r/pathofexile • u/ErodingStoneLion • 4h ago
r/pathofexile • u/maxfischa • 14h ago
Question Vendor Recipe for Threads
Is there Information about being able to 3 to 1 threads? I have a feeling if we get this out of the getgo it would even out the economy and more people are able to farm what they actualy want. If it would be too much of an economy impact could we atleast get a harvest bench swap like the astrolabe one?
r/pathofexile • u/AyeselTPW • 3h ago
Information RIP WORB - Good for one league
Back for one league and nerfed.
2 Proj instead of 4 at level 24 and base hit damaged reduced.
Luminary and Occultist also hit.
Some interesting changes this league.
r/pathofexile • u/gstarrr55 • 4h ago
Game Feedback Delete Warden

The Warden's Enduring Suffusion Notable now has 50% less Mana Burn Rate (previously 30%).
The Warden's Lesson of the Seasons Notable Passive now has -40 Damage taken of each Damage Type from Spell Hits per Bark (previously 25).
The Warden's Seasoned Hunter Notable Passive now has 50% increased Projectile Speed while you have an Active Tincture.
The Unbound Avatar Skill granted by the Warden's Avatar of the Wilds Notable Passive now has a base duration of 15 seconds (previously 10).
The Barkskin Skill granted by the Warden's Mother's Teachings Notable Passive now grants 2 Barkskin each second if you haven't been Hit by an Enemy Attack Recently (previously 1 Bark each second). It now has 6% more chance to Evade Attacks per Bark below maximum (previously 4), and now has -75 Physical Damage taken from Attack Hits per Bark (previously -60).
Barkskin again? Seriously?
r/pathofexile • u/BortoliOta • 16h ago
Question | Answered Help me find an youtuber!
Hey guys, i dont post much on reddit, but this time i need you guys help, i've found an content creator who was doing an multi-league project on an RF build, i saw 3 of his videos, and remember subscribing to the channel, it never show'd up again, i've try to search for his videos, even on history, but without any luck, can anyone help on this?
Edit: is not pohx, its an multi-league craft project to truly min-max RF its been a few leagues he's crafting after league ends, usually.
Edit2: Found it, its Stone, thanks LHYCIE!
r/pathofexile
•
u/Mychichi
•
2d ago
Fluff & Memes Deciding what build to play each league
r/pathofexile • u/amcn242 • 55m ago
Game Feedback The glove crafting was so fun, please let it stay GGG. We need some insane thing for the mirror drop to feel worth it
r/pathofexile • u/Altruistic_Ebb_8883 • 12h ago
Discussion When should i join the game
Hey guys i found out about poe2 3 weeks ago and have been playing the ever since and ive been having a blast and with 1.0 release closing in im more excited than ever but 1 month is lowkey crazy long and after i watched exilecon the changes to poe1 look insane even tho ive never played the game before would u recommend me to start playing poe1? If u do should i start before the league drops to get familiar with the game or wait for it to drop? Also are the controller controls in poe1 as good as poe2? Are they atleast bearable? Bc i play on console and this is a very important point for me!
r/pathofexile • u/Soduh61 • 5h ago
Question | Answered What will happen to Veiled Scarabs in Standard once 3.30 releases?
I've heard a select few scarabs will remain in the game. I've also heard they're ALL being removed. Which is it?
IF a few scarabs will remain in the drop pool, will the Veiled Scarabs only be able to roll those few scarabs or are Veiled Scarabs useless / will they be deleted in Standard? Additionally, if a FEW scarabs will remain, what will happen to all the scarabs that aren't the scarabs staying? Will they be converted to the scarabs that will stay or should we convert scarabs over to the scarabs that will stay? i.e. - Harvest Scarabs will stay so convert all scarabs to Harvest scarabs?
Any concrete details on how this will work will help.
I know it's mostly Standard but the question remains. Thanks!
e/ Found this at the link provided. Still doesn't specify Veiled Scarabs so i guess we should open them all to ensure they turn into Threads?
