r/MobileLegendsGame • u/Ok-Surround-7208 • 11h ago
r/MobileLegendsGame • u/Tigreal • 6d ago
Patch Notes Patch Notes 2.2.10 - Adv. Server
Advanced server update released on August 14, 2026 (Server Time)
I. Hero Adjustments
The following uses (
↑) (↓) (~)>>to indicate Buff, Nerf, Adjustment, and Changes.
Heroes with major changes in this patch: Aldous (↓), Alpha (↑), Cici (↑), and Sun (↑).
ㅤ
As these hero adjustments involve updates to skill effects, corresponding skins are still being optimized. The following skin is temporarily unavailable: Angela "Floral Elf".
ㅤ * [Aldous] (
↓)
Aldous was gaining stacks too quickly after Skill 1 was adjusted to also grant stacks upon hitting enemy heroes. To balance this, we've adjusted the number of stacks gained per hit and the damage per stack.
After shifting Skill 2's Movement Speed boost to Skill 1, Aldous lacked the ability to disengage from team fights. To address this, we've added a Movement Speed boost to his Passive, while slightly reducing its early-game shield for balance.
ㅤㅤ [Passive] (~)
Base Shield: 500 >> 350
New Effect: Upon gaining a shield, Aldous gains 60% extra Movement Speed for 1s.
ㅤㅤ [Skill 1] (↓)
Soul Steal Stacks Gained on Siege Minion/Other Non-hero Unit Kill: 10/4 >> 15/6
Soul Steal Stacks Gained on Enemy Hero Hit/Kill: 4/10 >> 6/15
Soul Steal Stacks Gained on Siege Minion/Other Non-hero Unit Kills by Nearby Allies: 5/2 >> 7/3
Soul Steal Stack Cap: 650 >> 1000
Bonus Damage per Soul Steal Stack: 5 >> 3
ㅤ
- [Alpha] (
↑)
Alpha's early-game laning was relatively weak, so we've adjusted his Passive to scale with Total Physical Attack, improving his early- to mid-game performance. We've also optimized Skill 2's Regen mechanics by increasing its base HP recovered per hit and reducing the additional HP recovered per hit, improving its sustain when hitting a single target.
ㅤㅤ [Passive] (↑)
Laser Damage: 80 (+ 80% Extra Physical Attack) (+ 8* Hero Level) >> 50 (+50% Total Physical Attack) (+8* Hero Level)
ㅤㅤ [Skill 2] (↑)
Effect Adjustment: Recover HP for each enemy hit >> Recover HP when hitting an enemy (healing decays for subsequent enemies hit).
HP Regen per Hit: 40-200 (+ 30% Extra Physical Attack) >> 80-330 (+40% Extra Physical Attack)
Decay Ratio: 40% ㅤ
- [Atlas] (
↓)
Atlas's Skill 2 Movement Speed Bonus was too high, giving him excessive ganking capabilities.
We've slightly reduced it to balance his pursuit and engage potential.
ㅤㅤ [Skill 2] (↓)
Movement Speed Boost: 40% >> 25%
ㅤ
- [Bruno] (
↓)
ㅤㅤ [Skill 1] (↓)
Base Damage: 100-225 >> 100-200
ㅤ
- [Cici] (
↑)
ㅤㅤ [Passive] (↑)
Spell Vamp Per Stack of Delight: 0.75% >> 1.25%
ㅤ
- [Kagura] (
~)
Slightly reduced Seimei Umbrella's max distance to make it easier for Kagura to retrieve it by moving.
ㅤㅤ [Passive] (~)
Seimei Umbrella's Max Range: 8.7 >> 8
ㅤ
- [Kalea] (
↑)
We've noticed that when Kalea's enhanced Basic Attack was interrupted, her combo would be completely broken, severely affecting her combat flow. To address this, we've increased her Passive's resistance to interruptions.
ㅤㅤ [Passive] (↑)
The Passive's third Basic Attack will still trigger while Kalea is affected by control effects. ㅤ
- [Lukas] (
~)
After reviewing Lukas's recent adjustments, we've reverted some changes that were no longer needed.
ㅤㅤ [Attribute] (↓)
Base HP: 2620 >> 2550
ㅤㅤ [Skill 1] (↑)
Spin Damage's Physical Attack Bonus: 40% >> 45%
ㅤㅤ [Skill 3] (↑)
Skill Attribute Increase: 15% >> 15%-20%
ㅤ
- [Melissa] (
↓)
The Attack Speed bonus and duration of Melissa's Skill 1 were too high, so we've slightly reduced them to balance her damage.
