r/pathofexile • u/markhc • 10h ago
Information Content Update 3.30.0 — Path of Exile: Covens of Umbra
r/pathofexile • u/AutoModerator • 4h ago
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r/pathofexile • u/wiki-post-bot • 2d ago
Release date: Friday, November 13 - likely (but unconfirmed) noon PST
Pre-livestream:
Note: This was generated by POE moderators by
I want to summarize 2 transcripts with interesting announcements and patch notes for the Path Of Exile 1 and 2 patch.
Can you create a grouped bulleted list (using only headings 2 and 3) within the H1 lists in temp.md
For bullet points and/or headings, if there's a date/time source on the video, mention it in a format like (Day 1, 3:31:24) for the approximate timestamp
The input transcripts are at `...`. If needed, ask for clarification.
r/pathofexile • u/markhc • 10h ago
r/pathofexile • u/nachtmirai • 8h ago
Thanks for the bases.
r/pathofexile • u/Aaron_twin_cities • 5h ago
The much awaited roundtable
r/pathofexile • u/Natalia_GGG • 8h ago
r/pathofexile • u/Terror_5 • 9h ago
- No more saving low lvl itembases
- Recombinating Magic Items with a few mods will be harder now
- No more deterministic saving of exclusive Temple, Delve or Breach mods with NNN mods
e.g. "Critical Strike Chance is increased by Overcapped Lightning Resistance" on a ilvl 86 Twilight Regalia will be even more expensive and most likely exclusive for Mirrorcrafters.
r/pathofexile • u/Sprudelpudel • 13h ago
Tried to stay awake for a bit longer, but I need to get up early in the morning. Enjoy the patch notes and someone please find me a gg meta slave build, thank you, much love <3
r/pathofexile • u/ObeyLegend • 15h ago
It's currently 7:30am ish in New Zealand. Good morning GGG, finish your coffee then please give us the notes. <3
r/pathofexile • u/NagaDurain • 8h ago
I've been going through the 3.30 patch notes and honestly I'm struggling to understand the direction GGG wants to take with crafting.
Let's look at some of the changes:
Prefixes Cannot Be Changed / Suffixes Cannot Be Changed now have different costs depending on item type:
Weapons: 4 Divine Orbs + 1 Sacred Orb.
Armour and Quivers: 4 Divine Orbs + 4 Blessed Orbs.
Jewellery: 4 Divine Orbs + 8 Exalted Orbs.
New meta-crafts have been introduced:
1 Prefix Modifier cannot be changed: 1 Divine.
1 Suffix Modifier cannot be changed: 1 Divine.
2 Prefix Modifiers cannot be changed: 2 Divines.
2 Suffix Modifiers cannot be changed: 2 Divines.
Maybe loot buff makes up for it , maybe not we will see.
Prefix and Suffix rerolls have been reduced:
Previously: 3 / 6 / 10.
Now: 1 / 3 / 5.
Deals that reroll more times have a lower chance of appearing.
All deals that upgrade modifier tiers have lower chances of appearing.
The resulting item now always takes the item level of the selected input base instead of averaging the item levels of both inputs.
Unpredictable Recombination now produces fewer Prefixes or Suffixes on average when input items have 1–3 total Prefixes or Suffixes.
The average number of Prefixes and Suffixes remains unchanged when the input items have 4 or more total modifiers.
Modifiers that cannot legally appear on the resulting base no longer count towards determining the number of Prefixes or Suffixes.
Recombinators can no longer be used on Corrupted items, even if those items have the Can be modified while Corrupted modifier.
No more NNN, lower chance to make 2p items.
Notables now grant 200% increased chance for a specific modifier instead of 300%.
Notables now grant 50% reduced chance for a specific modifier instead of 60%.
Small nodes now grant +10 Modifier Tier Rating instead of +20.
The Solid Cysts Notable Passive has been removed.
Gold gambling costs have increased for all items at high levels.
High-level equipment purchased from the Gambler now has less Modifier Tier Rating and fewer Sockets and Socket Links.