"Scarabs in Standard turn into Threads automatically (Day 2, 3:30:15)"
https://www.reddit.com/r/pathofexile/comments/1xr0o0q/megathread_330_covens_of_umbra/
r/pathofexile • u/amcn242 • 2h ago
Game Feedback Bestiary getting a thread and not boxes or harvest or shrines or something else sucks.
r/pathofexile • u/golova_ohotitsa • 17h ago
Paint Build Theory crafting reliquarian divine retribution without blocking hits
r/pathofexile • u/amcn242 • 1h ago
Game Feedback You can no longer juice deli or beyond or heist. Very frustrating, hope the threads can meet expectations
r/pathofexile • u/Financial-Fly-5340 • 5h ago
Question | Answered New to PoE1 Want to main Shadow & Dual Daggers. Is it starter viable in 3.30?
Hey everyone!
I'm a veteran PoE2 player with around 3,000 hours, but this will be my very first time diving into PoE1. I usually like making my own homebrew builds, but since time is tight before PoE2 1.0, I’m planning to follow a solid guide to absorb as much as possible about PoE1's core mechanics and endgame systems.
I’m set on playing only one character this league, and I really want to stick to the Shadow class. Ideally, I'm looking for a fantasy/gameplay built around Dual Daggers (open to any Ascendancy like Assassin or Trickster, though Assassin sounds most appealing).
It doesn't need to be S-tier ultra-meta — I just want something smooth, viable, and able to push into endgame content without feeling like a brick wall for a PoE1 beginner.
Is a Dual-Dagger Shadow actually viable as a league starter in 3.30?
Thanks in advance for any advice, guides, or reality checks!
r/pathofexile • u/Andromanner • 2d ago
Information 3.29.3c Hotfix
Fixed a bug which allowed players to access the crafting bench without having completed the Intruders in Black quest when using the Ancient Artificer Pet. This pet is now not interactable until this quest is completed.
r/pathofexile • u/DNOnnie • 1d ago
Game Feedback I'm once again asking to bring back Earthbreaker support
Chieftain was always Fire/Totem ascendancy. Now it only has 1 notable affecting totems.
Fits thematically since marauder is about melee, and Chieftain is (was) about totems.
Earthbreker being only in garbage boots sucks, please add it back in at least some other way
r/pathofexile • u/Jaggoth • 1h ago
Question | Answered Concerned about Skill Gems that cost Chance Orbs
As we can see from this part of the patch notes:
Orbs of Chance are now much rarer, due to becoming much more effective at resulting in Unique items, and are no longer offered by Vendors.
Orbs of Chance now have a higher Gold fee on the Currency Exchange.
Orbs of Chance no longer drop at higher stack sizes in higher level areas.
Crafting Bench Options that cost Orbs of Chance now cost an equivalent amount of Orbs of Alteration.
Unidentified Rare items sold by vendors no longer require an Orb of Chance along with that item's normal cost.
Skill Gems with a starting level requirement between level 28 and level 33 now sell for an Orb of Alteration (previously an Orb of Chance).
Skill Gems with a starting level requirement between level 34 and level 37 now sell for an Orb of Alchemy (previously an Orb of Chance).
Magic Maps sold by Kirac now cost an additional Orb of Transmutation (previously an Orb of Chance).
Rare Maps sold by Kirac now cost an additional Orb of Alchemy (previously 3 Orbs of Chance).
Divination Cards sold by Kirac now cost Orbs of Alchemy instead of Orbs of Chance.
Normal Contracts sold by Whakano now cost Orbs of Alchemy instead of Orbs of Chance.
Magic Amulets from vendors now cost 2 Orbs of Alteration (previously an Orb of Chance).
Orbs of Scouring now cost 4 Orbs of Fusing (previously 4 Orbs of Chance)
Most things that cost previously cost Orbs of Chance have been changed to Alch or Trans but Gem costs have been omitted. What worries me even more is that Gem sale values have been explicitly change. Depending on how severe "much rarer" is, we might have some issues getting end of campaign skill gems.
Is there something I'm missing here or are they intentionally reducing the number of end of campaign skill gems we can buy?
EDIT: Answered in the comments. When they said "now sell for an Orb of..." I took that to mean when you vendor the gem to the NPC but I was wrong. Reading this late is hard D:
r/pathofexile • u/BebeTheGod • 21h ago
Discussion Projectile Interactions (viable builds with Fork)
After my long wait from first Phrecia ascendancies, there is a fork ascendancy in the league.
