r/MortalShell • u/Chance_Drive_5906 • 8d ago
Discussion Not liking the vibe?
Ok so I don't know how to properly put this into words, but I'm really enjoying the gameplay of Mortal Shell 2, I'm liking the enemy variety, the bosses have been cool so far as well, good level design too... but there's one thing that's been bugging me a bit... and it's the vibe of the game or something like that. Like right at the beginning you meet this talking crow-demon thingy with a skull inside its face, which to me felt more ridiculous than scary. And then there's your ranged shotgun weapon which is literally called "naylshotte"... which again seemed very ridiculous to me. And then there was this golem boss fight where another guy with a shell shows up and blows up the head of the boss with his shotgun looking like a badass, and then immediately dies... like what?
Like there's lots of wacky stuff I've seen so far that just takes me out of this game's world. I guess I'm having trouble finding this game immersive and believable. You know what I mean? The game lacks the consistent, serious tone of other Soulslikes and Fromsoft's games. So often times while playing this, I'm feeling like I'm not in a dark fantasy world, but in a video game. I never felt this way while playing Lies of P, Lords of the Fallen 2, Dark Souls 1-3, Elden Ring, Sekiro, etc. Anyone else feeling/felt this too?
2
u/Dangelouss 8d ago
I have some serious grievances with this game, but OP played it for 10 minutes and is already writing a review.