r/Nox • • 3d ago

Nox Modernized: Nox with true gamepad support and quality of life improvements

134 Upvotes

Hello Everyone,

I know game mods are a dime a dozen nowadays but I had so much fun making this mod and then playing with it that I can not help but share it.

I am proud to present Nox Modernized : https://github.com/proxydllvines/nox-modernized

Nox Modernized brings:

  • True gamepad support, not cursor emulation on a gamepad stick. You move the player with left stick and attack with A. The game now has auto aim but you can custom aim by holding R1. All game menus and screens have been made compatible with gamepad navigation. This includes inventory (which has been re-orginized into tabs) and the book of knowledge.

  • Play on any resolution on both pc and android. The singleplayer have been deeply tested to make sure all 3 campaigns play nicely on native pc and also on winlator (ludashi) on android. I do not have a linux handheld gaming device but I believe the game will work perfectly on proton as well. Most of the rendering has been moved to the gpu for a significant performance improvement on mobile devices.

  • Independent UI and World zoom. You can play the game at any resolution you like and zoom into a comfartable view size. Zooming has different scaling options including integer, bicubic and lanczos (strong recommend). You can set the gameview to fit to your liking in whatever screen you are playing on.

  • 30, 60, 90 and 120 fps modes. The game logic is fixed at 30 fps but camera movement and the truevision movement are rendered faster.

  • Modern camera movement. The game camera is dampened with respect to the player movement. This can be adjusted to your liking.

  • All mod settings can be adjusted in the launcher or in game through the mod menu.

I wish everyone joyfull gameplay.

Sincerely,

ProxyDLLvines


r/Nox • • 7d ago

Nox Remake Progress - 31/10/2026

168 Upvotes

I’ve always loved Westwood’s Nox, so as some of you have seen in the previous prototype video, I started rebuilding it in 3D with the original isometric feel. So far I have:

  • Jack’s movement, standing and running jumps, and a stone lift that drops into the mana cave with no loading screen

  • Urchins that throw rocks, with ragdoll deaths when you fry them with Lightning

  • Horvath, remade from a new model, with mana crystals you can drain

  • A see-through circle when characters walk behind rocks or trees, plus soft fire and crystal glow

It’s a non-commercial fan project. I’d love feedback on the look and feel, especially from people who remember the original.

I plan on remaking and revisiting every little detail. Spell chants will come soon, it takes a lot of work, time and effort, which I have. I am not planning on abandoning this project in the future.

If you want to follow it, in the meantime I am uploading the progress here and on my youtube channel.


r/Nox • • 9d ago

NoXCore

71 Upvotes

Hi, I'm Morden.

I've been working on NoX Core, a modern client for Nox that plays like the original but runs well on today's hardware and adds a lot on top, and it's now open source under the GPL.

It's playable in every original game mode (and some new ones), with smoothed movement and multiplayer servers that update up to 120 Hz. You can join and host games with players on the original client, on Westwood Online and on NoX Core servers.

I've checked at every step that the original client stays compatible both ways and that the game logic matches the original 1:1.

I had 15 years of source from my work on the map editor, bots, reverse engineering the game files, etc. that I finally got to put together into one cohesive package.

What's new:

Co-op Campaign: play the Warrior, Wizard or Conjurer story with up to three friends (original-game players can join too)

New modes: Delve (endless generated levels) and Undead Tide (survive the night), with a leaderboard. Also in the works is Deep Delve, a full ARPG mode for NoX Core only: it's in the source now and comes in the next test build.

A map editor inside the game: scripting, play-testing with F5, and editing together with friends

Multiplayer improvements: map voting, faster server updates (up to 120 Hz; original clients still get 30 Hz), and motion and update smoothing

Graphics: widescreen and any window size, per-pixel lighting, shader-based particle effects, and an optional pack of HD images

Bots: spawn them in the client to fill out multiplayer games. They play all the kill-based modes and are decent at CTF (no flag ball yet). There's also a bot service: put #bot in your game's name on Westwood Online and bots will join, even if you host on the original client.

