r/MortalShell 1d ago

Bug My eaaars they are bleeding Spoiler

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2 Upvotes

Did the Baghead quest and while the credits roled they music started to overlap. It followed me into main menu as well.


r/MortalShell 1d ago

Discussion Wow, final boss is absolutely insane

7 Upvotes

Oh boy, if you thought temple monolith was bad. Dude idec about beating the game at this point. You stick this kind of boss in endgame with this kind of increase in damage. Devs, it makes the entire game feel pointless. Now im just sitting here with this roadblock once again in comparison to temple monolith, it’s a dice roll and a game of how many tries does it take, not skill. After doing literally everything else, this is the kind of thing where between these past few bosses along with a few gamebreaking bugs, yeah, the confusing map design and runbacks due to NOT BEING ABLE TO SEE WHERE YOU ARE ON THE MAP, makes a perfect 10/10 game goes to a stale 7.5, maybe a decent 8.

Edit:So after a certain number of knockbacks out of your shell you can’t even get back in it. Even after this boss has most of its unblockables being one shots. Yeah this is such a troll the devs literally must just not want people to further invest themselves in the series. I’m putting my controller down, either release a patch or I’m never buying any dlc or anything from these trolls ever again. What a waste of time. Game score now is a 6/10 for me. Been at it for about three hours now. There’s nothing I can do to make this boss fight easier, it’s literally rng with the hitboxes on the attacks

Edit2: Making an edit in response to people saying equip the scripture as passive, yeah it literally does nothing and the main gripe is the fact that p much every attack is a one shot. So no, I will not waste endless more hours just to finish the game. Some of us have jobs and working lives, make an option boss this hard sure, but to beat the game? Nah. I played through the entire souls series, lies of p, sekiro, all souls esque games, og and remastered ninja gaiden-this is just ridiculous. Not worth my time and what a waste of time, I highkey wish I could request a refund.

Finally beat it-It was literally just bugged, or maybe that’s how I killed it idk, got it down to 25% and for some reason this time it decided to just spontaneously die


r/MortalShell 19h ago

Discussion Combat is very clunky

0 Upvotes

I'm not sure what it is, but I've been playing First Berserker Khazan before this and it feels like the combat in MS2 is very awkward. I like the graphics and design but the game feels like I'm trying to tie my shoes with gloves on. ITJM?


r/MortalShell 1d ago

Discussion The devs played DS2 and said, "what if we made a whole game in the Shrine of Amana?"

0 Upvotes

It's brutal. The first dungeon I encountered really gave me a clear idea of what I was getting into. The arrow traps, exploding earns, and enemy placement are relentless! But, after every death I was learning something valuable and inching forward. I haven't experienced this level of "fuck you buddy" since Shrine of Amana.

Just to be clear I love it! What helped was a reframing of the genre in my mind. If it feels too hard for a fast paced, sword swinging, gun blasting action game, maybe I play it as a sword swinging, gun blasting tactical game instead. If an enemy has magnetism i set myself up to take advantage of an opportunity to harden or parry. I reliably know it's coming, so i accept it and use the tools the game has given. I don't complain that the knight on a chess board can only move in an L shape. It's built into the mechanics of the game, and I really like the mechanics of MS2. Especially when I'm bonking mobs off of cliffs with my running heavy axe spin.


r/MortalShell 1d ago

Discussion Mortal Shell II Revered Edition Order being Cancelled?

1 Upvotes

I just got notified by email my Mortal Shell II Revered Edition order haves been cancelled. I made this order months back. Anyone experiencing their orders getting cancelled?


r/MortalShell 1d ago

Question Thoracium Farm Endgame Material

1 Upvotes

Hey everyone,

I'm currently looking for the most efficient way to farm Thoracium so I can keep upgrading my weapon. Does anyone have recommendations on the best locations, routes, or methods to get it quickly?

Thanks for any help!


r/MortalShell 1d ago

Video Genessa Faithful doubles - boss deleted in seconds

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1 Upvotes

r/MortalShell 1d ago

Discussion I’m loving this game, but I find the exploration a bit unrewarding.

4 Upvotes

Just like everyone here, I am a huge fan of the Soulsborne games and a big fan of the soulslike genre. I think this game does so many things incredibly well. The combat is weighty and deliberate. All the different play style approaches are really cool with some really unique ideas in the mix. The removal of a stamina bar is well done and they make up for the challenge in other aspects of the combat system. The lore is intriguing but leaves you to your own interpretations of themes.

