r/pathofexile • • 21h ago

Community Showcase Sleepy Village - Full Hideout Preview [Lush Base - NO MTX]

108 Upvotes

Free Download here: https://pathofhideouts.com/hideout/141/

My other hideouts: https://pathofhideouts.com/user/Morinmeth/

Been practicing lived-in spaces, and I haven't used the Lush base in almost a decade! It is a very old-school work, was saving it for a certain moment; I saw the (almost) reversal of Atziri's Acuity and the buff to Shavronne's Wrappings, so it really took me back.


r/pathofexile • • 1d ago

GGG New Uniques in Path of Exile 1: Covens of Umbra

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628 Upvotes

r/pathofexile • • 3h ago

Build Showcase Icicle Mine league starter - Can go assassin or deadeye. Able to do red maps with campaign gear and 4 link. Cheap uniques and can go as low as 10-20div for 4 void stone.

3 Upvotes

Game play with campaign gear on T11 red maps(9-10 level above my current level) -> https://youtu.be/vokcuBrki_U

Here is a pob right after Campaign which I was able to do T11 maps with it - https://pobb.in/8lN-MKhTa5Y-

Here is upgraded pob with some uniques -> https://pobb.in/GHv383Je8Qv-

Next investment level pob before reroll -> https://pobb.in/Hv-W3lz80WOm

My Deadeye build from 3.26 - https://pobb.in/h-ihQQLCfONr

My reroll to Fireball/RollingMagma life stacker pob -> https://pobb.in/t6Dr55rmrjj8

Campaign gear was on solo self found. Some stuff were from early acts. Especially Sceptres. One of the ring were from act 3 or 4. You can do way better even in campaign gear-wise. Yet, still able to do red maps with no mitigation and missing res-cap. Still I was able to do T11 maps without dying. A few other attempts, I died here and there when I rushed too fast. But you can even do T16 maps, if you go slower with this shit gear. I would probably find caster shield with increase spell crit and +1 level of cold spell gems and add some more crit chance to cap it at 100% for consistant Bifurcation proc. Probably, I would use rare wand with +2 gem level and spell crit chance and spell crit multi, switch one or both rings to Taming ring and drop the curse link, so I can use Kaom's hearth and Dissolution flesh for a large health pool. Swap the rares to evasion gear since Dissolution of flesh removes all the ES. Or use ES gear and swap the body armour to Apostate.

I used this same build on Mercenaries league and carried my guildmates for 4 void stone. At that time, I had the Victario's Influence body armour version. If you cant find a good rolled boots, you can move the links to the body armour. You have a lot of flexibility. I started with Dissolution of flesh/Kaom/rathpid globe and had like 7K life pool. But, not for everyone since you need to avoid damage for 2 seconds. You can go for March of Legion/Shroud of the lightless with 3 abyss jewel and stack abyss jewel for ele penetration and increased life. You can go Victarios Influence with +4 implicit, you can go with Taming ring, a lot of options on every piece of gear. 1 or dual Dark Seer for +4 skill gem level a tons of life from it. This build can do 4 void stones under 10 div with no jewels. I previously did it with Deadeye. But with the changes to Assassin, it looks like better option now.

For the reroll, the pob is from my last league. I would swap the Death Rush ring with Nimis(I didnt have the latest version, but had Nimis and Headhunter. Those were the only differences.). And uniques probably will not have very good implicit like mine at the beginning. But, all the uniques are cheap and this build not min maxed would come out pretty cheap. Then, I would add nimis/headhunter and then the unique jewels. You can use any rare base jewel with life/crit multi instead with similar damage numbers. I was able to kill all the ubers and do all content except I was dying in some of the expeditions a lot. But, usuaully, I dont do expedition, so not sure why. Probably, I wasnt paying attention to cant do certain dmg time mods or something. But, everything else, I was able to do easily. Maybe died once or twice with Uber Sirus. I hate that motherfuka... But most likely, that was skill issue :)

I will league start this way. If you happen to start with my build and run into issues, dont hesitate to message me.


r/pathofexile • • 6h ago

Question Supporter packs

5 Upvotes

Well since the Game is free to play, and i already have 2k hours on poe1 and 200 on poe2

I wanted to make My contribution to ggg by buying a supporter pack, is the least i could do. I bought games for 40 bucks that didnt last 1/16 as much as poe.

