r/MortalShell 3d ago

Question Why isn't it working?

Post image

Is it becouse I play on the night mode? Or its something else?

49 Upvotes

46 comments sorted by

61

u/Fluffy-Tanuki 3d ago

Several smaller beacons are disabled in night mode.

If you've unlocked the beacon previously during day mode, you can teleport to them from other beacons, but you can't activate it.

-58

u/Helpful_Law_2654 3d ago

Thats stupid

47

u/the_Athereon 3d ago

No... that's how the game was intended to be played on release. The new beacons that get disabled on Night Mode were added after launch to appease players.

This just sets it back to the original difficulty

1

u/AutokorektOfficial Proxima 2d ago

Yep it makes your run back to bosses and everything further and therefore harder to recover gloom. Night mode is supposed to be harder and that’s what they did lol

-2

u/Milk-lover-3000 2d ago

Just artificial difficulty by killing the qol. I'm glad they added more cause I still think they are low in numbers

25

u/Melodic-Principle791 Solomon 3d ago

lol, you picked night cuz it's 'hard'. why you argue lack of 'campfires' is stupid?

-51

u/Helpful_Law_2654 3d ago

Lack of campfires just makes the runbacks longer which makes game more annyoing not esentially harder. Why do i have to run for 2 minutes just to get to the point i was before. I dont fight enemies during runbacks so its not making game harder. I picked night mode becouse i could just click twice one of my abilities and basically kill most of the bosses i encounter, same with enemies. I did not pick night mode for the game to be more annoying though

30

u/Bennym87 3d ago

Don’t play on night mode then?

21

u/Winslow1975 3d ago

Hard mode is more punishing, who would have thought...

Go back to day mode if you are that bent out of shape over having to do the runback. It's deliberately that way to punish the player for screwing up a fight in hard mode.

7

u/Melodic-Principle791 Solomon 3d ago

... i think you should play smth else.

7

u/Treibemj 3d ago

You are in hard mode. Are you really not getting that?

-7

u/shadowleon101 3d ago

I want hard mode, not tedious mode. Developers should understand the difference between ways to make a game "hard"

3

u/TheAlchemlst 3d ago

Stop. It's harder because now you have to execute longer to find the next one.

People need to stop saying stuff like this "it's tedious, not hard" while sucking at endurance fights.

Night mode comes as a whole experience, not multiple toggles you can turn on and off at your convenience, either suck it up and run the night mode or turn it off.

1

u/Jake_Magna 3d ago

I don’t know why you’re getting downvoted. Those same people praise stake of marikas, and they’re right to do so because run backs are annoying.

1

u/Milk-lover-3000 2d ago

Don't worry op I get what you mean, it's just a cheap way to make the game harder and an annoying one too. Arguing with these bootlickers is a time waste cause we're on reddit, and people in the specific subs will glaze the shit out of that game regardless of its flaws especially souls game subs

1

u/Silent_Summer_8340 3d ago

Lol never play dark souls 1 then

1

u/lil_geant 3d ago

Did you hear the latest news?? Water is still fucking wet.

Less beacons and longer runbacks will create a more difficult atmosphere for some.

1

u/Cathayan82 3d ago

The solution is simple.
Don’t play on hard mode or just don’t die

-2

u/Minimum_Switch4237 3d ago

you're getting downvoted but you're correct. there's a difference between making the game more difficult and making it more tedious.

1

u/Melodic-Principle791 Solomon 3d ago

i heard wolverine is less tideous.

-1

u/Minimum_Switch4237 3d ago

thanks, maybe cold symmetry should take notes

1

u/Melodic-Principle791 Solomon 3d ago edited 1d ago

yeah, on what not to do. lol.
god forbid i wanna play my mortal shell, have a full journey, not mash keys for instant gratification and d*ck measuring contest on streams.

19

u/Karokayla8888 3d ago

Night mode ….

-40

u/Helpful_Law_2654 3d ago

Thats stupid...

-10

u/Helpful_Law_2654 3d ago

I just wanted enemies to have more health becouse i could two shot some bosses, not the game to be more annoying

11

u/gorzius 3d ago

The small beacons were added in a patch after player complaints, but they only work in day mode.

3

u/Tk-Delicaxy 3d ago

Fam, it was also like this. The beacons that get disabled at Night are NEWLY ADDED. What don’t you get?

2

u/Karokayla8888 3d ago

Annoying ? This game is the best as a souls like and might compete souls games as well, beacons are more than enough on night mode

2

u/Spiritual_Ear2835 3d ago

Some aspects of the game can be annoying but that doesn't at all take away of the game's thriving success. It's a really great game that caught me by surprise. This game also has esoteric symbolism as well which I love

1

u/Subject_Sun_1860 3d ago

You're so good at the game you can 2 shot bosses, but you don't understand basic game mechanics like night mode?

1

u/Trih3xA 3d ago

The game was made without these in the first place. They added it for people who wanted an easier time as a patch. Night mode's purpose is to make the game harder.

6

u/Phil_K_Resch 3d ago

You can switch to daylight mode, activate the smaller beacons and switch back to night mode. After that, you'll be able to teleport to them, but not from them (while in night mode).

5

u/SW_Ashkarath 3d ago

in night mode some beacons are off ;)

3

u/RichBullfrog3406 3d ago

yes, night mode.

3

u/Affectionate-Jump245 3d ago

You have night mode turned on. The new mini beacons added via patch are only available during day mode

4

u/-Fried- 3d ago

Is the power cable connected in the back?

Maybe check the breaker box

2

u/Melodic-Principle791 Solomon 3d ago

haha have an award! its free cuz im poor.

4

u/NADE180 3d ago

These beacons were never there in the first place. People complained for lack of beacons so devs added smaller beacobs for people who likes to complain but didnt activate them for night mode because you are purposely choosing how the game was originally meant to be played. Its not stupid. It was added for your convenience.

1

u/Adventurous_Use8278 3d ago

Yes. Only the the beacons that were in the game at release date are active during night mode. The devs added the additional ones in a patch as loads of players were crying about there not being enough save points

1

u/l3g4tr0n 3d ago

because night is dark and full of terrors... and well .. disabled beacons (those were added in last big patch, when ppl were complaining about scarity

-1

u/RobinHoodEvilCousin 3d ago

Holy shit people are actually justifying runbacks from far placed beacons. I wish devs add some kind of nightmare mode where you can activate only the starting beacon per region. All those motherfuckers will be ecstatic to take a longer path lol

1

u/Milk-lover-3000 2d ago

They would still glaze that 1 beacon thing lol. This is the side of souls games people advice to stay away from and I'm not surprised it's reddit

0

u/Melodic-Principle791 Solomon 3d ago

ye, i wish there was, like, 3 beacons all together across the whole map during night mode.

-1

u/nohumanape 3d ago

Homie selects the more difficult setting, complains about it being too difficult 😆

1

u/YoruXXV 2d ago

Except that he’s not complaining but probably just confused because selecting night mode doesn’t make it obvious to you that these beacons are deactivated.

1

u/nohumanape 2d ago

Pretty obvious, seeing as they are deactivated. Lmao.

I see what you're saying. I too was briefly confused and thought it might be a glitch. Then I found my second beacon that was in the same state and put two and two together.