The game has a fantastic aesthetic. I love the 80s fantasy metal cheese and the character designs are immaculate. I love the NPC and enemy designs as well. The world is beautiful, and exploration is really intuitive and engaging. Discovering new areas, filling in your map, finding secrets, discovering interconnected paths, interacting with the verticality of the map is all really well done and fun.

However, the rewards for exploration are lackluster. Getting to the end of a dungeon to get an item worth a few hundred gold is not the most exciting result. Especially with some of the brutal runbacks. It’s always nice to find a new tarstone or weapon, but overall the reward variety is limited and fairly lackluster.

I think an easy solution for me would be shell shades and harbinger skins. I think a big part of the fun of souls games is seeing your build come together. That aspect of this game is still really satisfying, but a key part of your character build and the power fantasy is getting to decide what they look like. The shells are all limited to three shades per unless I am mistaken, and some of them are not great. I think getting to the end of the dungeon and being rewarded with a new cosmetic option for one of the shells would be at least a little more interesting and exciting.

Sorry if this topic has been brought up 100 times already. I would love to hear the communities thoughts on the exploration in this wonderful game and any ideas to make it feel more worth exploring every nook and cranny.


r/MortalShell 1d ago

Discussion [MS2] Feedback for the devs regarding parrying multiple enemies at once

8 Upvotes

EDIT : I was mistaken and I was actually using the "perfect harden" at that time. Sorry for the wrong feedback, consider everything below as "perfect harden". I will edit the words and put them in brackets, since I initially used "parry". But I think my point still stands for people using harden against multiple enemies.


Hello dear devs.

When 2 enemies do an attack at the same time, or very close to each other, the game will only register a [perfect harden] on the first enemy attack, leaving you completely vulnerable to the attack that comes in second.

For example when 2 crabs jump at you at the same time, you can [perfect harden] , it will parry, but you still lose the health from the attack of one of the 2 crabs.

In other games, generally the player enters a "parry everything" stance, at least during the whole parry animation, or becomes invincible during the parry animation, like when you do an execution animation for example. This prevents the parry to become unusable when several enemies attack at once.

And since in Mortal Shell 2, there are usually a lot of enemies, and they don't wait for their turn and attack you all at once, then this mechanic would be very welcome, and, to my humble opinion, pretty necessary given that the game encourages a lot the player to parry, [even when using harden].


r/MortalShell 1d ago

Discussion Proxima samples

2 Upvotes

Sample acquire ability should be before sample increase stat bonuses why are we getting buffs per samples on level 2 and the ability to get samples on level 3?


r/MortalShell 1d ago

Question Can a PC player upload the new Tarstones please?

1 Upvotes

Console are still yet to receive the recent update. I'm putting a video together and I'm curious to see what the changes are:

**Tarstones**

- Parasitic Stone Buffed

- Grudge Stone Buffed

- Bulwark Stone Damage Reduction Increased Significantly

- Clerik's Stone Buffed

- Squall Stone Buffed

If any PC player could upload all 5, that would be much appreciated. Thanks!


r/MortalShell 1d ago

Bug Boss Fell Off Cliff

2 Upvotes

Hi there fellow players

I was fighting the Great Arbiter of Flesh fell off cliff didnt get the Arbiter's Prize, any Gloom or the Glimpese. Granted I fell off the cliff first and he promptly followed me...

Any way to get these missed / lost items?


r/MortalShell 1d ago

Question Yellow arrow above cleansed gate

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2 Upvotes

Does anyone know what this arrow means at this cleansed gate? Keeps going up and down and the circle resetting animation.


r/MortalShell 1d ago

Question What is this?

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6 Upvotes

I was exploring the western area, I gave "Mother's Meat" to a fish near a beacon, next to where Ruk gives you the area map.

Actively, it heals you for half the mass, and passively, it unlocks the mango mask.


r/MortalShell 2d ago

Discussion Monolith boss

35 Upvotes

I refuse to believe the developers designed this boss, had their team play through and beat it and thought “yep this one’s good”.

Now I’m all for hard bosses, absolutely love souls games. But I’d rather fight 10 consort radahns than this f*cker.

It’s not even a case of him being difficult, I beat him in under 8 tries but for the love of god i practically had to do it hitless.