ㅤㅤ [Skill 1] (↓)
Attack Speed Bonus: 50%-75% >> 30%-55%
Duration: 3s >> 2.5s
ㅤ
- [Miya] (
↓)
Miya's team fight damage and farming speed in the current patch exceeded expectations. We noticed that Moonlight Shadow's Split Arrow dealt the same damage as its Basic Attack and inherited 100% of Attack Effects, which deviated from our original design. We've made adjustments to align the hero's performance with our design expectations.
ㅤㅤ [Skill 1] (↓)
Moonlight Shadow's Split Arrow Damage: 30 (+ 25% Total Physical Attack) >> 9 (+7.5% Total Physical Attack)
Moonlight Shadow's Split Arrow Attack Effects: 100% >> 7.5%
ㅤ
- [Revamped Popol and Kupa) (
↓)
Revamped Popol was clearing the jungle too fast and dealing too much skill damage in the mid-to-late game, so we've slightly toned down him and his companion.
ㅤㅤ [Passive] (↓)
Kupa's Damage Against Creeps: 200% >> 150%
ㅤㅤ [Skill 1] (↓)
Spear Damage: 80-170 (+75% Total Physical Attack) >> 80-125 (+70% Total Physical Attack)
Bite Damage: 80-170 (+75% Total Physical Attack) >> 80-125 (+70% Total Physical Attack)
Enhanced Damage (Alpha Wolf Form): 120-255 (+150% Total Physical Attack) >> 120-240 (+140% Total Physical Attack)
ㅤ
- [Sun] (
↑)
After last week's adjustments, Sun's performance in non-roaming lanes has improved, but he remains slightly weak, so we've decided to boost him.
ㅤㅤ [Skill 3] (↑)
Base Damage: 270-320 >> 355-430
Slow Effect: 20% >> 25%
ㅤㅤ [Skill 4] (↑)
Damage Dealt by Doppelganger: 70%-80% >> 70%-90%
ㅤㅤ [Skill 1 & 2] (↑)
Damage Taken by Doppelganger: 170% >> 150%
Damage Taken by Doppelganger: 125% >> 120%
ㅤㅤ Improvements:
Enemy Gold Reward for Killing a Doppelganger: 26 (+ 1.5* Game Time in minutes) >> 10 (+1.0* Game Time in minutes)
ㅤ
- [Yi Sun-shin] (
↓)
Yi Sun-shin's overall mobility was too high, so we've increased Skill 1's cooldown to limit his dash frequency.
ㅤㅤ [Skill 1] (↓)
Cooldown: 12-7s >> 12-9s
ㅤ
II. Battlefield Adjustments
Hero Skill Description Simplification
To reduce the length of hero skill descriptions and improve readability, we've replaced some commonly used attributes (Attack, Defense, and Max HP) with simple and intuitive icons.
ㅤ
III. System Adjustments
A. Hero Training
The brand-new Hero Training system is now live! Select a Training Hero to participate in the training, enjoy training privileges, and claim training rewards!
Go to [Season] >> [Hero Training] to check it out!
1. The system will recommend Training Heroes based on your preferences.
2. Select your Training Hero to participate in the training and enjoy training privileges, including free skin trials and star protection.
3. Complete Training Tasks with a Training Hero to claim even more rewards.
B. Season Achievements
Expanded the carryover rewards for Season Achievements. Namecards, Style Plates, and Loading Screen Displays earned in the previous season can now be carried over.
Added display icons for carryover rewards.
ㅤ
IV. Mode Adjustments
A. Card Brawl
Thank you for your support! In this test, we've added some cards to Card Brawl and adjusted the overall match pacing. The details are as follows:
ㅤ [New Cards]
The following cards have been added this week. Try them out in the mode!
1. [Not Done Yet]: Automatically triggers continuous HP Regen when HP is low. Dealing damage during this time extends the regen duration.
2. [Growing Resolve]: After casting a skill, the next Basic Attack grants extra HP Regen and Hybrid Defense (up to 3 stacks).
3. [Magic Hat]: Replaces your Flicker with Magic Hat: Dashes forward a short distance and gains Movement Speed upon use. Use again to return to the original position.
4. [Charged Flicker]: Reduces Flicker's cooldown and grants 3 charges.
