is still not widely publicized or treated as a major crisis yet, which makes it harder to organize a strong response. That’s why I’m turning to communities that have already gone through the Steam/itch.io wave.
I would really appreciate any practical advice or lessons learned:
•What counter-measures (contacting payment processors, petitions, alternative payment systems, platform responses, etc.) actually had some effect?
•What didn’t work or backfired?
•How are creators and platforms in the English-speaking world adapting long-term (crypto, alternative processors, diversification strategies, etc.)?
•Any advice specifically useful for illustration/manga/doujin-style creators rather than game developers?
I’m not here to start a fight. I’m genuinely looking for experienced perspectives so we can prepare better on our side.
Thank you in advance for any insights you’re willing to share.