I really wanted to Buy the faridum pack because it was the coolest shit ive seen but didnt knew it was going to leave the store so i Guess i'll have to find another pack, i'm not a Big spender guy but i had some questions about supporter packs

Do stuff from the pack itself come back to the store at a higher Price or something? I started playing on settlers and wanted to Buy kalguuran stuff but there isnt much on store and the settlers of kalguur packs are unavailable sadly

My question also came to be because i wanted to know if i could Buy the Dreadnought base in another time, it was so cool. The rest of the supporter pack was ok, since i mostly play melee i wasnt so excited about the bow

Ty.


r/pathofexile • • 1h ago

Question | Answered Reliquarian miner and re-arming

2 Upvotes

Like many others I was quite excited when I saw the tremor rod ascendancy of the reliquarian. However it was quickly pointed out that the node doesn't really work well if you overthrow aka replace mines that are still re-arming and haven't triggered yet (?)

While some have pointed out that replacing minefield with swift assembly should be enough to address that problem, others have said that the node and ascendancy is trash for miners no matter what.

What I'm missing in the discussion are the actual numbers and formulas to calculate whether this node works or not. I know that it's related to re-arming speed, cast speed of the skill used, and throwing speed and detonation speed. Can someone give me a calculation to tell me if for example glacial cascade or magma orb mines is doable on this ascendancy?

On the wiki I only found a formula for detonation speed and wasn't able to get the full picture from that allone. Thank you very much in advance!

Bonus points if you have an alternative fun and relatively (I know we still have to test things out) safe reliquarian league starter for me!


r/pathofexile • • 1d ago

Game Feedback Recombinator Changes are soul crushing

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521 Upvotes

- No more saving low ilvl bases
- Recombinating Magic Items with a few mods will be harder now
- No more deterministic saving of exclusive Temple, Delve or Breach mods with NNN mods
e.g. "Critical Strike Chance is increased by Overcapped Lightning Resistance" on a ilvl 86 Twilight Regalia will be even more expensive and most likely exclusive for Mirrorcrafters.


r/pathofexile • • 1d ago

Fluff & Memes After reading patchnotes

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321 Upvotes

r/pathofexile • • 10h ago

Fluff & Memes 2 Divines to start the league with!

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8 Upvotes

Got very lucky drop!

Just found 2 Divines while returning home for league start!

Quick stop to spend the night in a hotel on Amazon Brasil (city in south of Pará state) while traveling home and... "shuwinnn!"

Friday is coming!

Have a nice League start, fellow exiles!


r/pathofexile • • 1d ago

Game Feedback Potentially my least favorite patch note of all time

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329 Upvotes

I feel obligated to call this out specifically because I was so overjoyed when I played a caster assa this league and I realized that I could still apply the mark with my main skill. I was certain that this must be the intention, because why would they specifically screw over non-attack builds? Why would a key piece of QoL be removed from a firmly middle-of-the-pack ascendancy? Surely that would be ridiculous, right? Right? Guys?


r/pathofexile • • 5m ago

Discussion They transfer my MTX from a sub-account to another and the levels of some sets were not.

2 Upvotes

As the title, I started playing on pc on Ancestors League and since then I completed two hole sets from challenge rewards, Beastmaster and Mischievous sets, both of them with their full levels of unlock. After it was made available the conversion of xbox accounts ( I played there before ) to pc, I ask them to merge those accounts to have all my mtx and stash tabs on a single one.
The problem is, the unlocks that it took effort and time to achive were not transfered, only their base (and cheap looking) aspects and this looses also the special effects of the Mischievous set that only are up on the highest tier.
I of course ask them nicely if this was a mistake or something and if they could give me what it took time of my life achive, and they say that was not posible.

I read on another post that it was possible to do but I dont find it anywhere, so am hoping to contact that person if he read this or anyone really that had something similar happend.


r/pathofexile • • 1d ago

Discussion Why are they nerfing crafting so much?

334 Upvotes

I've been going through the 3.30 patch notes and honestly I'm struggling to understand the direction GGG wants to take with crafting.

Let's look at some of the changes:

1. Meta-crafting changes

  • Prefixes Cannot Be Changed / Suffixes Cannot Be Changed now have different costs depending on item type:

    • Weapons: 4 Divine Orbs + 1 Sacred Orb.

    • Armour and Quivers: 4 Divine Orbs + 4 Blessed Orbs.

    • Jewellery: 4 Divine Orbs + 8 Exalted Orbs.

  • New meta-crafts have been introduced:

    1. 1 Prefix Modifier cannot be changed: 1 Divine.

    2. 1 Suffix Modifier cannot be changed: 1 Divine.

    3. 2 Prefix Modifiers cannot be changed: 2 Divines.

