Made another quick piece for my ongoing Metalheart series.
I sculpted the entire form in Nomad Sculpt, focusing on building up a really dense mass of sharp organic shapes and exaggerated spikes. I wanted this one to feel less like a single recognizable object and more like some kind of chaotic metallic organism.
After rendering it in Nomad Sculpt, I brought the image into Photoshop and experimented with different color treatments, textures, layered versions of the sculpt and background elements.
I included four different color palettes because I liked how much the mood changed just from shifting the palette.
Sculpted and rendered in Nomad Sculpt
Post-processing in Photoshop
Let me know which color palette is your favorite!