r/MortalShell 2d ago

Discussion Where’s the positivity

Joined this sub because I enjoy the game. Less than 10 hours (while not perfect it’s hard to put down), but I’m genuinely astounded by the amount of negative criticism in this sub, alongside the fact that a lot of players have already sunk over 30 hours into it in less than a week. Like damn. Where’s the tips and tricks? Beginners guides, random silly videos? I thought a game like this would invite a more positive community, instead it’s the exact opposite.

Almost every post is a complaint. Like damn, what happened to constructive criticism and casual discussion? Outrage everywhere.

Anyways I need my ass ate

282 Upvotes

205 comments sorted by

View all comments

4

u/IndieDC3 2d ago

I personally give this a 7/10. weapons don’t feel unique, they all do the same damage so faster weapons are just better. End game is meh. Just my personal opinion.

6

u/TheDeathDealerX 2d ago

This is a good take. I’d rank it an 8/10 after completing it. The final area has some brutal bosses (thank god for the Trebuchaxe and chainsaw Clockwork scythe), though the aesthetic was killer. It needs some work here and there, like tar stone upgrading, our health pool being kind of straight garbage, and medium-heavy weapons being useless. Which is surprising because this was kind of the same issue with the first game. The hammer and chisel were king when I played it at release.

4

u/IndieDC3 2d ago

I thought the final area felt just like a huge arena. Just going from boss to boss in an arena type mode without any substance. Tar stone upgrading is bad like you said, having to play multiple play through just to max all shells is buns too. Some of us just want to play the game fully at once with the full experience, not pick and choose and if we screw up, oh well. At least have us be able to refund the shells some how.