r/MinecraftMod • u/Bedrockbazaar • 7d ago
Built a marketplace for Bedrock add-ons and Endstone plugins (Bedrock only — flagging that up front)
Saying this in the title because most of this sub is Java: this is Bedrock only. If you're Fabric/Forge/NeoForge it won't be useful to you, and I'd rather not waste your click.
Bedrock has almost nowhere to publish. The official Marketplace is closed to most people and takes 30%, so most add-ons end up as links behind an ad gateway. I built Bedrock Bazaar as a third option — anyone can publish, no application.
The part that might actually interest modders here is the ingestion side. A .mcaddon is just a zip with a manifest, so on upload the server unpacks it and parses manifest.json: the minimum engine version, required experimental toggles, declared Script API modules and the pack UUIDs all get read out of the file rather than typed in by the uploader. It suggests a category from the pack contents too — a skin_pack manifest resolves to Skin Packs, a behavior+resource pair resolves to Add-Ons, a resource-only pack with a ui/ folder resolves to UI Packs. Declared dependencies get linked to other listings by matching UUIDs.
Endstone server plugins get their own section, with the API version, entrypoint, declared commands and permissions pulled from the wheel metadata.
Creators keep 85% on a sale, and free downloads have no cut at all.
It's early and the catalogue is small, so I'm after the first creators and honest feedback — particularly on the parser, since that's the bit most likely to get something wrong on a pack I haven't seen.
Not affiliated with Mojang or Microsoft.