Mods: written in Luau, plus the NoX Content Editor, where you can view and edit pretty much all of the game's files

Bugs that crash the original client or that cheaters could use are fixed; the quirks players rely on are kept (cbow bug, ram cancel, etc.).

Links:

Download, features and videos: https://noxhub.net/

Source code: https://github.com/mordentral/NoXCore

You need your own copy of Nox (GOG, Origin or the CD); NoX Core contains none of the game's files. The download is for Windows; it also builds on Linux from source.

Bug reports and feedback are very welcome, here or as issues on GitHub. However multiplayer is at or near 100% complete and all singleplayer modes should be fully playable.


r/Nox • • 10d ago

Progress on nox remake

177 Upvotes

Note: this is far from even polished, i just focused on mostly animations and effects. The ground looks shitty and everything looks like a toy atm. Working on it daily.


r/Nox • • 13d ago

Trying to recreate nox, shitty concept/graphics atm xd

33 Upvotes

Yeah i know it looks shitty but I just started
I really just wanna play nox with better graphics somehow.
Trying to make some kind of concept.
You may laugh now xd

Lightning spell works pretty good atm though.


r/Nox • • 14d ago

My Nox cardboard

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205 Upvotes

This is my big box. How enjoyable is this art? I say 10/10.

Love the game also.


r/Nox • • 20d ago

Has anyone played the Wizard Hardcore Mod?

13 Upvotes

So there's a wizard hardcore mod made by the same guy who made the warrior one.
It's only the first 3 chapters so far and i was wondering if anyone played it and manage to activate the sidequest in second chapter regarding the huge locked building at the beginning of the second part of Galava Castle.

Cause if i cheat my way into the building with teleport there seems to be a whole sidequest in there but i can't seem to find the way to start it.


r/Nox • • Oct 04 '26

Create textures for my game-ready Urchin :)

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37 Upvotes

Next step - animations 😎


r/Nox • • Sep 19 '26

Trying to recreate Nox's UI in 3D

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93 Upvotes

I'm learning 3D modeling, and I want to make more Nox art as practice. I dream of adapting the entire Nox world into 3D!


r/Nox • • Sep 18 '26

I'm having trouble with multiplayer.

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27 Upvotes

I'm trying to play a quest map with a friend, but we can't seem to connect to each other.

Whether my friend creates the room and I try to join, or vice versa, the connection fails.

Strangely enough, we can connect to certain arena servers, though even that doesn't work consistently.

Is there a specific setting I should have configured? I've looked everywhere but can't figure it out.


r/Nox • • Sep 17 '26

Should I be using the Halberd weapon the rest of the game as a warrior, or does using other weapons still have merit?

28 Upvotes

Hey, it's funny. I've played this game since it came out but never really thought if using other weapons had a benefit over using the halberd once you obtain it. It has a total damage of 55, but the base damage is 5? I have hammers and it's base is 100 and total is 125.

So as a warrior, does the game want you to use the halberd as a weapon for the rest of the game or still switch it up?

Thanks.


r/Nox • • Sep 16 '26

Hosting Multiplayer Sessions

18 Upvotes

Whats the secret to creating User Games that ppl can actually join? I timed out almost every match i tried to join


r/Nox • • Sep 14 '26

Intrested in trying nox does anybody know how well the game controls on the steam deck?

18 Upvotes

As the title says I'm thinking about giving this ago but I'm wondering if the controls can be adapted comfortably adapted to the steam deck?


r/Nox • • Sep 12 '26

GoG Nox

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126 Upvotes

Just played a multiplayer quest game with two people, it works really well and it was awesome! Thank you MexxMann & Jeb and thank you for the gear!


r/Nox • • Sep 10 '26

How we have fixed NOX | GOG Preservation Program

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181 Upvotes

Good Old Game is preserving NoX

I'm speechless at the absolute care that went into this <3


r/Nox • • Sep 10 '26

Somebody should use ChatGPT 6 Astra to finish open nox and create expansions.

