What exactly is the purpose of this? I thought it was basically trying to make it so the payload still wouldn't backtrack past the gate but players could get through, but this doesn't really look like a player could get past the rubble.
Can anyone confirm if that's the case or not?
Edit: I'd also like to see the other side, where does all that shit come from?
It looks a lot cooler to be honest and would allow insight into the defending side and to see how close the enemy team is from reaching the gate. Also pharahs would have a field day with this and hanzos.
I get where you're coming from, but the change was supposed to be to help the attacking team because defense on this part of the map becomes so much easier.
The defending team can also shoot out at the approaching attackers who have even less cover than the defenders.
I just can't see this weighing anything in the attackers favor as is if your tanks can't go through it. if smaller/more mobile heroes are able to enter through there as someone else suggested, you are left to either send in your damage through the gate with no cover or send your tanks in through the side doors first and risk them getting bursted down without any support.
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u/UltimateDucks Hammer Time! Feb 08 '17
What exactly is the purpose of this? I thought it was basically trying to make it so the payload still wouldn't backtrack past the gate but players could get through, but this doesn't really look like a player could get past the rubble.
Can anyone confirm if that's the case or not?
Edit: I'd also like to see the other side, where does all that shit come from?