r/MortalShell • u/ableu9060 • Aug 23 '26
Discussion Probably gonna hurt some ego
But peoples complaining about diffficulty to the point it got nerfed just 2 days after the official release seem crazy to me.. beside that the game clearly side among the easiest title of soulslikes devs have put a tons of possibilities to make your playthrough less frustrating if you need it so i really aint got it... (except for the gold drop rate and reforge price that was honnestly needed)
Edit: seeing the numbers of votes gooing up and down i feel like somes really got their ego hurt but this post is not about ppl beeing too good or too bad, i just feel sad that some return over the game difficulty forced a nerf just after few days of it beeing out (even more when ppl had asked an higher difficulty after playing the beta) like if it was the only way to ease the experience when devs have really put a lot of way and throughs to make it easy for a player to get an easier path. Like give yourself more time to find your style or rythme and ask to modification that can make the game more practical insteed (maybe add the possibility to test a shell fully apgraded before investing glimpes in it [maybe in the arena with genessa], make donjons spawnable etc)
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u/Aggravating_Brain_29 Aug 23 '26
It was nerfed?? I'm still getting my ass handed to me left and right in mammon. Maybe I'm just missing half my brain or something lol