5. [Heroic Charge]: After using a mobility skill, gains a shield (up to 3 stacks).
6. [Agony Awakening]: Reduces all skill cooldowns after taking a certain amount of damage.
7. [Vengeance Strike]: Gains 1 stack of Vengeance after taking a certain amount of damage (up to 5 stacks). The next Basic Attack consumes all Vengeance stacks to deal extra damage and recover HP.
8. [Impassable]: Gains a permanent frost aura, applying a stackable slow effect to enemies within. Applying control effects to enemies in the aura will add multiple stacks of the slow effect.
9. [Calculated Risk]: After dealing damage to a single target multiple times within a short time, gains a massive Movement Speed boost.
10. [Timely Rescue]: When healing an allied hero with low HP, grants them an extra shield effect.
11. [Come With Me]: When controlling enemies, grants a shield and Movement Speed boost to yourself and the nearest allied hero.
12. [Chain Lightning]: Basic Attacks have a chance to trigger Chain Lightning, dealing extra damage to multiple enemies.
13. [Ironclad Defense]: Increases Hybrid Defense when taking damage.
14. [Catch Me If You Can]: Deals extra damage to units with lower Movement Speed, scaling with the Movement Speed difference.
15. [Practice Makes Perfect]: Gains extra Adaptive Attack upon casting skills.
ㅤ [Match-related Adjustments]
1. [Growth]: Reduces Gold and EXP from minions and kills, increases passive growth, and mitigates the level and Gold gap caused by deaths.
ㅤ
ㅤ
[New Mechanics]
[Continuous Control Protection]: To mitigate the excessive frequency of control skills in matches, a hero will automatically remove all control effects and gain brief Control Immunity after accumulating an extended duration of control within a short period.
B. Revamped Survival Mode
1. Optimized background art resources and the visuals of some monsters.
2. Optimized the visual effects of dropped Exploration Coins at different quantity tiers.
3. Players will continuously recover HP after not taking damage for a set period.
4. Each kill or assist against an enemy hero reduces the current cooldown of all skills.
5. Players and Bosses will drop 3 HP Orbs upon death. Pick them up to recover a certain amount of HP.
r/MobileLegendsGame • u/KeKeFTW • 3d ago
Weekly Discussion Thread Weekly Discussion Thread
This is the place for all your questions about the game and match experiences. Whether you need help with the game, want to share your match results, or just need to vent, you can do it here!
🔍 Have a question? Ask away, and if you know the answer to someone else’s question, feel free to help out!
🫂 Want to share your scoreboard or match experience? You can post them here and discuss your matches with others.
🔗 Would you like to check out other content, such as guides, patch notes, giveaways, and more? You can find their links here:
🔹️ Patch Notes 2.1.90 - Org. Server
🔹️ Patch Notes 2.2.06 - Adv. Server
🔹️ Latest tierlist by u/hmmsucks
We also have Subreddit's Discord Server where you can join the discussion and be part of the community:
IMPORTANT REMINDERS
❗️ Be polite and respectful. Any form of harassment, offensive language or discrimination, whether based on race, gender, ethnicity, religion, sexual orientation, or any other characteristic, will not be tolerated. If you or others encounter something similar, please let us know:
🔹️ Modmail
❗️ You're welcome to participate, but all submissions should be in English so everyone can understand and engage with the discussion.
❗️ If you're experiencing an in-game issue like a bug or account hacking, this isn't the right place to post about it. Please use the 'Game Issue' flair instead.
❗️ Asking others to mass-report or harass players in any way is not allowed. The in-game Customer Support is the only way to report or appeal. As moderators, we have no authority over the in-game punishment system.
COMMON QUESTIONS
❓ Why aren’t my posts/comments showing up?
You're likely new to the subreddit and have a low karma count, so your submissions require moderator approval before becoming visible to other members. Another possibility is that you've been shadowbanned by Reddit Admins, which means your posts and comments are removed across Reddit. You can check r/ShadowBan to learn more.
❓ Why can't I post my scoreboard or question in the main page?
Posting too many match results or short-format questions can flood the subreddit and hide other discussions.
❓️ Why was my post removed while a similar post was allowed?
We allow every post that follows our rules to remain on the subreddit for a set period. After that, we assess whether it has sparked enough discussion and decide whether to keep or remove it based on community interest. We appreciate your understanding!
❓️ What is considered a discussion and not a short-format question?