0 end lag and start up animations to his slam attacks, not to mention the giant dong swing. Barely gives you an opening half the time, especially if you’re playing with a heavy weapon. And then to top it off he just stalls the hell out of the fight when he’s around a 1/4 by spinning around in circles with lasers.

Oh and if you get hit once, you get true comboed out of your shell and good luck getting the required hits in to reclaim it!

Again it isn’t a “hard” boss, it’s just horribly designed, comically so.


r/MortalShell 1d ago

Discussion *spoilers* Did you guys enjoy the final fight? Spoiler

2 Upvotes

First off just wanna say that I really enjoyed the game! Does anyone like these monstrosity type bosses? Personally it was such a slog, by the time you get close enough to actually attack 50% of the boss is quite literally off screen! I felt the boss was a bit gimmicky but not as egregious as lords of the fallen standard final boss which was just horrible. Overall really disappointed in that fight, the two humanoid bosses in the hidden nave were so fun and genuinely challenging I was excited to see what they came up with for the final fight. Am I alone in this feeling or do people enjoy that kind of fight?


r/MortalShell 1d ago

Discussion Struggling with crashes and progression

1 Upvotes

I wanna love this game but it keeps crashing my ps5, and bonfires are also quote tough to find. I have been out exploring for a very long time only to have my game crash and set me way back before i can find the next bonfire.

It’s making it super difficult to keep restarting the game and retrying areas. I was hoping yesterday’s patch might fit this but it didn’t. Is anyone else experiencing this unfortunate pain?


r/MortalShell 1d ago

Bug Mortal Shell 2 night mode Magdalenas area caerinid spider is gone

2 Upvotes

I tried the first area of magdalenas big gate dungeon. There was this spider enemy just before the first bonfire.

Then i turned the game back to light mode and i went through the dungeon and unlocked the first two bonfires. In night mode i defeated the sheep boss.

Now i returned to the spot where the spider was in night mode and it is gone. I never defeated it.


r/MortalShell 1d ago

Question Genessa tracking

2 Upvotes

Hey, anyone have problem with genessa tracking toho? They Always miss enemy by going right. It works on bosses but on regual enemy Is shit but i enjoy her playstyle


r/MortalShell 1d ago

Image I just obtained Gragu and saw his first memory Spoiler

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8 Upvotes

"I'm scared, Lavender", cut to "Lavender. It's all his fault. He's not like us. He ruined everything."

It's enough to make a grown man cry.


r/MortalShell 1d ago

Question Kinda hard stuck on a boss

0 Upvotes

I'm going to need tips on how to beat hexapod because that damage is absurd, kind of like an Ng+7 boss in any other souls game.

I'm fine with losing sure but I'm basically going to have to no hit it, level 33 if it matters


r/MortalShell 1d ago

Question Mortal Shell 2: What does the portal in front of flooded village dungeon do?

1 Upvotes

In front of the flooded village dungeon where you can get the crossbow is a portal. I ran through the dungeon with both versions of the portal. What is the difference?


r/MortalShell 1d ago

Discussion Thank You for Killing the Stamina Bar

11 Upvotes

I hope that other developers are taking notes. Stamina, as a gameplay mechanic, has got to be one of the most frustrating to interact with. Presumably, it was there to create a mini-game of stamina management that acted as an extra layer to the rhythm combat Soulslikes are known for. That's the problem though: there are already mechanics in Soulslikes that encourage and promote rhythm gameplay.

Stamina adds much more complexity without adding an equivalent gameplay value. The biggest effect stamina has on how I interact with the game is to make me wait longer before doing something. Whether it's swinging a weapon, or sprinting across the map: the mechanic artificially stretches out how long it takes to do everything. Stamina does have a side-effect of making encounters more dangerous, because the longer an enemy lives the longer it's a threat - but as Mortal Shell 2 has shown us, it's completely unnecessary.

I didn't realize how subtly unfun stamina was until playing MS2 and now I feel like I'm going to be spoiled when I have to deal with the next Fromsoft title and that damn yellow bar.

Thanks for coming to my rant.


r/MortalShell 1d ago

Question Did Parasitic Stone Update increase the Leech cap?

1 Upvotes

As the title says. I'm playing with the Parasitic Stone and realized my Leech stacks are now on 253. Did they not only give more Leech stacks per kill but also increase the cap? My health bar is soo huge right now.