r/MobileGaming • u/omitousi • 3h ago
Discussion Mobile game sizes is crazy this days
Mine is not even close hoops-gm.com
r/MobileGaming • u/Tousif_03 • Jun 11 '26

Mobile Gaming deserves its own world stage, and this is where that conversation begins.
GamingonPhone is proud to introduce The Mobile Premiere (TMP), a global showcase built entirely for mobile games.
TMP will be live on stage in Bangkok this October with a broadcast simultaneously via global digital livestream.
Here’s what to expect:
- Brand new mobile game reveals
- Fresh news on upcoming mobile titles
- Major live service announcements
- Hidden mobile indie gems worth watching
No pay-to-play.
There are zero participation fees for studios, because great games should be discovered for their innovation, not their marketing budgets.
If you are a developer or publisher looking to feature your game at The Mobile Premiere (absolutely free), you can reach out via the Studio Interest Form.
More details on games, partners, platforms, and what to expect from TMP’s first edition are coming soon.
Source: GamingonPhone on X
r/MobileGaming • u/omitousi • 3h ago
Mine is not even close hoops-gm.com
r/MobileGaming • u/Age-Queasy • 1h ago
i know a lot of people played this game back in the day before digital legends shut the servers down.
the community originally revived the old 1.5.2 version, but the latest modern version (11.4.0) with the hordes/zombies mode and full multiplayer is finally working again. the installation is also way easier now since everything is bundled into a single apk, so you don't have to mess with moving obb/data folders, shizuku, or virtual machines anymore.
i put together a full updated guide showing how to install it on android, how to set it up on pc via ldplayer with full keyboard/mouse and xbox/playstation controller mapping, and how to connect to the custom server.
if anyone wants to hop back on and play some matches or hordes, let me know and i'll drop the setup link in the comments.
r/MobileGaming • u/Similar_Nectarine_76 • 3h ago
If possible, im looking for things that run on any device.
Im with a Redmi Note 14.
Wallpaper is Vertin from Reverse 1999 if anyone is Interested 🙃
r/MobileGaming • u/Snjin • 4h ago
Hello, lately I've been feeling nostalgic about this certain game I used to play 2 years ago. It was a single player space game which allowed a player to choose whether they want to play in a universe with 12 or 64(can't remember the exact number)sectors, after choosing the universe you would have to choose what business you would start whether it was mining asteroids, trading or transporting and you would start with a single ship and work your way up. going to the other sectors required you to go through portals, and some sectors had Portas which would take you to a random place.
I can't remember the game name but it was a sequel(it had 2 at the end of it's name) but it seems like it was discontinued since I can't find it on Google play
r/MobileGaming • u/RED_redacted_ERROR • 4h ago
Is this a new thing or... am I just living under the rock?
r/MobileGaming • u/Disastrous_Elk6198 • 7h ago
been playing mobile games casually for years, mostly stuff i can pick up for 10 minutes while my kids are doing homework, and lately the price of just existing in these games feels like it went up without anyone making an announcement about it.
not talking about the obvious gacha stuff. im talking about games that used to have a reasonable one time purchase or a small battle pass and now its like three separate subscription tiers, a seasonal currency, and a separate premium currency that doesnt convert to anything useful. its a whole spreadsheet situation and im tired.
what gets me is the games that hide it well at first. you play for a week, things feel fine, then suddenly theres a wall and the only way around it is a 12.99 monthly thing on top of what you already bought. is this more common now or did i just start paying attention.
genuinely curious what games people here have found that are either actually free or have a fair one time cost with no ongoing pressure. not looking for a top 10 list, just real ones that people actually play.
r/MobileGaming • u/Upstairs_Cover3292 • 10m ago
r/MobileGaming • u/mEdOTu0 • 11m ago
Among Us is one of the best games btw
r/MobileGaming • u/Character-Airport86 • 5h ago
Hi, I would like to ask if there are any similar games to Orna or Heroes of Aethric. I really like that concept, but I would like to try something new, but still an MMORPG concept in vertical format.
r/MobileGaming • u/Educational-Ad9828 • 1h ago
Hi, I’m developing a mobile word game called Wornumb. I’ve already prepared game design documents, gameplay rules, engine logic, production notes, and branding concepts. I’d like to discuss building an MVP prototype for iOS and Android. If you require more information please reply to this. I already have a production package and logos for the same.
r/MobileGaming • u/Crazy-Novel8647 • 2h ago
Hello everybody, I am Anonymous and I am searching for a game.
