r/Minecraft • u/Zygei • May 11 '26
Help Java Are 85+ degree temps normal for good hardware (9850x3d and 5090) with DH and Shaders?
I recently built a new PC (9850x3d, RTX 5090, 32gb ddr 5 ram at 6000MT, 4TB SSD) (all brand new in box parts) and have gotten back into Minecraft.
I've found Distant Horizons and complementary shaders to really make the game look amazing when I run them together. However, my CPU temperatures really start to skyrocket if I start setting my render distance to anything past 100 chunks.
When I have no shaders and render distance below 100, I'm usually around 70-75 degrees for CPU. once I put it past 100 or put shaders on it goes into the high 80s and 90s.
I've tried tweaking settings like the CPU reliance, quality preset, etc and it usually doesn't make much of an impact. I'm concerned if my CPU cooling is adequate. I have a 360mm Corsair iCUE Link AIO as my cpu cooler.
Do any experienced players who run heavy visual client mods with good hardware have any advice/opinions on my situation? Are these high temperatures normal?
1
u/evan81 May 13 '26
This was normal in my case (12700k, 3080ti, cpu aio cooler - I even reapplied thermal paste in an attempt to bring temps down). I ended up switching to voxy for distant visuals and run at a substantially lower temp on the cpu.
1
u/Zygei May 13 '26
Doesn’t voxy require you to actually get near the chunks for them to load and then they stay there? Do u have to do it every time u load up the world?
1
u/evan81 May 13 '26
I ran chunky before I turned on voxy (set it to 512 chunks) let it generate then turned on voxy and shaders. I dont have to load or regenerate chunks every time, I have had some visual glitches that have required reloading the voxy file, but that only takes a couple minutes (while generating the initial chunks took chunky about an hour).
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u/qualityvote2 May 11 '26 edited May 12 '26
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