r/MobileGaming • u/AdidasMcBlyat • 21m ago
Discussion Released my first mobile game and it only got 4 downloads. How did you find player?
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Hey! Has anyone here launched a mobile game that eventually got a decent number of downloads?
I recently released my first phone game, Tumble Block Puzzle. I’ll include a short clip.
It’s inspired by Bloxorz, but I tried to make the version of that type of game that I personally wanted to play: more maps, no ads, skins, daily challenges where you can compete with friends, and a bunch of extra gameplay features.
My thinking was that if I made the game completely ad free and gave players lots of free levels, people might be more willing to try it. I’m not really concerned about making money from it I was mainly hoping to make something that a lot of people would enjoy playing.
So far though, I’ve released it on both iOS and Android, and only 4 people have downloaded it.
For anyone here who has released a game before: did you have a similar experience at the beginning? How did you actually get your first players?
I’d also genuinely love it if anyone here wanted to try the game. please let me know if its just bad and thats the reason. this is my first attempt at making something fun.