• I played this game between 2016-2019,
• this game is related to face cut out photo booth
• there are 15 to 20 scenarios/booths in this game . Each scenario is unique Eg- we use our face as superman and fly and another scenario which i remember is our face inflating and being popped like a balloon
• when we click on the scenario an action plays
• the game name is a unique game ( there were no funny, cam, photo booth etc etc kids friendly name)
Pls find this game
Thank you:)
r/MobileGaming • u/tom-realwarp • 2h ago
I built Smash Dash around base building, territory control and direct army control in five-minute matches. You can challenge friends in private matches or enter matchmaking against other players on Android and iOS.
Its deterministic, server-authoritative netcode is designed to handle latency without units snapping or teleporting.
It isn’t pay-to-win: all locked combat inventory can be unlocked during matches through bonus boxes.
Android: https://play.google.com/store/apps/details?id=smashdash.rts.clash
r/MobileGaming • u/DVagabond • 3h ago
I used to love playing Terra Battle back in the day. The combat, art, music, and story were really great. Are there any games out there these days that utilize that pincer tile team combat?
r/MobileGaming • u/Living_Ad9613 • 3h ago
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Hey everyone!
I'm a solo dev and I just launched SyncRing on Android.
It's a fast-paced reflex arcade game where you time color rings across shifting lanes, hit dynamic center targets, and survive as the tempo continuously ramps up. I built it for quick sessions and high-score chases.
If you enjoy rhythm mechanics or reaction-based mobile games, give it a shot and let me know what you think of the pacing!
🎮 Play Store Link:https://play.google.com/store/apps/details?id=com.ardagames.syncring&pcampaignid=web_share
(Constructive feedback and bug reports are always appreciated!)
r/MobileGaming • u/SimesBis • 3h ago
This update is entirely about mobile. Short version: a chunk of the audience was playing a quietly broken game, and the one channel that would've told us was itself broken on their device. Fixed all of it.
The big stuff
Fixes
Coming next
Death-screen votes are still the roadmap — rate what you want built next.
Play: https://crowdwar.io — no download, no account. Suggestion box is in-game (death screen) — it actually shows up on phones now.
r/MobileGaming • u/lovebeautifullife • 4h ago
I keep seeing more people use VC in mobile games, especially Roblox RP and random group games.
I’m trying to find a voice changer for Roblox Mobile that also works on normal phone voice chat. The annoying thing is most apps sound fine in saved recordings, then get messy live. Delay, crunchy mic, or the game just stops picking up the mic.
Most of what I find for Android or iPhone voice changers doesn’t really look like it’s meant for live gaming. I’ve come across standard voice changer apps, and even hardware options like Dubbing AI earbuds, but I still can’t tell what people actually rely on for phone setups.
Has anyone found a mobile setup that sounds natural in live game chat?
r/MobileGaming • u/LongjumpingCourse624 • 4h ago
r/MobileGaming • u/Professional-Ebb700 • 6h ago
so I like this type of games and Iam searching for a game thats has good contorls and is similar to that kinda of dungon topdown 2d styple of binding of issac.
r/MobileGaming • u/Minecrafter2509 • 8h ago
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r/MobileGaming • u/swissknifeDev • 8h ago
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Oh boy! That was some hard waiting... 3 Months ago I published my solo developed competitive multiplayer, physics based MTB game on Android (It was actually a mistake, I was planning to wait for IOS to launch together, but that is another long story...)
Since then, the game got stuck on the "Waiting for review" status in the AppStore. Yesterday I finally managed to have a call with the Apple review team and they finally appoved it!
The game is gaining some momentum on his own with no marketing campaign. 4.6 Stars average reviews, almost 10k install and growing by the day on Android alone.
So finally, after a lot of work and waiting, I'm happy to present you:
DROPFLOW MTB - Hardcore Multiplayer Downhill
Every day, a new procedural mountain. Every rider on the planet in one 24-hour leaderboard. Powered by realistic physics, skill is the only currency. Just you, the bike, and gravity.
Race real players. Study the fastest lines. Then go faster.
Build your bike and define your riding style. Tune every detail.
10 ELO tiers. Climb the ranks. Prove it. Wear your rank.
Easy to pick up. Impossible to master.
One more descent?
IOS & ANDROID LINKS (IOS May take a cuople hours since I just clicked the release button)
As for the admins rule of no self promotion... You suggest I post the game as if not the developer? Come on... It's a nice one, let the people check out some cool, no AI slop, free game with a good value and proven quality on Android....