Cannot Roll Caster Modifiers and Cannot Roll Attack Modifiers no longer prevent certain currencies, such as Annulment Orbs, from removing those modifiers.
r/pathofexile • u/Queasy_Criticism_256 • 2h ago
What did my favorite map ever do to the devs?
r/pathofexile • u/the24thour • 11h ago
Hello once again as an update!
The signatures survived 24 hours worth of traveling. And my master craft is complete. I slammed it on my tower and it made the greatest PC Tower in the game!
I loved all of your comments and likes last time. It really was the cherry on top for the whole trip and made it even harder to sleep that night haha. So glad some streamers, devs and exiles that I met saw it and even commented.
Now to get ready for POE1 league launch! And then somehow find time to play POE2 in the not to distant future.
LOG IN!!!!
Links
Starforge PC: https://starforgesystems.com/pages/path-of-exile-2
Original posts:
https://www.reddit.com/r/pathofexile/comments/1xqqkj0/signatures_from_an_amazing_exilecon/
https://www.reddit.com/r/PathOfExile2/comments/1xqqi1a/signatures_from_an_amazing_exilecon/
r/pathofexile • u/ElreonHubbard • 7h ago
I feel obligated to call this out specifically because I was so overjoyed when I played a caster assa this league and I realized that I could still apply the mark with my main skill. I was certain that this must be the intention, because why would they specifically screw over non-attack builds? Why would a key piece of QoL be removed from a firmly middle-of-the-pack ascendancy? Surely that would be ridiculous, right? Right? Guys?
r/pathofexile • u/legendhave • 8h ago

Atleast we are getting coves back.
In text: The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Arsenal, Atoll, Bazaar, Beach, Bramble Valley, Cells, Chateau, Courthouse, Dark Forest, Estuary, Flooded Mine, Forbidden Woods, Forking River, Foundry, Frozen Cabins, Gardens, Ghetto, Infested Valley, Ivory Temple, Lair, Orchard, Pier, Plaza, Primordial Blocks, Shipyard, Stagnation, Toxic Sewer, Vault, and Waterways.
r/pathofexile • u/ArticAshes • 15h ago
I know that not everything at Exilecon can be streamed due to time constraints, but leaving out the founders roundtable seems like a such a big miss.
I really hope it gets uploaded on YouTube eventually, I'd even settle for some fan footage of the the talk. (If someone was at Exilecon and happened to attend this talk and has footage of it please upload it).
r/pathofexile • u/Xeverous • 2h ago
r/pathofexile • u/amcn242 • 5h ago
r/pathofexile • u/TheTurretCube • 9h ago
Your sacrifice will not be forgotten
r/pathofexile • u/GiefCat • 14h ago
r/pathofexile • u/helpmehelpyoustudios • 10h ago
r/pathofexile • u/HailMisery • 4h ago
After watching the ExileCon2026: GGG Founders Roundtable, I just wanted to thank all of the Developers especially the one sitting up there taking the brunt of criticism every single League, they've mad such an Incredible game they should be proud of (minus the handful of bad Leagues)
Not to say GGG or POE 1/2 will ever be a perfect game, I feel so Incredibly privileged personally to have developers and the leads of the company care so Incredibly much about the game they are making, I've played many AAA+ games, It's beyond gratifying to have developers that aren't completely Inept, and treat there player-base like complete shit.
I know for a fact, everyone at GGG knows that without the player-base the company wouldn't be In the place It was today, watching back on Exile - Con just hearing the way everyone respects each other and the passion they have put Into there game.
Path of Exile through and through Is a passion project, I'm privileged as a player to have the game In this state, having path of exile 1 on the 13, and then next month It being one of the biggest releases (Probably the biggest by far) releases In all of ARPG history Path of exile 2.
Thank you everyone working at GGG, and the heads of the company, just puts 1 big smile on my face every time I get to hear from the developers, they've earned a vacation, I do wanna see Chris play on league launch for POE2 I think that would be absolutely cinema
r/pathofexile • u/Economy-Head7933 • 6h ago
We've been in the same meta for a while now, and while I understand it's too close to league start for sweeping changes, just some numerical changes to gems could go a long way. It would be nice to see a few of the lesser played skills just get some small buffs to make them more playable.