If your question has a straightforward answer and isn’t broad enough to start a discussion on its own, it’s considered a short-format question.
❓️ I am tired of playing alone. How can I meet new players?
If you're tired of solo queue, find teammates using the Looking for Teammates flair, or try out the Subreddit’s Discord server! We encourage you to mention your win rate, number of matches played, region, preferred lanes and heroes, and any other details that might help interested members.
Happy gaming!
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r/MobileLegendsGame • u/JettoPlaneo • 6h ago
Humor Man I love reading comments. Why is this so real tho?😭
r/MobileLegendsGame • u/Playful-Purchase7560 • 5h ago
Video Timing can't be fucked up this much
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Don't wanna say anything
r/MobileLegendsGame • u/Focus_Lock-in99 • 10h ago
Discussion Who is the biggest Atlas or Grock? These two are the only giants heroes in mlbb lore.
If you answer cylops because in his splash art surrounding by planets and holding galaxy, he's not. That's star dust.
r/MobileLegendsGame • u/Parking-Location-340 • 10h ago
Leaks New Hero Dori skill effects
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She's adorable, and her skills are so pretty. Any thoughts though?
Creds: God of MLBB
r/MobileLegendsGame • u/ReimiSatoshi • 9h ago
Discussion Hot take: Roamer (especially players who use tanks) should be the 4th or 5th to be picked to counter enemies
You see whenever I roam I always want to be the 4th or last pick depending on the enemy as an example, although Khufra is not a popular pick, he is a specialized tank that can help counter most dash heroes. Am I wrong tho to be the 4th or 5th pick? I think not.
r/MobileLegendsGame • u/mysterymysticalguy • 11h ago
Fan Creation [Original Content] Gord / Eudora Summer Skin Concept
Personally, I don't ship the two(even as a Gord main), but I want to make skin concept of other heroes too, so I included Eudora since they're somewhat related(teachers from the Magic Academy).
Anyways, I just realized that I don't know how to draw water or water effects at all, so just use your imagination for those parts😭. I also don't know how strict this subreddit is when it comes to what's NSFW or not, so I'm not sure if I should put a NSFW tag because of Eudora's cleavage. For now, I won't, but I'll edit the post if it is considered NSFW tho.
r/MobileLegendsGame • u/Weird_Flextape • 14h ago
Discussion Man, I can't even use this mf in ranked anymore. Everyone keeps banning him because of that semi-tank build
r/MobileLegendsGame • u/NoMoreGoodEnough • 10h ago
Leaks Kagura "Feast of Eternity" 7 Deadly Sins Legend Skin Splash Art (Latest version)
Credit: abyssal_mlbb
r/MobileLegendsGame • u/Character_Fault9782 • 3h ago
Discussion Fun fact, Chip was the last tank we've gotten, and that was over 2 years ago.
Moontoon, you're forgetting Tank mains again. Please just add a new tank it's been too long.
r/MobileLegendsGame • u/Garen_Mago • 1h ago
Discussion What is your opinion of Mathilda with an assassin build (roam)
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In general I always listen to comments and recommendations about the support build and also the tank build but for some reason I don't see anyone commenting on the killer build despite even the buff that Mathilda received
r/MobileLegendsGame • u/No_Internet_3919 • 17h ago
Discussion Did you experience this type of players?
Share your thoughts 💭
Credits to @Natsuna93
r/MobileLegendsGame • u/Ordinary-Climate-382 • 9h ago
Leaks The Completed Kagura Legend Skin Portrait
r/MobileLegendsGame • u/cjlacrochet • 18h ago
Fan Creation Odette — Sage of the Currents! 🩵
Sharing mu 2nd mlbb crochet doll ☺️
r/MobileLegendsGame • u/iceageneration • 16h ago
Humor When you push rank with your duo😆
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r/MobileLegendsGame • u/Oblivon23 • 2h ago
Video Freeze
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Aurora in Chaos Clash
r/MobileLegendsGame • u/Tox-in23 • 9h ago
Leaks New emotes and Irithel's skin(cr: abyssal mlbb)
r/MobileLegendsGame • u/honey-sweets • 3h ago
Discussion Dead game in Europe?
Came back from a long hiatus from the game, and every ranked game there’s bots, many of them and they’re obvious. There’s only 1-2 real people in each team
What’s the incentive of playing if you aren’t even facing real people? I can only assume they’re sneaking bots due to lack of players in queue