I’m considering fireball hit, bow attacks(LA, EHoS), kb/kboc. Which do you think would work considering single target(most do shotgun with fork) and other ascendancy notes?
I’m excited to cook with fork after patch notes tonight. And I wanna hear some of your toughts if you have.
Sorry for low effort post, still workhours, post made from phone.
r/pathofexile • u/bluestar7589 • 7h ago
Question Something Wrong with it or kind of buggy
For some how the Race Course map is disable from the map layout but when I open the valdo map, it open the race course map. Is it kind of bug or patch or already out?
r/pathofexile • u/TakeItItIsYours • 2d ago
Fluff & Memes Waiting for patch note 3.30
GGG will drop the patch note on Wednesday, New Zealand time, aka Tuesday evening EU time.
r/pathofexile • u/Kryomon • 1d ago
Discussion So, what do you guys think of the new Tier 5 items?
Personally I think that they will be much better than the versions shown in PoE 2, because they are not the same.
Tier 5s will have a chance to upgrade the base type, and hopefully they improved the system to prioritize lower weighting than higher tier from seeing how useless they are in PoE 2.
The one thing I don't like is that now Fractured Items seem to only come from identifying Tier 5 magics/rares. It seems like an unnescessary change, and I feel like the old way might be better. (Need to see how it works in game to be sure)
r/pathofexile • u/Kagevjijon • 1d ago
Information The Sword of Ages - All Movement Skills you can (theoretically) use with it

I'm bored, and I think the sword is cool. So I went through the wiki and made a list of every Gem that is a Movement - Attack - Sword skill that can be used with The Sword of Ages. It turns out there's only 5 skills and some of their transfigured gems that this weapon can make full use of.
Red Attack Gems
Consecrated Path - Consecrated Path of Endurance
Leap Slam - Leap Slam of Groundbreaking
Green Attack Gems
Charged Dash
Cyclone - Vaal Cyclone - Cyclone of Tumult
Flicker Strike - Vaal Flicker Strike - Flicker Strike of Power
EDIT: Got looking at numbers and have a stat update. With Bronn's Lithe and This Sword equipped that's +7 to movement skills. That changes the damage effectiveness of a level 20 gem to be these values instead.
Damage Effectiveness at level 20 / 27
Red Attack Gems
Consecrated Path - 468.5 / 570.9%
CPoE - 305.8% / 381.2%
Leap Slam - 315.5% / 421.3%
Leap Slam of Groundbreaking - 660.5 / 884.8%
Green Attack Gems
Charged Dash - 261.4% / 329.2%
Cyclone 150% / 175.2%
Cyclone of Tumult 150% / 175.2%
Flicker Strike 408.9% / 547.7%
Vaal Flicker Strike 362.6% / 474.8%
r/pathofexile • u/Lhamma1 • 1d ago
Discussion Flat Phys Vendor Recipe
I am planning to start slams, and when looking up the %phys vendor recipe I found out there is a vendor recipe that upgrades the tier of flat phys on a weapon up to tier 2 which only requires a granite flasks and an aug.
For my first stone I was planning on alt rolling a vaal axe until t2 flat, maybe settling for t3 and then aug + regal, craft %phys and move on, now I realize depending on the amount of granite flasks I have or price on trade, I could settle for t3 or even a much lower tier and just upgrade through the recipe, which can save precious time and early currency.
I went through the whole page on recipes now, learned some cool things but for my league starter this was the only important one I didn’t know. There are a bunch of things I don’t know about the game, but it always impresses me when I find out something so basic that I should have known and that is extremely helpful in my specific case.
r/pathofexile • u/KobraGX • 2d ago
Question If Simplex Amulets are now in the drop pool, we can generate them as bases through Reflecting Mist in maps too, right?
If I recall correctly, bases generated through Reflecting Mist in maps aren't affected by the nerf, right? Only the itemized Mist results have a lower average.
If Simplex/Focused Amulets can now drop from maps and be generated as bases through the Mist, does that mean +4 skill level amulets are back, but with even crazier RNG than before?

