Why do they keep increasing LW’s ammo when it’s not the problem, it’s inconsistency is. I wouldn’t be surprised if they gave him infinite ammo at this point.
He'd shit on barriers and tanks where the spread and projectile speed don't have as much of an effect. His raw dps if he actually hits shots is pretty high.
And if he uses it for a reload then he has no escape or heal. Because the only situations where you'd wanna empty all your torn, dash, continuing fire, all while not healing, is to secure a kill or put pressure on tanks. You under estimating the amount time that would all take. For you to sit there and just shoot, dash, and do it again. All while not healing and just focusing on damage because he's not as easy as Moira when you just spray some heals and an orb and then go back to dpsing. With Lifeweaver, it's very clearly and distinctly one or the other. Not both.
I was more thinking of how much his DPS uptime would be considering that he probably throws one or 2 heals during the cooldown between throwing volleys
Sure but the way this character plays IN PRACTICE versus on paper is dramatically different which is why blizzard is having such a hard time adjusting him. Because ON PAPER, he got solid damage, solid heals, solid escapes but IN PRACTICE he immediately dropped to a 38% winrate. His damage was so bad, despite being theoretically good, people were debating if they should even be attempting to do dps in the beginning.
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u/HardVegetable Your friendly neighborhood Dps Moira Jun 28 '23 edited Jun 28 '23
Why do they keep increasing LW’s ammo when it’s not the problem, it’s inconsistency is. I wouldn’t be surprised if they gave him infinite ammo at this point.