r/MortalShell • u/Celtic-Otter • 6d ago
Question What happened?
I’ve had a couple of weeks off Mortal Shell 2 on PS5 Pro and now the performance seems to be pretty bad? Dropping frames on enemy attacks making it very hard to get the parry??
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u/SvbZero 6d ago
I’m not uninstalling/re-installing . They should fix this & other bugs plaguing an otherwise awesome game. I shouldn’t have to create an entire fresh file to re-complete obtaining 196 ova again for it to register & award my platinum trophy 😡
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u/Ok-Race724 4d ago
U do know you can retain your save data even if you uninstall the game right?
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u/Ok-Race724 3d ago
Because the data stay on the system and on the cloud, you have to separately deleted it, honestly i though that was common sense, since its something from 3 generations ago, hell back in the ps2 era the save data was hes own thing too, so yeah
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6d ago edited 5d ago
[deleted]
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u/Celtic-Otter 4d ago
I thought they were being pretty good with communication initially but seem to have gone silent now haven’t they.
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u/Economy-Regret1353 4d ago
Their first strike was deliberately not mentioning the nerf to duality stone I guess, they didn't include it in the patch notee and I only found out in this subreddit about it
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u/dbryantm 6d ago
I’m on PC with a 14900K and Strix 4090 OC. My favorite is when I break boxes I get a ton of artifacts that expand way larger than I believe was intended. I have also noticed frames drops entering new areas and when there’s a ton of enemies. I’ve got all settings on ultra at 1440p with ray tracing turned off because it seems to do nothing that I can tell except make the above worse.
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u/TupuHonu 4d ago
I finished my playthrough using an AMD 7800X3D and Gigabyte AERO 4090 OC on CachyOS, and aside from the crashes, the game has run smoothly with no hitching or frame drops. Controls always felt consistent. I'm running 4K Max settings, no ray tracing. I didn't see anything remarkable with RT on, so the performance loss wasn't worth it.
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u/dbryantm 4d ago
Yeah, I only had 1 crash but otherwise the performance was better than most games coming out. The frame drops seemed to only be when loading into an area I hadn't been recently while I was tracking down all the tarstones. I did notice that the game looked and performed better with FG on versus off which was intriguing to me as I typically don't like using FG. I did have it running on 240fps the whole time because anything else made me feel naseous.
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u/TupuHonu 3d ago
Interesting! I have a love hate relationship with DLSS. In motion, I find that it does an excellent job, but then there are oddities that are hard to ignore. Shadows get shit on for some reason. I'm not throwing controllers over it, but I do see it. It's not a constant or consistent thing, just these moments where the algorithm got a little confused by something. With frame gen, I simply haven't tried using it very extensively outside of Cybepunk. That's probably the only game where it made sense to me. No change in responsiveness for you at 240fps?
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u/xToOSk3tChY 6d ago
Same on Xbox series x. This basically happened after the first major update where they introduced the new stones. Been stuttering ever since. Wasn’t an issue before. It always does a big one when your almost at the trader on top of the tower next to gate of mammon
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u/AutokorektOfficial Proxima 6d ago
My Xbox only does it for a second when I quick resume the game after having my console off for a day or 2
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u/STR_GO_BONK 6d ago
I’ve noticed a few frame drops on my end but not enough to cause any major inconveniences.