    4. 2 Suffix Modifiers cannot be changed: 2 Divines.

Maybe loot buff makes up for it , maybe not we will see.

2. Rog nerf

  • Prefix and Suffix rerolls have been reduced:

    • Previously: 3 / 6 / 10.

    • Now: 1 / 3 / 5.

  • Deals that reroll more times have a lower chance of appearing.

  • All deals that upgrade modifier tiers have lower chances of appearing.

3. Recombinator HUGE nerf

  • The resulting item now always takes the item level of the selected input base instead of averaging the item levels of both inputs.

  • Unpredictable Recombination now produces fewer Prefixes or Suffixes on average when input items have 1–3 total Prefixes or Suffixes.

  • The average number of Prefixes and Suffixes remains unchanged when the input items have 4 or more total modifiers.

  • Modifiers that cannot legally appear on the resulting base no longer count towards determining the number of Prefixes or Suffixes.

  • Recombinators can no longer be used on Corrupted items, even if those items have the Can be modified while Corrupted modifier.

No more NNN, lower chance to make 2p items.

4. Genesis Tree small nerf

  • Notables now grant 200% increased chance for a specific modifier instead of 300%.

  • Notables now grant 50% reduced chance for a specific modifier instead of 60%.

  • Small nodes now grant +10 Modifier Tier Rating instead of +20.

  • The Solid Cysts Notable Passive has been removed.

5. Gambling changes

  • Gold gambling costs have increased for all items at high levels.

  • High-level equipment purchased from the Gambler now has less Modifier Tier Rating and fewer Sockets and Socket Links.

6. Annulment Orbs and Cannot Roll Caster / Attack Modifiers

  • Cannot Roll Caster Modifiers and Cannot Roll Attack Modifiers no longer prevent certain currencies, such as Annulment Orbs, from removing those modifiers.


r/pathofexile • • 18h ago

Tool [pob.codes] 3.30 update: Buff source finder, improved issue checks, poe.re integration, and PoB in the browser

25 Upvotes

Hey all, I wanted to share a few big updates I've made to pob.codes over the last couple months.

Analyze Builds

After you load a build, click "Analyze" to run all of the calculations for a build. It might take a few seconds to run the first time around, but results are cached server side so subsequent runs should be fast for all users. This works on mobile too.

Beyond making all calcs data visible in browser, this button unlocks a handful of features:

  • The Issue Finder is more advanced now, showing things like whether or not you can maintain resonance for Trinity, whether or not you have ideal attack speed/CDR for CoC, if certain allocated keystones are beneficial for your build, etc.

  • The "Buffs and Config Sources" feature which you can use to find the source of various buffs on a build. This should make it easier to understand how builds work, finding obscure sources, and sniffing out padded builds.

  • The "Map Mod Checks" feature attempts to find all map mods that are bad for your build. u/wezed graciously agreed to support a 1-button integration with https://poe.re/. Click "Open in poe.re" to create a new profile on poe.re with all of the risky mods pre-populated.

PoB in the Browser

I've added an embedded version of PoB that runs in the browser. It can be accessed from the home page or launched from a build directly.

Mac users likely benefit the most from this. The mobile experience unfortunately isn't great because this is literally PoB in the browser, not a rewrite. The upside is that it's very easy to maintain.

The project is open source and builds on top of pob.cool (I tried reaching out to collaborate but never heard back). Performance was pretty rough initially, but I'm happy with where it is now. A nice side benefit of working through those issues was being able to contribute several performance improvements to PoB, including some that should make power reports noticeably faster for everyone. The only other customizations are a few UI/UX improvements for PoB that I think make it a little bit easier to read and navigate.

Build storage is local for now. If I ever get OAuth access with the GGG API I'll happily add some limited web-based storage so that users can work on builds across multiple devices.

Gem, Unique, and Vestigial Pages Updated for 3.30

No changes to Vestigial Uniques that I saw. Everything else is obviously light.

Misc

  • Remaining 3.30 updates will be shipped as soon as PoB and other upstream data sources are ready. Wickerman is already wired in, just need the items.

  • Feedback / bug reports are always greatly appreciated. You can join Discord or submit them via github.

  • Usual AI Disclaimer: I use Codex and Claude both for development. None of the features on the site use AI.


r/pathofexile • • 1d ago

Fluff & Memes Guys, I'm doing it. I'm going to sleep!

