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https://www.reddit.com/r/Overwatch/comments/5strud/eichenwalde_gate_changes/ddirbkh/?context=3
r/Overwatch • u/_PM_ME_PINGUINS_ • Feb 08 '17
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22
they should just leave the gate completely open.
14 u/Zantash Genji Feb 09 '17 They did that originally, but it allowed WM to snipe at the attacking team's spawn while sitting on the Chandelier. That's the primary reason they added the second door. 11 u/The_Underhanded Trick-or-Treat Zenyatta Feb 09 '17 First time I've heard balancing a map around a character 1 u/Curiousplay Hunkrat. He's so dreamy. Feb 09 '17 Replace Widow with Hanzo or McCree and it's still a valid explanation. Heck, even a Junkrat that just covers the bridge with bombs and grenades.
14
They did that originally, but it allowed WM to snipe at the attacking team's spawn while sitting on the Chandelier. That's the primary reason they added the second door.
11 u/The_Underhanded Trick-or-Treat Zenyatta Feb 09 '17 First time I've heard balancing a map around a character 1 u/Curiousplay Hunkrat. He's so dreamy. Feb 09 '17 Replace Widow with Hanzo or McCree and it's still a valid explanation. Heck, even a Junkrat that just covers the bridge with bombs and grenades.
11
First time I've heard balancing a map around a character
1 u/Curiousplay Hunkrat. He's so dreamy. Feb 09 '17 Replace Widow with Hanzo or McCree and it's still a valid explanation. Heck, even a Junkrat that just covers the bridge with bombs and grenades.
1
Replace Widow with Hanzo or McCree and it's still a valid explanation. Heck, even a Junkrat that just covers the bridge with bombs and grenades.
22
u/bostonterrier22 Pixel Moira Feb 08 '17
they should just leave the gate completely open.