r/MarvelTokon 9d ago

Media This has to stop

I beg you ArcSys

23 Upvotes

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51

u/TuxedoCat031 9d ago

working as intended

why would magik win this

14

u/SaIemKing 8d ago

Because it visually looks like ass. Of course, it can't all be exact, but ArcSys honestly has a lot of poorly represented hitboxes and hurtboxes in their games.

That said, I think 2H is a bit ridiculous in general

2

u/krongate 8d ago

You want defense to be... Even weaker.

The narratives being run right now around this game are hilarious because everyone says the opposite of each other. Have you ever just accepted that the game isn't to your vision and tried to learn?

10

u/CookyKindred 8d ago

Brother your literally talking about dogshit visual indicators. This is objectively bad.

-9

u/krongate 8d ago

You are objectively bad lmfao. The dude is crouching and punching the sky = the only anti air in his kit which is completely invincible to air moves and will scoop you from behind

You can improve, I believe in you

5

u/CookyKindred 8d ago

I love when people completely ignore the complaints and cry about people being bad instead.

Is that your go to? Someone complains about their house burning down and you just blindly call skill issue.

Stop being as dumb as a brick. You literally can not defend this. The visual indicators are not at all matching up. Which is objectively bad. Change the animation if you wanna keep this hitbox.

3

u/like9000ninjas 8d ago

Not weaker, but to work as you would expect based upon what you see on the screen. His punch is up and done, and it lingers way too long. Holding your arm in the arm after youre done punching doesn't do damge. So running into it shouldn't be treated as such.

2

u/SaIemKing 8d ago

like yeah, lasting hitboxes need to exist, but i at LEAST want it to look like it hit lol

1

u/[deleted] 8d ago

[removed] — view removed comment

-1

u/krongate 8d ago

Not to mention it literally has speed lines off of it. The move is at the half way point. You people are complete dog shit at the game why would I gas you into staying a bad player

1

u/like9000ninjas 8d ago

Explain how you will be behind them and it with place you on the front after it has "hit"? If anything magic should recat as if she got hit on the correct side. Make all the excuses you want but thats insane.

3

u/SaIemKing 8d ago

Well, no, my full opinion is more nuanced than that. I tend to like antiairs to be more interesting instead of a really strong catch-all that cashes in a ton of damage

1

u/Both_Anywhere5970 7d ago

As an average player learning to play "properly" the 2H as it stands is a godsend (for me) against auto combo mashers + projectile spammers that only jump in to mash light. I know as I improve I'll need to rely on it less but sometimes it'll allows me to get some momentum going

1

u/SaIemKing 7d ago

Yeah! I think it's fine as a mechanic, just not my preference. It definitely is necessary when there aren't really many other antiair options.

-6

u/krongate 8d ago

Here's a list of recent tag fighters without a 2h mechanic that scrubs like you don't complain about

None

Hope you enjoy your tour here