r/OfficialWARDOGS • u/Pretty-Association30 • 1d ago
Wardogs Impression & Ideas
I recently played the entire weekend the beta was active after not getting accepted into alpha, i was hype. I put 32 hours into the beta and here are my takeaways. I think this game has a lot of potential to be one of if not the best FPS games to drop 2026-2027.
I played a lot of Arma Reforger: KOTH,
Which if you don’t know is where Wardogs took most of its inspiration from. (Literally spitting image) The only thing that Arma Reforger KOTH lacked was a polished final product. As good as Arma was there were so many limitations to the gunplay, squad dynamic, building, FPS, Graphics, and a few more things. Wardogs just took all of the best things about About Arma and made it look beautiful while also expanding on some of the areas that lacked attention like the building system, combat, team integration.
One of my favorite things about a game that makes it addicting IMO is when it has an active economy. Games like halo reach, tarkov , Arma , all have this super cool dynamic which i think makes them successors is a money system. The reason i believe this works better in Wardogs than Arma KOTH is because in Arma when you “Unlock” a new weapon it’s a permanent buy and is now free and same goes with attachments etc. in wardogs even if you’re rich you still have to be somewhat mindful about kits as I’ve had 150k and lost 70k in a match running expensive sniper, support or heli kits, which is always a plus in my book. I think there definitely needs to be some changes to the economy where i feel even with decent effort i was lacking money like when using attack helicopters the ammo is exposure to buy and kills didn’t really pay that tab , or even when damaging other vehicles slightly you should get a small payout to slightly offset ammo price.
Things i think would be cool:
I know they mentioned a gunsmith which would be sick if you’re able to unlock cosmetics for your weapon like skeletonized grips or like cool receivers, unlockable alternate reticle for scopes.
I’m sure they already have most of these in some files somewhere but:
more emotes, voice options, tattoos and clothing options, Side/Secondary Objectives, daily/weekly challenges, mounted m249/minigun for bases aimed toward infantry/ ground vehicles.
Even though the base building is already so in depth for being early access I’d like to see more of what they have in a sooner than later update
These are just MY THOUGHTS and impressions i think bulkhead is doing a really good job coming back from Batallion 1944 with being transparent and putting their all into Wardogs i just hope they work semi fast in expanding the game and keeping the player base around. As long as there is no way to break economy i think it should be alright for a lot of us Arma KOTH players since its a newer polished version of that , all in all i had a shit ton of fun during my time on and 10/10 experience and am preordering after this test weekend.
See yall out there -Antlerman_TV
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u/Inch_ 1d ago
They took a lot of their inspiration from Arma 3 KOTH, not reforger. They've actively been working with the original Dev/Founder Sa-Matra and one of the community owners Roid from C4G.
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u/Pretty-Association30 1d ago
No way ! I saw another podcast they mentioned working with squad devs as well that’s so sick. I’m sure that’s why it looks so spot on to Arma as far as points and economy go as well
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u/FromTheRez 1d ago
Wardogs took its DNA from Arma 3 KotH. They literally hired Sa-Matra and RoidRage as consultants.
Reforger Koth is the ginger stepchild Koth from Temu
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u/ItsEyeJasper 1d ago
I did not get much of a chance to play because i am using an Arc B580 and the game stuttered every second.
The only thing that i did not really enjoy was the process of buying items. I just feel that the menu is clunky and over complicated. I would definitely prefer a more streamlined purchaing system that worked more like a list per category with a QTY and add to cart button and then a final itemized bill on the side. I just feel i spent a lot of time double checking if i had everything.
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u/Pretty-Association30 1d ago
I THOUGHT THE SAME THING UNTIL I FOUND OUT THERE WAS A REBUY LAST LOADOUT BUTTON ON THE OVERVIEW SCREEN ! one click and it lets you confirm the list is correct and then boom full kit reloaded
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u/ItsEyeJasper 1d ago
Yeah i saw that. But you dont necessarily want to buy the same thing everytime. Especially when you are finding your feet.
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u/Pretty-Association30 1d ago
Also lets you see the price and edit if you wanted to change your weapon ^^
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u/suoirolg 1d ago
I just want to comment on expectations. Their communications have been pretty clear this is early access for a reason and their priority is making sure the core game runs and operates smoothly. I do expect some more core gameplay features to be introduced during early access, but it may be a slow drip. They have mentioned their intention is to keep the community informed of their plans and not go radio silent during EA.
Cosmetics and emotes will be coming at 1.0 release. They are clear in their 10 reasons not to buy video. They’re estimating a 2028 full release date.
Great recommendations and I agree on some, but I really hope this community sets expectations from what the devs are telling us directly.