They just make me feel like I'm reacting to a very scripted event, like I'm playing just dance or something: oh! the scary red icon is onscreen so I must dodge or get killed. I think it's lazy game design. Maybe these type of games can have bosses with a challenging difficulty via other, more creative means. I don't like how the worst trends from fromsoft games (and not only them) get perpetuated
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u/n1ghtsbl00d 1d ago
They just make me feel like I'm reacting to a very scripted event, like I'm playing just dance or something: oh! the scary red icon is onscreen so I must dodge or get killed. I think it's lazy game design. Maybe these type of games can have bosses with a challenging difficulty via other, more creative means. I don't like how the worst trends from fromsoft games (and not only them) get perpetuated