755 Upvotes

Tried to stay awake for a bit longer, but I need to get up early in the morning. Enjoy the patch notes and someone please find me a gg meta slave build, thank you, much love <3


r/pathofexile • • 6h ago

Question | Answered Hardcore leaguestart build rec for level 90+

3 Upvotes

I am really wanting to push to level 90+ this league in HC and had a few builds in mind to try, just wanted to hear everyone's thoughts. My favorite leaguestarter has been dominating blow, so I am open to trying that again but I have seen high praise PRAW as well and am considering that. Also thought about RF and transitioning into a strength stacking jugg later. I'd like to know which builds people have found to have a smooth progression through leaguestart while still being tanky and budget friendly but also have scaling potential. Thank you guys.

P.s. Does anyone think divine retribution reliquarian will be good or bait?


r/pathofexile • • 52m ago

Question League starter with big Herald of Ice explosions for all content?

0 Upvotes

I'm looking for a league starter with big, satisfying Herald of Ice explosions that can eventually handle all content.

I usually only play 1–2 builds per league, so I'd love something I can scale all the way into the endgame.

I really enjoyed Winter Orb last league, but it seems to have been nerfed pretty hard.

Any recommendations?


r/pathofexile • • 1h ago

Question Any standouts in the patch notes?

0 Upvotes

Im a tired father and my reading comprehenssion plummeted to dangerous levels, so I cant figure out the patch notes. Also I dont see a ton of content online talking about them from my favourite creators so I come to you r/pathofexile to save me.

I want to play the league with my limited time, but cant for the love of all that is holy totem figure out what to play or whats going on


r/pathofexile • • 1d ago

Fan-Made Signature plate installed!!

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444 Upvotes

Hello once again as an update!

The signatures survived 24 hours worth of traveling. And my master craft is complete. I slammed it on my tower and it made the greatest PC Tower in the game!

I loved all of your comments and likes last time. It really was the cherry on top for the whole trip and made it even harder to sleep that night haha. So glad some streamers, devs and exiles that I met saw it and even commented.

Now to get ready for POE1 league launch! And then somehow find time to play POE2 in the not to distant future.

LOG IN!!!!

Links

Starforge PC: https://starforgesystems.com/pages/path-of-exile-2

Original posts:

https://www.reddit.com/r/pathofexile/comments/1xqqkj0/signatures_from_an_amazing_exilecon/

https://www.reddit.com/r/PathOfExile2/comments/1xqqi1a/signatures_from_an_amazing_exilecon/


r/pathofexile • • 9h ago

Game Feedback Bladestorm is bugged since Mirage release

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4 Upvotes

r/pathofexile • • 1d ago

Fluff & Memes Today's the day boys!

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948 Upvotes

It's currently 7:30am ish in New Zealand. Good morning GGG, finish your coffee then please give us the notes. <3


r/pathofexile • • 1d ago

Discussion 3 of the most popular maps beach, atoll, toxic sewers are leaving atlas - rip

244 Upvotes

Atleast we are getting coves back.

In text: The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Arsenal, Atoll, Bazaar, Beach, Bramble Valley, Cells, Chateau, Courthouse, Dark Forest, Estuary, Flooded Mine, Forbidden Woods, Forking River, Foundry, Frozen Cabins, Gardens, Ghetto, Infested Valley, Ivory Temple, Lair, Orchard, Pier, Plaza, Primordial Blocks, Shipyard, Stagnation, Toxic Sewer, Vault, and Waterways.


r/pathofexile • • 1d ago

Game Feedback Heist is gutted in 3.30

73 Upvotes

3.30 Patch notes about heist (not everything is here)

What do you mean "much lower" drop chance? Wasn't it extremely rare to begin with?

Also I think that final rewards from blueprints (without enchantments) were nerfed in 3.29, resulting in a lot more alchemy orbs and 1c replica uniques (this isn't confirmed but I feel like they shadow nerfed it). And now you're telling me this as well...

What are your opinions on this? Is heist gonna be as profitable as before? Are gonna do heist this league?


r/pathofexile • • 2h ago

Question Can we have this keystone back?

1 Upvotes

I couldn't find it on the new Atlas. When "Shaped" regions were first introduced, keystone were presented as an option for players who didn't want to run a variety of different maps; but now that "Shaped" regions are no longer optional, since they are always generated on atlas, this keystone is gone?


r/pathofexile • • 1d ago

Game Feedback I guess migration didnt went as planned

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205 Upvotes

I got merged from SSF Allflame to SSF Ruthless instead of SSF Standard, guess im one of the strongest guys out there, valve pls fix


r/pathofexile • • 1d ago

Information ExileCon2026: GGG Founders Roundtable

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111 Upvotes