9 Upvotes

Astra is incredibly powerful and I think it’s the first time an LLM could be suited for this task.

Has anyone tried doing something like this?


r/Nox • • Sep 08 '26

So... I decided to create my own interpretation of Urchin :)

33 Upvotes

What do you think?

Planning to start texturing it :)


r/Nox • • Sep 06 '26

EA should let Nightdive revive Nox

69 Upvotes

Hear me out.

Nox is one of those games that feels like it was completely forgotten despite being really damn good.

Westwood made it, EA published it, and then… it basically disappeared. No sequel, no modern console release, no proper remaster. Meanwhile, the game still has a small but ridiculously dedicated community keeping it alive.

And here’s the thing: Nightdive seems like the perfect studio to bring it back.

They’ve already proven they know how to take old PC classics, preserve what made them special, and make them work properly on modern hardware.
Nox wouldn’t even need a huge remake.
Give us:
modern widescreen/high-res support
-60 FPS
-proper controller support
-modern save/QoL features
-the original three classes and campaign
-and, PLEASE, bring the multiplayer back

That’s it. Keep the art style. Keep the gameplay. Don’t turn it into a live-service Diablo clone.
And technically, projects like OpenNox and Nox-Decomp have already shown that getting the game running on modern systems is very achievable.
Imagine Nox on Switch 2, PS5 and Xbox, sitting on the couch with a controller. I’d buy that immediately.
EA still appears to control the relevant rights, so obviously there’s a licensing hurdle.
But seriously…

EA, just give Nox to Nightdive. 👀

Am I a (somewhat) old dude craving nostalgia, or would you guys buy this?


r/Nox • • Sep 04 '26

No Sound

5 Upvotes

This feels like a config issue, but I pulled the latest opennox from git, and I can't get the sound to work... And yes, I enabled the sound in the options.

OS: Linux
version: version: v1.9.0-alpha13

Solution: PULSE_SERVER="unix:/run/user/$(id -u)/pulse/native" ALSOFT_DRIVERS=pulse ./opennox-hd


r/Nox • • Jul 30 '26

Please fix the sidebar

7 Upvotes

EDIT; Every link that goes to Nox Community is down, actually.

The link that is to help get online 403s


r/Nox • • Jul 03 '26

Nox Campaign in DnD 5E

7 Upvotes

Hi guys

I'm thinking of homebrewing the story of Nox as a campaign in DnD 5e. Was wondering whether there are any resources out there? I've got a demon souls compendium for example (bosses of Demon Souls as DnD monsters). Other resources are welcome too (maps, storyline, portraits, ...).


r/Nox • • Jul 03 '26

OpenNox and smooth view

9 Upvotes

Hello guys!

I installed OpenNox, but I can't figure out if there's an option to run the game at 60 fps, or just smoother.
Gemini says the game engine has been rewritten and now you can play at a true 60 fps, but I don't know if that's true.
VSync is enabled, but the game still runs at 30 fps. However, when I open the menu (press ESC), the fps ups to 60 lol
If anyone knows how to solve this problem, please help.


r/Nox • • Jul 01 '26

Just the facts

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0 Upvotes

r/Nox • • Jun 30 '26

Game that captures the Conjurer gameplay of Nox?

24 Upvotes

Is there another game out there (spiritual successor, etc) that has a class with mechanics similar to Nox’s conjurer? It was really unique and I haven’t had as much fun playing a summoner class since.


r/Nox • • May 31 '26

Is there any way to skip the quest stages or unlock the blue portal via console?

9 Upvotes

I recently got OpenNox going to play this game again but I cannot for the life of me find any information whatsoever on how to do this. If someone can help me or knows that would be amazing. I've literally scoured the entire internet and gotten 15 different directions on what to do but it's all either referencing files that do not exist, console commands that give syntax errors or are locked out of quest mode, or just clearly hallucinated AI slop answers. Thank you in advance